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Holey Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #22 | 4.065 | 4.065 |
Fun | #90 | 3.587 | 3.587 |
Game Design | #115 | 3.522 | 3.522 |
Overall | #191 | 3.228 | 3.228 |
Innovation | #228 | 3.043 | 3.043 |
Graphics | #322 | 2.891 | 2.891 |
Audio | #400 | 2.261 | 2.261 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really solid gameplay, only changes I'd make to this game is a skip cutscene button and up the visuals, add some music, and grunt variants :) Good work!
Nice simple tower defense game. I liked the pixel graphics. You should include a good background music!
enjoyed this game! follow you my friend
I liked the game, graphics are good and can you rate us please?
https://arefnue.itch.io/howly
Loved the story with scrolling text at the start. Useful tutorial and nice art :)
I like the idea. The graphics are great! It could use some more sounds. At the start I had use my 1 hole at random spot at the start of the game and had no idea what was going on since the button looked the same but didn't do anything - some more feedback to the player would be great. Overall it could be a very good game if polished a bit :)
Cool concept, the UI could do with some work and I starting text is a bit slow but the game its sefl has a lot of promise :)
Nice pixelated graphics and tower defence! Good job!
Really fun game! The intro is a bit too long, as interesting and funny as it is. The graphics are amazing, love the pixelart and the concept is well executed, good job!
The story seems interesting but is kinda boring right now because there isn't even background music and a tutorial to explain the controls would be nice as well. Besides that very cool and good Pixel Art.
I agree with the music, but we do have a tutorial
Oh sorry I completely missed the tutorial button my fault then XD
your game is kinda awesome , cool ,or amazing, keep up the good work and can you rate us please. :)))
https://arefnue.itch.io/howly
Very fun! But gets tedious after lots of waves. I feel it would be better instead of clearing all holes after the wave ends to instead if a wave is not going on, allow a button to reset the holes. A wave counter would be nice, I'm not sure how far I got but I think I got pretty far, I was getting multiple armored giants at that point.
One of the few games that I had fun playing it through the jam
Simple, Intuitive and fun
Great job!
Please don't forget to rate our game: https://itch.io/jam/brackeys-3/rate/574177
Excelent game! Realy liked the tutorial and story!
Wow. I love tower defense games and i had a blast playing yours!!
Nice game, it's very fun! =)
Nice idea and cool concept with the Upgrades for the shovel. I really enjoyed playing it.
Nice work! :)
This was a fun challenge and a good spin on the genre, using only holes instead of weapons to defeat waves. I focused on getting as many holes as possible and then worked on upgrading them. It was a cool effect to add the depth levels with darker shading once you start to upgrade your holes. Great job on managing to animate all those different enemies in such a short time! Fun game overall.
Here’s mine if you want to check it out. https://itch.io/jam/brackeys-3/rate/572795
The gameplay is good. I liked the sense of progression with the upgrades. It was a bit tedious to click the shovel icon for every hole you wanted to dig, would've preferred to place as many as I want/can after one click. The game gets a bit tiresome after you get max out all of the upgrades, because then it's very easy and lasts quite long. Maybe have fewer waves, or make the waves stronger and give the player ability to buy some one-shot items, like catapult ammo or some magic thing you can do with the Excalidirt. The core gameplay is pretty fun though!
Nice game!!
I liked a lot the game having a background story. It gave me more immersion to play the game!
Loved the idea to administrate the position where you can put the hole, having to pay attention from where the enemies are comming and if the hole position will catch them.
The grahics are good, I could distinguish well wich enemy they are.
The SFX are nice too. It was ok to play it without music, but having a background music would be nicer.
I just had some difficulties reading what each upgrade does. Perhaps changing the font or the background would help. I think that the yellow bg color with the white font color is difficulting to read.
It's a real cool game and I had a lot of fun with it! I think it would suit well as a mobile game too, because of the touch screen.
Congratulations for the game!!!
Thanks for trying our game, we're glad you enjoyed it!
I had a bit of trouble picking a color for the text, because the background image was made a bit late. I agree it can be hard to read sometimes.