amazing game ! it's a bit hard but otherwise i thought it was very fluid and fun, and a great take on the theme, well done !
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Toggle Tap Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #17 | 3.947 | 3.947 |
Overall | #18 | 3.737 | 3.737 |
Gameplay | #27 | 3.421 | 3.421 |
Theme | #39 | 3.632 | 3.632 |
Audio | #40 | 3.105 | 3.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art
All of the art was created during the 72-hour time window.
Audio
Most sounds are self-made.
Comments
Oh, this game is amazing! Just shy of a perfect score for me! The art and music are great, and the use of the theme is fantastic. I love how both sides play very differently.
I do have some issues with it though:
- The purple bullets sometimes curve completely out of the way of an enemy, which is super annoying.
- Offscreen enemies are nearly impossible to find, which makes it annoying to have to hunt them down. My best game had me survive a few minutes without finding any
- The game would be great with a "last chance" few seconds of slowed time before you die in order to flip. Would make a great strategic option and feel a lot more fair. Right now I sometimes get blindsided by the bar completely filling without realising.
- The transtition between the final score screen and the game start is too abrupt. I actually thought the game froze up.
- The game needs a high score table, even just an offline one.
Aside from that, I had loads of fun with the game, even if it was slightly frustrating. I did also got a very nice high score ;P
I liked it! Somehow this was pretty high on the least rated page for me yet there are this many comments lol
Hey mate. Some feedback:
- I like how you put RMB on the first screen of the game. Don't ask why. I also like the JUICE.
- However, the game would sometimes lag when there were too many particles, so please chill out w/ the particles a bit.
- I could not move w/ WASD after dying once/twice/three times in the Web version, so I had to reload the page.
- The 50% speed text pop-up stays for too long, which made me lose focus once and die, which felt rather unfair.
- Please also let me full-screen, as RMB would sometimes open another tab that's not inside the game making me lose.
- The bullets go on a very weird way sometimes, which was kind of annoying.
- One time when I was close to getting to 300 points the enemies said "NAH NOT GOING TO SPAWN MATE", so I was kind of soft locked, which felt unfair. Update: okay so maybe the enemies spawned but I could not find them so adding some kind of "arrow" pointing to the enemies would be nice.
*- I also like how you added a SFX right before I'm about to lose, but some music would be nice as well.
Lastly, please add a high score counter. This is my high score:
Very Juicy! Excellent pollish! One the best games I played! Congratulations!
Fun and with great presentation, too! Maybe a bit of ambient music could have improved it. It was rather fast paced and a little confusing at first, but I got the hang of it. Good job!
Really awesome aesthetics - the game feels super polished and super clean.
The gameplay itself is also very satisfying!
Great work! :D
Your game was really good. Seemed very polished and was fun.
However, I would have liked some kind of pattern in the background. For me somehow the feeling of movement was not conveyed. The background also made orientation difficult.
But apart from that, a great game.
I see that you uploaded it to web browser so i can finally rate it! The aesthetics are very appealing and uniform with the effects and sfx adding to the polish. Maybe if there was music it would be a bop. Overall good game!
Amazing visuals! the art is very simplistic, but the way you present/animate it is really impressive!
I struggled a bit with the difficulty curve since it already starts off quite hard :/
Would have been cool to either have a tutorial or just increasing the difficulty over time, so that you don't instantly die after 2 seconds the first few times you play it xD
(unless you start to spam your mouse buttons ^^')
Thanks for your feedback :) Yeah, the base level difficulty is quite high in this game, not intentionally so; introducing the mechanic would've helped undoubtedly. With regard to rising difficulty, the game actually increases in difficulty over time; as you might have noticed, the health bar's movement speed increases regularly by 50%. But I know what you mean, the base difficulty is simply too high.
i dont know how a game can be sooooo satisfying. The sounds and the visuals make a great combination and it just felt so nice to watch. Great game!
I didn't really understand the game in the beginning but after a while I did. Great job!
This may sound weird but if you wouldn't mind I would wanna ask you if you would wanna rate and play my game ;()
This was such a juiced up game! The idea of balancing the time you use a certain colour was very interesting and made the game pretty intense at times! Audio was amazing and the game felt great to play!
Really cool, juicy, and entertaining!
Was a bit weird at the start but its really cool!
You should add fullscreen on web :)
I tried to download it but game maker forces me to download it to my C drive, and whenever I tried to set it to my main download drive it wouldn't install.
Game looks interesting, but my computer gave me a warning that the Exe tries to change files on my computer, so I didn't run it :(
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