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Defend Your Loot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3230 | 2.609 | 3.300 |
Presentation | #3368 | 2.767 | 3.500 |
Overall | #3686 | 2.662 | 3.367 |
Creativity | #4195 | 2.609 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of taking on the traditional role of a hero or adventurer, players find themselves in the unexpected position of being the boss defending their loot from hordes of raiding players.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the spin, it would interesting to see how would game develop if you were to a take this idea and add actual loot to defend so you have to play around something? Either way very interesting, really would like to see this develop!
I like this experience! Just do not understand what is the point of LMB spell. As we have tons of enemies, multi-fire ball cast is always preferrable imho
Fun little game. The enemies take a while to come in but once they arrive, oh lawd do they keep on coming!
I love the (what I can assume to be) random fun names on the enemies, great attention to detail!
Fun twist and is actually pretty fun to play. Very nice
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LOL! Fun nicknames everywhere! I tried to lure them but certainly no a good idea. Got cornered!
IM IN THE GAME!!!!!
Loved the finals boss