What I liked
- Setting in menu camera shake option and the FOV option.
- Tutorials levels were great to get the hang of the controls.
- Rag doll enemy physics and their interaction with getting hit by arrows and sword throws.
- Kill announcement similar to moba games.
- Game's aesthetics, everything looks very clear to understand
- Sunset background colors of the levels
- Stopwatch adds infinite replayability
- Level design is well implemented
- Option to play defensive
Improvements
- Level 10 is a lot more easier than level 9
- Save best level time along with previous run time
- Notify player on how many seconds they reduced from their previous best run time
Bugs:
- Sometimes character gets stuck when sliding below the walls.
I will definitely replay this game a lot to get the best times for the levels and will buy it as well if you release it with more levels and some quality of life additions like I mentioned above.
My Current best time for Level 9: 00:25:585 and Level 10: 00:18:164