Play game
The Courier (Brackey's Game Jam 2025 Submission)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #113 | 4.245 | 4.245 |
| Audio | #381 | 3.388 | 3.388 |
| Overall | #440 | 3.378 | 3.378 |
| Theme | #556 | 3.265 | 3.265 |
| Enjoyment | #622 | 3.286 | 3.286 |
| Gameplay | #704 | 3.041 | 3.041 |
| Innovation | #714 | 3.041 | 3.041 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play a courier who only has to follow the prompts and nothing can go wrong. If you don't then you suffer the consequences.
What code and assets did you not make from scratch during the jam (if any)?
I used Unreal Engine 5.4 with the first person template as a base. I added code everything else you see in the game. The assets were mainly from a Brutalist interior asset pack by Mate Varga. I used a combination of my own customized post processing volumes and Filmify by Nils Johannesson. I wanted to test out a concept and go through the process of creating and packaging and uploading a game. On top of tryingout an aesthetic I have been wanting to do for a long time.
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.







Comments
For some reason the game freezes whenever it boots up to the main menu, not sure why. Maybe its my intel GPU ? Anyway sorry I can't play it
All good. thank you for trying to.
Very good game, i very like the atmosphere !
Thank you. I was heavily inspired by Control and Brutalist architecture in general, I really wanted to show that in the atmosphere. Thank you for playing. Cheers!
Amazing! I can't believe you made this alone in 1 week. This feels like backrooms. The visuals are amazing, good job!
I can suggest adding more music. The parts that did have music were more atmospheric. Sometimes the music was 3D and not 2D, so it moved from left to right ear depending on my location, and I don't think that was intentional.
Keep it up!
Thank you for the feedback. I wanted to add more music, but felt I was being too picky at the sound I was going for and just ended up not adding anymore. But I do plan on developing this further and getting the whole aesthetic and atmosphere nailed down. I was trying out 2Dvs3D sound, and think 2D may be better, because of what you mentioned about it being in one side of the speakers. So i definitely will work on that. Thank you again for the feedback, and thank you for playing.
This is incredibly impressive, especially for 1 person to create this in a week, I am blown away! The visuals and atmosphere are very well done and I felt so immersed while playing it. Great work!
This was a really visually stunning project! The environments were cool, and overall the atmosphere was just very well executed. I will say that the movement in the game ran into a couple snags for me - I got caught on a lot of the tunnels, and the head bobbing became a little bit overwhelming at times (I know that one's a personal preference, so an option to turn it on or off would be awesome). Beyond that, though, it was very cool to explore. Great work!
I will add an option to turn off the headbob, also with the tunnels, I was thinking about reducing them or reworking the collisions. I was trying to make a maze and think I went a bit overboard with the amount of tunnels. Thank you for the feedback and thank you for playing my game. It is greatly appreciated.
DANG! This game is beautifully made for one person. As a beginner game dev, I am shocked!
like the retro style, nice work!
Spooky game, I had to quit at the fun zone maze because the game was incredibly laggy with a ping of around 1 second.. It seems like a really cool game though
ONE PERSON made this?????? HOW???
My guy, are you INSANE? There's no way you just made a fully fledged indie horror game for a 1-week jam. How is this even possible??
EASILY one of the most impressive entries I've seen. The scene is so spooky and unsettling, I was confident I would get jumpscared around any corner. Actually terrifying.
Crazy stuff! Read the other comments so I know you're planning to develop this further - good luck with it! I 100% believe you can make something amazing with this and actually release it.
Thank you so much. Honestly I wanted to put my best foot forward with my first ever game jam. I had a thought in my head and I decided to add all the things that I love and put it into a game see what I can get. I definitely will develop this further and really just try to pour as much quality as I can into it. I appreciate the glowing review. It makes the lack of sleep for a week worth it.
Oh that is relatable and helps understand how you were able to pull it off, haha!
And you're welcome! You absolutely killed it, for real. Good luck with future updates!!
I couldn't install the game, and I didn't find installation instruction :(
yeah, I have been having issues with downloads working. On the main game page there is a link to the direct download.
https://www.dropbox.com/scl/fi/0rsnawi7lo413yw6gp5ct/The_Courier.7z?rlkey=yv7wcw...
Such great graphics! Amazing quality for a game jam.
Wow, great visuals and atmosphere, and so generous in the space you can explore and the details composing the world !I got lost in the game figuratively as I was litteraly lost in the maze, well done ! :D
This neither feels nor loooks like a game jam game that was made in 7 days and this is meant in the most positive way possible. By far the most professional looking game I've seen so far! The atmosphere is crazy work ive never felt so freaked out by simply walking through a peaceful environment. Very very well done! Congratulations and please keep working on this as this could become a very good horror game once you work on this for longer than 7 days.
Thank you. It was my first game jam so I wanted to make something as polished as possible. Pretty much spent the entire week trying to nail down the aesthetic and art design that I sort of neglected other things it needed like footsteps and an enemy AI. I appreciate the kind words and appreciate you taking time to play. I will develop this into a full featured game and have already started really nailing down things that it desperately needs.
I definitely didn’t know what to expect going into a game jam and figured I should be as professional as possible. I will still update this after things slow down a bit to get more feedback on how to improve. I really appreciate you taking the time. I’m happy the aesthetic is sticking the landing.
I didn't finish it yet, but holy cow this is easily one of the best-looking games I've seen in the jam. You nailed the style. Very liminal and spooky. I agree with the others that footsteps or maybe even just more humming/echoing/ambience could've helped, but its just a game jam so not a whole lot of time. Good job!
I always wanted to try a liminal space game. I didn’t realize that a lot of the stuff I saw online was done in Blender, so I spent a lot of time trying to get a look similar to that but with unreal. I will add footsteps. I just didn’t have any in my library that I liked. And was worried it would be more annoying than immersive. I really appreciate you taking the time to play and give honest feedback. I will continue to develop this and make it more complete.
Hah, I was always waiting for the screamer ↜(#`∀´)_Ψ
Nice art and atmosphere. For some reason it reminded me a Control
Control was a huge inspiration for me. I love Brutalist architecture and wanted to add it into my game. I am glad you liked the art direction. Thank you for playing.
Hah, I was always waiting for the screamer ↜(#`∀´)_Ψ
Nice art and atmosphere. For some reason it reminded me a Control
I opted for the ambiance over a jump scare lol. I tried to add some scares, but none of them felt right. There definitely will be more added in future updates. but for the time I had, I was struggling to find something that would work. Thank you for taking the time to play my game.
Maybe that is not needed? Like silent hill (most of time there are no jump scares). Good luck to you to decide <3
The game looked beautiful and the style was great, but after a while, it kinda faded into the background as I just got completely lost. There stopped being signs and there were dead ends everywhere, leading to me being more confused than frightened. Heck outside of the liminality of the space, the game wasn't really all that spooky. Shout out to the art teams though, y'all made the game look fantastic.
Thank you for the feedback. This a first attempt at this game, but now I know where it can be improved. Thank you for playing and honest feedback.
Hello, I just tested your game! The graphics are top, and I really liked the little bit of lore it adds a nice touch! The only thing I found a bit missing was the sound of footsteps, which could have made the experience even more immersive. Otherwise, great job!
Yeah I was adding footsteps, but ended up hating all the footstep samples I had, they all were just annoying, so I opted for not putting footsteps in. I will add them though, but want to find some better samples for the sound I am going for. Thank you for playing and thank you for the feedback.
In the unity marketplace there is a good footsteps sound maybe that you can export them to Unreal Engine : "Footsteps - Essentials"
You're welcome! Glad I could give some feedback. Feel free to check out my game too! I'd love to hear your thoughts on it. 😊
I can't get the game open. Downloading on itch just gives me an empty folder, and doing a manual download just gives me 2 useless files I can't do anything with. My guess is you renamed the files, so now my computer doesn't know how to open them because the format ".001" and ".002" aren't real formats.
All good. It has been intermittent with the downloads. I uploaded it to Dropbox as well for anyone having issues downloading from Itch. https://www.dropbox.com/scl/fi/0rsnawi7lo413yw6gp5ct/The_Courier.7z?rlkey=yv7wcw...
The visuals and the atmosphere are awesome. And the gameplay was entertaining. Well done!
Thank you so much. I still have a lot of work to do, but I am glad it is well received.