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A jam submission

The Weak Knight's FeatView game page

1-bit puzzle dungeon crawler where your attacks get less and less powerful!
Submitted by DaSquid (@DaSquid__) — 8 minutes, 7 seconds before the deadline
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The Weak Knight's Feat's itch.io page

Results

CriteriaRankScore*Raw Score
DESIGN#84.2734.273
OVERALL#194.2734.273
VISUALS#344.3334.333
SOUNDS#563.7273.727
MUSIC#613.8483.848
INNOVATION#1063.6673.667
THEME#1173.7273.727

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 34 · Previous page · First page
Submitted(+1)

The level design is great, also the theme was implemented in an clever way, and the visuals and sounds are really good. Only thing, as some people said the movement could be improved.

Developer

Thank you for playing!

Submitted(+1)

A real fun puzzly dungeon crawler experience, with kill priority part of the puzzle that mixes well with the themes implementation. It could feel a bit smoother, but really enjoyed this.

- My favorite part was trying to balance the natural rogue-likeish dungeon crawler movement and puzzle order of getting to the enemies I needed to kill.
The music sound and visuals all compliment the simple but nice presentation of information. Great interface structure for playing the game.
I love level 4 haha.

- Navigation could have been a bit smoother, especially on the main menu. Starting at the top of the screen and having to step down from there every time after going to the credits/how to play felt real unnecessary. Glad you can at least hold the directions which is a nice QOL some don't have.

Developer(+1)

Navigation is at the top of priorities if I will improve the game yeah ahahah

Thank you for playing!

Submitted(+1)

I love the art style, its such nice pixel art, Il just say that its a bit enoying that you die in one hit,but i guess this is a puzzle about timing.

Developer

Thank you!

Submitted(+1)

Great game.  No complaints.

Developer

Thank you!

Submitted(+1)

Very good game. Visuals are on point, concept is clear and simple, puzzles are great. Well done on all of that.

Developer

Thank you! I'm glad you enjoyed it!

Submitted(+1)

Really really good!! Awesome retro visuals, cool sound and music! But absolutely best part is the puzzle design - challenging but very rewarding once I found the solution! Best game rated so far! 

Developer

Thank you so much! I'm glad you liked the puzzle design!

Submitted(+1)

This game is awesome! One of my fav :) I like this art and gameplay! Very polished) Good job!

Please check my game as well ;)

Developer

Thank you!

Submitted(+1)

What an incredible game! Absolutely love the visual and audio, the mechanic is very clever and fit the theme so well, and the game design is just brilliant, I love the puzzle and the invisible tutorial in each level to prepare me for the next, challenging but fair and very rewarding, the UI is also very nice and helpful, and the little details in the how to play screen is just lovely!

Probably the best game I've played so far! Fantastic job! 

Developer(+1)

Thank you! I put a lot of effort into this game and I'm glad it's noticeable

Submitted

Hi! I had a lot of fun with this game. Some of the puzzles were pretty clever. I also really liked the aesthetic. I got stuck on level 11 after trying for a while to get the mirror enemy above me somehow, but I was never able to figure it out. One thing that would be helpful would be some kind of an indication that an enemy is going to move on the next turn. For enemies like the slimes and skeleton I sometimes felt cheated because I got hit when I thought they weren't moving that turn. 

Submitted(+1)

Awesome visuals and sound. Pure talent here! 

Developer

Thank you so much!

Submitted(+1)

Great job Squid! The sounds, visuals, and details like the journal on the side make this game really cozy. The other comments are spot on :) I can feel the Necrodancer inspiration. Only suggestion would be to allow the player to move as fast as they want. Awesome job!

Developer

Yea, movement is the thing I have to work the most on to improve the game. Thank you again for playing!

Submitted(+1)

Wow this game is awesome! The music, gameplay, visuals, this game really knocks everything out of the park. Great job!

Developer

Thank you, I really appreciate it!

Submitted(+1)

Nice game, I love the art! Well done

Developer

Thank you so much!

Submitted(+1)

I really liked this game! The art is great and there are lots of clever puzzles here. My only real gripe was that the movement can feel a bit slow, but it's not too big of a deal.

Developer

Thank you!

Submitted(+1)

Suuuper nice one. It reminds me of Crypt of the NecroDancer. The art is very very pretty and the level design is great. The only thing that bothered me was the character movement, after some time it feels a bit slow, specially if you have to re-play the same level a few times, I wanted to do the first part of the puzzle quickly but the game wouldn't let me, which was frustrating. Overall one of the best I played in the jam, keep it up!

Developer

Thank you! CoTN was indeed one of the major inspirations for this game (I have logged more than 550 hours in that game :D)

Regarding the movement, that's definitely one of the things I would prioritize improving when/if I revise the game, I completely agree with that. The problem is that it takes a while for enemies to do their turn (even if they don't move) so when there are many enemies it can feel unresponsive.

Other than that, I'm glad you appreciated my game!

Submitted(+1)

An awesome game with great visuals, sounds, music, and gameplay! I really enjoy the puzzle aspect  to this!! It fits the theme greatly!

Developer(+1)

Thank you so much! I really appreciate that!

Submitted(+1)

Holy moly, this game's great. Music's good to listen to, the art looks good (especially for only using two colors), and the puzzles are just the right amount of difficult. Level 9, especially, took me a bit - but then was quite satisfying when I figured it out. 

Some minor criticisms: first, the game is a bit laggy. I expect the player to move instantaneously, but the wee bit of lag I get makes it not feel very good in that regard.

Secondly (and take this less as a criticism and more as a suggestion, for if you ever continue this), it's not always easy to tell what an enemy is about to do next turn. Some visual indicators (such as facing the direction it's about to go) would be nice in that regard. Once I stuck around the level for a bit I was always able to figure out their patterns, but I'd like to be able to figure them out without waiting for them to do their whole loop.

Developer

I'm glad you enjoyed my game!

Regarding the lagginess, it's mainly because it takes some time for the enemies to complete their turn, so sometimes it can feel like it is unresponsive, and I agree with you, I just hadn't the time to fix some minor issues like this one (especially considering I done the game solo!)

Regarding the patterns I don't agree that much cause part of the puzzle solving is figuring out enemies' patterns (and they're simple enough to figure them out, and they're consistent between levels).

Other than that, I once again thank you for playing my game!

Developer (1 edit)

In case you have some troubles finding the solution to some puzzles, I uploaded a walkthrough on YouTube!

Submitted(+1)

The art is awesome! teach me master!

:D great game

Developer(+1)

Thank you! I actually just finished your game and I think YOU should be the one to teach me ahahah

It was definitely the best one I played until now

Submitted(+1)

Omg thank you very much! your art is amazing too! you made me wanna make pixelart with only 2 colors (:

Submitted(+1)

I love the art, it looks really cool :D

Developer

Thank you!

Viewing comments 20 to 1 of 34 · Previous page · First page