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RE:RUN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 4.279 | 4.279 |
Audio | #48 | 3.898 | 3.898 |
Overall | #70 | 3.877 | 3.877 |
Game Design | #71 | 3.972 | 3.972 |
Graphics | #258 | 3.835 | 3.835 |
Innovation | #258 | 3.544 | 3.544 |
Theme | #307 | 3.738 | 3.738 |
Ranked from 423 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Whenever you pick up powerups, you are rewound back to spawn.
Did you write most of the code yourself and made all the assets from scratch?
Everything done myself, except for music
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Comments
Nice one
please check my game out
The fact that it is first person: Very cool. The fact that it has swords: Very cool. It has free form fight/defend: Cool. It has minimalistic graphics..er.... Pretty much no sounds...er....after second stop the the deflecting is fun, but the puzzles aren't..The game could have been more.
He only getting rates cuz he dani, this not fair, :<
Everything about this is perfectepic
What I liked
Improvements
Bugs:
I will definitely replay this game a lot to get the best times for the levels and will buy it as well if you release it with more levels and some quality of life additions like I mentioned above.
My Current best time for Level 9: 00:25:585 and Level 10: 00:18:164
The SuperHot vibe is REALLY strong in this one. And it is a good thing. The game is fast paced, good controls, the tutorial is well implemented and, overall, it's a good looking 3d game.
I had to skip a few levels (i remember 3 and 4) because i didn't get what to do. What did i miss?
Great game!
Really enjoyable game. It feels a lot like a roguelite game without the dying and upgrading aspect. Each hit feels satisfying and rewarding from the particle effects and sounds after each successful strike. The only thing I would change would be to change the health system, I'm not a fan of having the edges of the screen blurred slightly and having to wait to regain your health. I still really enjoyed your submission, great work!
Oh dani!
I had a lot of fun while playing. Great!
Nice Milki Game :D
but :
-don't like when not hitting enemy you need to retard again :/
if the sword have ability to back again will be good (dropped from sky to ground)
Original and interesting design, puzzles combat and a lot of fun to play well done :)
Original and interesting design, puzzles combat and a lot of fun to play well done :)
The gameplay feels nice with the right amount of "juice" and screen-shake. The sword combat with the ragdoll-like enemies can feel inconsistent at times, and for that reason staying far away and throwing your sword is definitely the optimal strategy most of the time.
nice and polished game. really enjoyed playing it! :)
Not running on Linux :(
Great game
I knew that the ragdoll looked familiar. Awesome game as always, Dani!
I suck at this because I'm impatient and fall to my death every time, but I had fun.