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A jam submission

Only if I couldView game page

A poor soul trapped in the afterlife must break free by bending the rules of time itself
Submitted by Vlad1111 — 5 hours, 33 minutes before the deadline
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Only if I could's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#9542.5933.667
Game Design#10832.4753.500
Audio#11182.1213.000
Overall#11692.2593.194
Fun#11732.2393.167
Theme#13432.1213.000
Graphics#13612.0032.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You are a soul who can rewind time.

Did you write most of the code yourself and made all the assets from scratch?
Yes.
I wrote 100% of the code and I made the 3D models and animation.

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Comments

Submitted(+1)

The game is interesting, I loved the music, it felt great

Aiming is really hard, and that makes it near imposible to win the game. for instance, level 2 you have to shoot 3 targets nearly at the same time, and missing one means almost ceartainly having to restart the level. On level 3 I didnt even know what to shoot after making the green arm collapse. I guessed it was the red hand in the green arm, but i missed so many times that it seemed nearly impossible.

Developer (1 edit)

Thank you for the review!

On the level 3 the arm has a target on it and you can rewind it to make it easier to shoot.

Sorry for making the game so hard. You're not the first to point this out and I'll reflect on that.

Thanks for your honest words. I truly appreciate it.

Submitted(+1)

I like the premise of the game but was having a real hard time completing the levels. Trying to pick up the crystals and missing one on the second level meant a whole restart. Missing a target was the same. I also did not know there was a jump button for the first level and spent a while trying to go across the platforms without jumping. Possibly a tutorial level for the movement and crystals/shooting could go a long way. Otherwise great job! Love the ambiance and the models.

Developer

True, I totally forgot the jump button. Thank you for pointing it out. Sorry for that.

I wanted to add more levels with different levels of difficulty but didn't had the time.

And yeah, I want to make the game challenging, but I don't know where to stop. This is why I love getting criticism.

Thank you for taking time to play my game!

Submitted (1 edit) (+1)

This is amazing! I love the models and shaders, the gameplay is so interesting but maybe a little too hard (it might have been your intention to make it hard but I had +10 tries on each level. )
It's really impressive for 7 days. You know there's something wrong with the system when a game like this only has 3 ratings :D

I just have two small suggestions:
-Increase the pick up range of crystals, they're so easy to miss specially in second level with moving platform.
-It's really hard to aim  properly, I suggest you change the aiming system to point at the cursor or have a better indication on where the character is aiming.

Btw did you use HDRP?

Developer(+1)

Thank you so much!
I'm pleased that you enjoyed it!

Yeah, I have a bad habit of making the levels pretty hard :P

About your suggestions. Yeah, I realised that the shooting is hard to aim, but I didn't have time to change it. The crystals, my bad. I playtested it so much that I thought it was hard enough.

And no, it's LWRP. The lighting is baked into the textures so it gives them the feeling of HDRP with low processing power.

Submitted(+1)

Oh that sounds interesting, I'm gonna look it up. Thanks!

Submitted

Cool enough, but should find better character xD

Developer (1 edit) (+1)

"better character", you mean the 3D model?

Submitted

Yep! Some creepy with this one, but does not interfere with enjoying the game 

Developer (1 edit)

That was the intent, although I didn't want to be that creepy. I realized halfway through that maybe it wasn't the best choice, but I don't have time to redo the model.

Thanks for the feedback.