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Vectorflare Workshop

36
Posts
A member registered Aug 24, 2025 · View creator page →

Creator of

Recent community posts

Wow the art looks extremely good and the entire game is very polished! Had to get used to the weight mechanic for a bit (wanted to keep everything) but made a lot more sense after i figured that out

The game was really nice and I loved the artwork and intro! I encountered a game crash during the dice game once and had to start again but was very cool apart from that.

The idea and theme is pretty cool and the art is beautiful too! All in all a very nice relaxed game. Tried to hide the dough in the oven for the first two days before finding out the correct way :)

Love the idea and style! Some more sound effects could be nice tho to better signal whats happening (took me while to understand everything at first)

Still very cool game!

Nice game with good clean visuals and audio! Definitly not easy but still very fun to play!

Thanks for the detailed feedback!
And totally get the point about risk, as others had also pointed out thats definitly something that I can improve about the game in the future.
Also very nice highscore! I spent a lot of time (probably too much) to get mine :)

Thanks for playing and glad you liked it a lot! And can definitly understand that, also spent probably well over 8 hours with playtesting when I should have been adding stuff to the game itself instead :)

Wow truly an amazing and very fun game! The pixel art visuals look beautiful and the sounds are nice too. It was sometimes really hard to see if a space was safe or not if there for example also was a tractor beam at the same location which made things a lot harder and felt unfair especially in the last level. Still a very great game tho!

Thanks for playing and the feedback! The main menu and loading screen were tricky to get working with the web build but I think it was worth it. Originally also had a shop system planned and wanted to use the points as a currency so you had more incentive to actually retreat over dying (and also some upgrades at the campfires) but one week wasn't enough :) Maybe I'll add that some time after the jam

Simple but creative and polished mechanics! Shot myself for 1 damage 5 times in a row tho :/ But hey I did beat every opponent including Cheaterton after some time :)

Really like the atmosphere and sounds in this game! But i think the climbing is too slow or the option hold space instead of having to spam the button would have been great :)

Very cool game with nice art too! The unique spin of not just "choose one upgrade" made me think about what to choose even more. :) But got stuck on a tree model once and couldn't move until I lost 

Fun tower defense game. It was rather so I didn't have to take many risks but still enjoyed it! And a great base game if you would want to add more to it in the future too!

Wow feels like a complete polished game! Really like the mechanics and idea behind it, the art and sounds are also awesome. The homing projectile mech is really hard to beat but still vey fun :)

Very unique idea! Really liked playing this. But if you take a bit of risk early on, you can afford to just keep going like that for a few rounds and then end up defeating everything with one hit until round 200 or smth. Still a really cool game that maybe just needs a bit of balancing changes to be perfect.

Nice concept and well made! Having the bullets continue sliding after hitting the ground felt a bit weird tho because they did no damage but looked like they were still hitting the enemy.

Nice game, not really any risk but still pretty cool! Good atmosphere too :)

Nice game, liked it a lot. Only thing I noticed is that being able to aim anyhwere on the screen makes it pretty easy if you just go slowly as the enemies can't detect you from that far most of the time.

Was very fun to play! Definitly liked the pillar enemy the most, really unique. And being able to stack modifiers like the shotgun was also nice (and maybe a bit op but thats fun too!)

Very awesome tracks, thanks so much! I used some of them for my entry in the Brackeys 2025.2 Game Jam!

https://vectorflare.itch.io/blazing-biscuits

Thanks for playing and the feedback :) Turns out, its bad! (well mostly) But yeah thats definitly something I could have communicated better, wanted to add more damage effects but ran out of time for that.  The fire bonus is for surviving and continuing at higher difficulties (each time you continue going at a campfire)

I clicked on things before reading because some text was a bit small for me so I just bet everything. Well it worked out great! Very fun game but idk how you got that idea :)

Very relaxing and cool game! Played through to the end and enjoyed it a lot. The last jump maybe took a bit too long but understandable because its the end of the game after all

The audio and visuals are really great and I like the different powers! The shooting controls were unituitive at first but I got better at it over time.

Wow super polished, great visuals and sounds. Feels very nice

Wow thats seriously a lot of content and also well polished, great job!

Wow these physics are pretty extreme. I hate it, its perfect!

Really like the idea behind choosing the difficulty for money but it leads to the only incentive of increasing the difficulty being time. Still a very nice game and enjoyed it a lot tho!

Thanks for the feedback and nice job on the score! The option to leave is given for you to save your current score instead of risking it. If you die, you loose and get no points at all. Originally wanted to add something like a shop to use your points so this mechanic would have made more sense but sadly ran out of time :/

Wow feels very nice to play and love the sound design!

https://vectorflare.itch.io/blazing-biscuits
This is my one I made for my first gamejam. It's a fast paced platformer/runner about stacking lots of point modifiers and deciding between stopping or risking everything you got so far!

Very unique idea and game! Sound design is great too

Cool game with even better visuals, feels great to play! Controls were a bit clunky at first but nice once I got used to them

Cool game with even better visuals, feels great to play! Controls were a bit clunky at first but nice once I got used to them

Nice and polished game, with actually pretty tricky mechanics! The last level took me a lot longer than I'm willing to admit tho

Glad you liked it! And thanks for pointing that out, should be fixed now along with a few new map stages :)