Really nice concept! But It's impossible at times to react to the appearing next to the lighthouse boat! Think about marking screen part where boat is going to appear or increase the FOV of the camera :)
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Alrighty, I'm glad that I've checked your game! It's not even a game - it's more like an art! One thing IMHO to improve the game would be to give the player chance to choose accept or not accept the destiny. I'd even like to see statistics :D
Interesting idea! But there are a few bugs - first of all some targets are impossible to hit, secound, at times rock slows down even if it is not on the surface of the water...anyway, nice try!
Pretty solid work. I like the idea of priority based-shooting. + time slomo.Visuals are also immersive. stw how do you achieve an effect of darkened frame during slomo? It's postprocessing?
even though it's not yet polished, and get away from werewolf is pretty easy due to bugs, i like the idea and core of the game. Escape from yourself - I've never thought of that! 5star creativity
haha I knew I should have disabled checkpoints and and staircase made me laugh a lot. btw game is very pleasant to play. An issues is camera (is it out of control? :)). I enjoyed every single moment. Best of gmtk I've seen 2020 so far, keep going! :)
Really, really nice concept! Unfortunately, I could not survive longer than 6 seconds, and controls don't activate (when you move in one direction the arrow doesn't appear sometime in perpendicular directions)
Haha you are not even able to put off your pants...nice game! My friend, tell me, how did you make so crisp looking moving text and outline for buttons and characters? Is it kinda tool or so?
Yeeep, look better now, but still for from being convenient to play. Work on UI resizing a little more.
p.s. idia to improve - put current gameplay(without hp hearts) into Practice Mode, and add Arcade mode with hp, damage for item miss and gradually increasing speed