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DaSquid

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A member registered Sep 18, 2020 · View creator page →

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You might think auto attack mechanic would make a game feel too easy or boring, but you couldn't be more wrong about that if you play this. The auto attack mechanic is well implemented and makes the game feel very unique. The map is meticulously crafted with a lot of hidden shortcuts. The basic movement felt a bit too slow, but the inputs were nevertheless very responsive. 

It's a pity that the game ends prematurely, I encourage you to develop it further because you have a great concept in your hands. 

This was such a good entry, it deserves much more recognition. Controls were extremely responsive, the design was superb, graphics and music was so good that honestly I think it is better than many successful games on Steam. 

You get all the "standard" upgrades you would get in a Metroidvania game but even them each of them has a little twist to make it unique. 

If I had to find a flaw in the game it's that the difficulty spikes up a lot for the final boss, I never died until then, and then the boss took me around 15 tries (just tuning down damage from 3 to 2 I think would suffice). 

This was definitely the best game I played in this jam by far. 

I really enjoyed playing this, the story set up was captivating and I liked all the optional power ups that require you to backtrack/go on a optional path, cornerstone of the MV genre. My only little gripe is that the character takes too much decelerate, making it feel like they are on ice. Especially with the first weapon with short range, it meant that many times when running and shooting their body would actually be in front of the projectile you just shot. 

This by no means made the game not fun though, it's just that if I have to pinpoint one thing to improve on, it's this.

Unfortunately it also seems like the story was cut short, I was curious to see how it would develop further because the premise was definitely strong. 

Overall it's a nice short fun game, I enjoyed it. 

Slow mode is not super useful but I found that some playtesters really liked it for precise angling in a certain part of the game, anyways on PS5 controller it should be the R1 button but I don't have a PS5 controller to test it with unfortunately 

If you ever want to give it another try, I'll give you an hint for getting the other keys: try to think of rooms where the existing key could be "transformed" 


Anyways I'm glad you enjoyed it! 

This was one of the best games I've played in 2025. The game design is just on another level, I enjoyed every last minute of playing and finished it wanting for more. The movement options and puzzles are so creative and every new discovery in game mechanics left me surprised (in a good way). I even recommended it to a few of my friends because it is so good.

I really liked the sense of progression and the fact that new upgrades really change how you see and move in the world which is a core tenet of the metroidvania genre. The only flaw I found was that controls were not too much responsive, sometimes jumps would not trigger, and the physics overall felt a bit too "floaty", and sometimes the big knockback that enemies give can feel frustrating.  I suppose I got the "normal ending" (it seemed from the end screen that there could be some other ending), but I definitely enjoyed playing this and all the upgrades felt very original and a good twist from how they are usually implented.

The overall atmosphere of the game is very beautiful, the introduction sequence really motivates you to find out more and progressing through the game. Unfortunately, controls weren't much responsive, there seemed to be a lot of input delay, and animations in general took long to perform, but overall I enjoyed playing it.

Hope you like it!

https://itch.io/jam/blackthornprod-game-jam-3/rate/900140

Thank you for your valuable feedback!

Thank you!

Hey there, hope you consider 1-bit nice art :p

https://itch.io/jam/blackthornprod-game-jam-3/rate/900140

https://itch.io/jam/blackthornprod-game-jam-3/rate/900140

Here's mine, hope you'll enjoy it :)

Camera controls aside, I found this game very fun but challenging at the same time! Good job

Yep, if you scroll down the comments you can see that I already addressed this issue ahah

It's the first fix I'll make once I work again on this game

Thank you!

Thank you so much! To make a full game out of it, I'd have to introduce a few more mechanics I think, but it's something I'll definitely take into consideration in the future!

Thank you! I'm glad you appreciated the song!

Thank you!

Check mine out!

https://dasquid.itch.io/the-weak-knight-s-feat


Thank you! I'm glad you enjoyed it!

Thank you!

Thank you! I'm glad you enjoyed it!

Thank you! The tree was actually kind of an accident but I fell in love with it when I did it!

Thank you so much!

Thank you!

I really like your 2.5D art style!

Here's my game, hope you enjoy it!

https://dasquid.itch.io/the-weak-knight-s-feat

Here's my game, hope you enjoy it!

https://dasquid.itch.io/the-weak-knight-s-feat

Really nice calm atmosphere. Seeing these cute birds swear cracked me up though ahahah

Nice clean atmosphere. The turret spawning was maybe a bit too scarce towards the end, but I had fun playing this

Amazing game! Maybe getting different scenarios rather than having only one big open space would make it much more interesting, but other than that this game is super good, especially the music

Fun game, I really like the concept and the art is nice too! The music didn't loop but maybe that's an intended feature ahahah

Very fun! It reminds me of the old 3d flashgames! Such a pity there was no music in it!

Fun and relaxing platformer, I enjoyed it!

Yea, movement is the thing I have to work the most on to improve the game. Thank you again for playing!

Thank you for playing!

Navigation is at the top of priorities if I will improve the game yeah ahahah

Thank you for playing!

Thank you!

Thank you!

Thank you! I'm glad you enjoyed it!

Thank you so much! I'm glad you liked the puzzle design!