Play Break Through
Break Through's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.938 | 3.938 |
Overall | #27 | 3.563 | 3.563 |
Audio | #38 | 3.125 | 3.125 |
Theme | #64 | 3.188 | 3.188 |
Visuals | #75 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Art
Yes
Audio
Yes
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Comments
This is really fun and addicting. The upgrade system works really well, and there are so many cool discoveries, like when you finally make it to the other side. And having the goal be to crash the game is really funny. Great Job.
Fun game! I used to play this terrible flash game called toss the turtle and reminded me of that haha
Hey the one and only Mr Flambo. I have some feedback:
- Hehe funny top of E lmao
- I wish there'd be some button to go back to the main menu instead of having to press a key.
- I wish the time between attempts when playing legit would be smaller.
- I don't understand why the boost goes to my mouse. Regardless, it'd be nice if you told me that.
- Lastly, I wish you'd tell me what SC is.
Hehe funny top of E:
This game is really, really good and really, really addicting!
Amazing work!
I was initially confused as to how it met the them and was ready to be critical of it, as I was just landing on the ground for the first few jumps. In almost a No Man's Sky-esque way, though, the game opened up to be a lot bigger than I thought with the upgrades. Seriously, the dynamic change in music as the view got bigger was a great design choice.
I've played games like this before, and this was an excellent take on the genre. The theme helped this, and you interpreted it in a great way. I actually found myself playing this one for way too long and had to move on. Great job!
My only criticism is maybe the sharp sounds used for the boosts and teleportation.
Oh, this game's fantastic! It started off slow but built up like crazy, until I got a run that's currently at 150k and could go on for basically forever if I put in the effort. What's really crazy is that it happened so quickly! I managed to get a good enough run to plunge into the flipside briefly, then used the money and SC from that to increase distance to money and take launch distance to level 11, and after that it just kinda... happened. I haven't even unlocked teleport yet!
Anyway, other than the incredible gameplay, the simplistic art style is really nice, with the only issue being that it's pretty hard to see the coin cost in the store. I also love the take on the theme and the implementation, it really surprised me when I got to the flipside, even after I read about it!
Overall, it's ridiculously fun and addictive, and an incredible throwback to old "launch the X and buy upgrades" era of flash games! I'd definitely go back and play it long after the jam is over!
This game is crazy! The concept is really cool and the interpretation of the theme was amazing! Great job!
I played the game for half an hour and I really enjoyed it! I almost broke the game, too many score points that the game was running at almost 2 fps :D Good job!!
check out our game if you want, it a 1 minute demo of our idea ;)
Great gameplay. Extremely replayable!
If you want you can also rate our game. Hope you will enjoy it!
idk how do you get do the down part but the game is rly fun and addictive.
2 ways to do that, you can go way up or hit the ground too hard. just don't be afraid to use your boost
if you get to that point, the game gets so enjoyable but you can break the game in 10 minutes after that :D
Nice little game, I didn't really get what the game was for the firsts minutes but after a while the game feel realy satisfying!
Hey mate. Some feedback:
- Congrats on getting the WebGL build working wooo!
- The text and images do not scale properly. Pretty sure you forgot to change the Unity Canvas to "Scale With Screen Size". I'll play the game again when you fix it.