Great art. However, key inputs are set weirdly. It is difficult to play when the spacebar is the only key to jump.
deadgenghis
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I love the visuals. Collecting collectables was fun.
But there seems to be a problem when colliding with the fish. Some kill immediately some doesn't. Thought maybe it was about stopping, but stopping did not seem to prevent from dying when collided with some. I hope you can find where the problem is.
Great work.
Very fun game, congrats!
But I've found an issue. If I drag and drop the dice once more right after I dropped it for the first time, I can use the same dice for the second and for the third time.
So let's say I have 1 "Baby Dice", now I can use it three times, so that I will be very tiny.
If I had a "Wall Dice", I would be able to place 3 walls.
And I don't even know if it's just me being very unlucky, but the "Gambler Dice" didn't seem to do anything. :)
Music is also very nice and fitting the game.
Good job!
I tried hard to find a good game idea, unfortunately, I was already late for the jam that I didn't have time for anything I could think of. The best I could think of was a Flappy Birdlike game with some chains.
I am planning of polishing it up a bit after the jam. You can come back and play any time to see the changes.
Thanks!
Oh no! I didn't realize, sorry for that! But it seems your game really needs a tutorial and a main menu.
I realized something about the game, you can skip rounds by getting back after starting the round.
And when I died, I realized that I had my money -14. I don't know if it is made on purpose tho.
However, I really loved the concept and artstyle! And Morshu reference also made me smile. :)
Game has really cool graphics and its a really good, original idea. At first I thought we were supposed to control the sphere because of the arrow near it, but then, when I noticed that the winds are moving depending on the position of our cursor, so we are controlling the winds, I realized that it was really difficult to play the game. Game is really cool, but way too hard.
Music and sounds were really nice. But I couldn't get the point actually. Why are we even rewinding for? WASD in the main menu and arrows in the game was a little confusing. And the player could be the one in the main menu. Movement system could be better. We could move step by step so it could be much better and understandable. Good job!