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Time Story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #460 | 3.200 | 3.200 |
Fun | #509 | 3.210 | 3.210 |
Game Design | #661 | 3.124 | 3.124 |
Overall | #803 | 2.897 | 2.897 |
Innovation | #972 | 2.562 | 2.562 |
Theme | #995 | 2.676 | 2.676 |
Graphics | #1010 | 2.610 | 2.610 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Moreover to the obvious idea of rewinding the time in the gameplay... the story in this game is about time travel.
(SPOILER ALERT) Check this game's description if you didn't understand the plot of the game.
Did you write most of the code yourself and made all the assets from scratch?
Yes. All from scratch. Apart from the Audio Manager by Brackeys. Obviously XD
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Comments
I think this could work with a bit of improvement, such as making it so the camera isn't so far to the right of the screen, making sure enemies are shooting you from a further range, and in level two the jump is almost impossible to do so you may have to tweak some things here and there but apart from that the game has potential.
Great story setup. I wish the movespeed wasn't quite as high, as it gave little time to react to what you're running into. Other than that, very enjoyable, nice work!
I really wanted this to be a speed run game lol! but even still the swoosh and platforming were pretty satisfying to get down and you did a great job with a story theme! I would suggest the enemies showing they are going to fire though, was hard to make it past them when it felt almost random when they shot.
Game is good and fun.Player is moving too fast,maybe player can go much slower.Good job!
If you want,you can play my game:
https://mirzadeveloper.itch.io/cornis-adventure-of-life
I liked the story! Comics were a nice touch. Sword fighting felt solid too. I think the addition of the screen shake when you chop something was a good idea. The character is way too fast though in my opinion. It's hard to control when I can barely see in front of me. I think it would help if the levels were longer and the camera zoomed out once the player reached a certain speed. That should help keep the "momentum" it seems like this is trying to produce while also letting the player keep track of their surroundings.
That's a really good idea!
Loved the game. Controls are a bit "quick" but all in all a good submission. Great use of an in game tutorial
Could you please play and rate my game too?
https://itch.io/jam/brackeys-4/rate/723414
Hehe nice game ^^ Think what i liked most about the game is actually the narrative. Comic book storytelling. Found it really fun and immersive, adding to the gameplay feel. I like the simple visuals.
Some constructive feedback:
Anyways, good job on the game ^^
Please have a try at my game too. Would love to hear your feedback :)
Pros:
To improve:
Overall:
I quite enjoyed this game (I played it to the end, which I haven't been able to do for all the games I've reviewed so far)!
If you do decide to play/review/provide feedback on my game (which I'd appreciate, but in no way expect), you can play it here for the WebGL version (it's exactly the same, bugs and all) to save you having to download anything: https://moocow17.itch.io/rewind-bullethell-web-version
(but please leave any review/feedback on the official jam link: https://itch.io/jam/brackeys-4/rate/724985 )
Thank you so much for this detailed feedback.. Really appreciate your efforts. Thanks again :D
Edit: will surely play and give feedback to yours..not as detailed as you did :P but I'll try my best to.
Thanks! I really appreciate it! Haha, I'm not expecting people to write essays like I do, I just tend to get carried away hahaha.
Very good to add narration to the game, but you also have to take care of the gameplay, you can improve the design of the levels so that it is not so linear, overall good job.
It was a nice experience to play your game. The game it self is really hard to play and I found that for me the space wasn't always working. I love the particle system and the camera animation when the player was hitting something. Also the rewind context was pretty nice :)
Enjoyed the comic book sections and story. Very creative!
The player character feels a bit out of control, though. They move too fast to properly see anything coming up, and the massive deceleration time doesn't really help either.
Other than that, it's a pretty decent game. Good work!
Nice art! love the samurai slash :D
Nice art! love the samurai slash :D
Pretty good, game ! I enjoyed the theme and the gameplay was well-made!
Why so much rage on such a small square :( It was a fun, I liked your funny comic stripes.
Great game! I liked the comic thing, very creative.
The slash and destroy is very juicy !!! Kudos on that, love the camera shake.
Personally I feel like the character controls quite fast, if you want a fast paced gameplay maybe give more screen space towards the front of the player so that its easier to see whats comming. I found myself memorizing the level instead of reacting to it.
The second level was very difficult with the 3 cubes shooting gears while platforming and sliding. I couldnt beat that level.
On the theme side, I didnt feel the game had too much to to with rewinding other than story wise.
Overall great work, keep it up and keep joining jams and improving.
Rem.
This game was quite fun. Destroying walls and enemies felt unusually satisfying. The controls also felt really appropriate for the game.
If you want could you rate mine as well?
good game but the controls are too too slipery, because of that i didnt enjoy it as i would have if the controls were better. The game could turn into a fun hack and slash game by giving the player like 3-5 hp. Add a animation for the ranged enemies because we dont know when they will shoot, and lastly PLEASE FOR THE LOVE OF GOD DONT USE DESTRUCTABLE WALLS AS PLATFORMS TO JUMP OVER. Cheers!