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A jam submission

Crumb To DustView game page

A fast paced, biscuit defence roguelite...
Submitted by TosteKatten (@TosteKatten) — 17 hours, 39 minutes before the deadline
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Crumb To Dust's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2093.6333.633
Overall#2343.6173.617
Visuals#2634.0674.067
Audio#2653.5003.500
Enjoyment#2883.7173.717
Theme#2973.6833.683
Innovation#5883.1003.100

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Defend the biscuit, take risks with powerups

What code and assets did you not make from scratch during the jam (if any)?
The outlines seen on every object, as well as the "fog" seen on the floor. Some sound effects are downloaded from libraries, but mixed to be more unique

How many people worked on the game?
2

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Comments

Viewing comments 52 to 33 of 52 · Next page · Last page
Submitted

Nice shooter game with good visuals and nice atmosphere. The movement speed felt too high and mouse sensitive was to high from begin. But Gunplay felt good and upgrade/trading system was motivating. 

Some more Sounddesign for the enemy would be good as it felt a little bit empty without the music. The music was good, but a nice DOOM like action soundtrack for hunting down monsters would be cool idea. :D 

Felt like a polished and finished game. Good work!

Submitted

I am very impressed by the visuals; the atmosphere is great

Submitted

Really great game. I Really like the artwork and atmosphere to.

Submitted

Very fun and chaotic shooter. I really like the 'graveyard' vibe the game gives and the cards are a great addition to have some kind of risk. Good job!

Would be happy if you wanted to check out my game also :)

Submitted

Cool atmosphere, challenging upgrade trade-off. good job!having the sensitivty option is a great addition!

Submitted

Very nice work! The game feels very polished. On the web, I had to switch from the Opera browser and set a smaller zoom to be able to reach the full screen button, but after that it all went really smoothly. The upgrades are very fun! I got smashed with the inverted one. Great job!

Submitted

Really nice shooter, and the upgrades/risk feels really consequential.

Submitted

Finally some real action, I really like the flow of this game!
It can become a "real game" but definetely without the giant biscuit that is a bit nosense.

In fact my main feedback is about the theme which seems not so central. Also the "risk and reward" mechanic of the buff/debuff card feels unbalanced (For example the reverse of controls is too dangerous and speed buff seems useless since the character literally slips away)
It would be nice to have some way to play with the RNG! like cards that grant a "green success" on the next reward.

Anyway, it has potential and the fps gameplay is perfectly developed!

Submitted

Great game, had a lot of fun with it!

Submitted

Nice game! Those inverted controls were rough! :)

Submitted

satisfying gameplay and solid upgrade/debuff system. Just a well rounded game tbh

Submitted

YESSSSS! I SAW IT ON THE DISCORD SERVER I WAS WAITING TO PLAY IT!

AMAZING JOB!

Submitted

Cool game. Not many FPS on this jam so it was a nice change. The visuals and audio are very well put together. Congrats!

Submitted

Like the visual ! Great game !

Submitted

Very cool game with nice art too! The unique spin of not just "choose one upgrade" made me think about what to choose even more. :) But got stuck on a tree model once and couldn't move until I lost 

Submitted

I didn’t realize I had to defend the cookie – I almost felt like they were the ones supposed to protect it! I think you could have made the map a bit bigger, as it’s a bit hard to move around. Great job on your game!

Submitted

Really fun game! I do feel like the upgrades are not all created equally, where I would take another grave-keeper or double fire-rate over any of the other upgrades. The enemies were a little difficult to hit at first, but I quickly go used to their movement patterns. Nice Work!

Submitted

The 3D-modelling is really good, I like the look of the game and the effects! The mouse sensitivity only went down to 0.4 which was still wayyyy too high for me, and the movement felt very unresponsive like I was ice-skating, but I really like the mechanic of not having a healthbar yourself but instead having to protect the cookie. Well done :)

Submitted

I love this types of games and this one was really cool! Well done, I can see this game becoming a finished steam release eventually C:

Submitted

This was such a cool and interesting game, but I do have some things to say, my first play I wasn't too big a fan, first issue is the audio settings just weren't really good enough, it was still too quiet and I could hardly hear music even at max sliders, I think movement could be a little snappier, it's quite hard to move horizontally and it feels hard to get yourself off something (like a tree) if you accidentally charge into one, I couldn't really tell if shooting was hitscan or actual physical projectiles but it felt like hitscan, it did kinda suck to miss shooting  at a bat 3 times in a row and just barely missing and having to wait for the reload each time but that's also a skill issue on my part lmao. I then got overwhelmed with enemies and got no good upgrades... BUT SECOND PLAYTHROUGH, wayy better! I got range upgrades which just felt way more fun, and two shotguns which also felt awesome, it's tricky cause I think every upgrade makes the game so much better but then you lose a lot of cool upgrades if you had made them part of your base kit. It goes without saying the the visuals are really good, you nailed the vibe and the enemies are very cool, the main menu having the high score on the grave is such a cool idea and the settings/tutorial menu are very smooth and well done! Particle effects are great too and some of the negative effects like "the big guy" were fun as well, I think this game is really awesome and can be one of the most satisfying and fun games of the jam but it can also be pretty slow at the start, such a cool game though, I do really like it and think you've done a fantastic job!

Viewing comments 52 to 33 of 52 · Next page · Last page