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Where Wolf?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mental Engagement | #1 | 3.905 | 3.905 |
Characterization | #2 | 4.048 | 4.048 |
Overall | #4 | 3.724 | 3.724 |
Lasting Impression | #5 | 3.714 | 3.714 |
Emotional Engagement | #6 | 3.333 | 3.333 |
Atmosphere | #18 | 3.619 | 3.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very funny! I liked so many of the puzzles.
I'm impressed by all the content this game has. It was funny and interesting. Not too hard, not too easy, most of the things making sense in the vibe of the game world. Having the smell as a mechanic and as a tool for solving puzzles is clever.
The pixel art quality is good, and also the music and sound effects. The nun-hitting-animation was my favorite visual thing in the whole game. I liked how some inventory items worked depending on the order in which you merge them.
And that Palpatine pope... When I saw it I thought it was Benedictus XVI... what a disappointment.
Terrific game!
Thanks! It seems that everyone loved the smacking... except the werewolf, of course!
Once again a wonderful and fun game by guga. Great idea for theme and setting and a good variety of puzzles!
I'm probably in the minority there, but I like mazes, at least when they have a clever solution. And I loved your maze!^^
Thanks a lot :) I don't know if I like mazes as a player, but it was very fun to implement as a dev, I never had a maze in my games and it was about time I did :P
I think this is the second or third jam in a row where Guga's game is the first one I play. They're just so reliably *fun*! So, as usual: loved the humor, loved the puzzles (and getting stuck on them, cause that's what pointing and clicking was all about in the good ol' days ;)), thoroughly enjoyed myself overall. I also liked how you picked a few themes (religion, body hair :)) and built the jokes around them - it made the writing feel more focused and deliberate. And the labyrinth puzzle! And the moustached nuns labels! So - much - fun!
Thanks a lot, Honza :) it's flattering.
The nuns are a homage to Italian comic artist Leonardo Ortolani - sister Handlebars and sister Dali appear in two panels of his signature character, Rat-Man.
Sister Adolf is however based on my elementary school teacher... both looks and behavior :P
Great execution. The puzzles were clever, the dialog was great and the humor was amazing! Also loved the art style, specially of those mustaches. 10/10
Thanks, we wanted to add even more mustache styles but there were too few pixels :P so we had to cut Sister Charles Bronson
I expected this to be funny... but I didn't expect stomach cramps from laughing. Or maybe it was the soup? Loved the puzzles too, not too easy but perfectly logical in their own quirky way. Anyway, superb in every way!
Thanks, my greatest pleasure - in life, not only in gamedev - is making people laugh, and your review sure puts a smile on my face
Love the game, probably my favorite submission I've played so far! Great work!
Thanks! It's flattering... unless you played only mine :P
Okay, that was brilliant and so much fun. I really appreciated the witty church humor and little details in both the narrative and art. Kudos for including a maze puzzle (something we had hoped to include) and leveraging the new PowerQuest GUI stuff.
Thanks! In my jam games I always try to add a kind of puzzle that I haven't implemented yet, and this time a maze fit perfectly in the context :) PowerQuest is great and the new GUIs are just *chef's kiss*
Amazing entry! The humor, puzzles, and the many ways in which the religious theme is incorporated into nearly every facet of the experience are very well done.
Thanks! Having attended an elementary school ran by nuns, it was easy to write religion into it :P
Really nice :-D - and by the way the priest has his good reasons to trap werewolves :-)
That plot point has been decided by my daughters :P apparently, they feel their father's sorrow...
Fun. A solid entry . I appreciate reference from Rat-Man by Leo Ortolani
Suor Manubria for the win! Ortolani is a genius
Really really fun!
The werewolf theme attracted me, but the humor that the game exudes is hilarious, hahaha, I love it!
Great job in such a short time, congratulations!
Thanks a lot :D
Great stuff Guga! Loved the nuns with mustaches, and theres a bunch of really clever dialog lines that made me laugh, the line about easter at the start for example! Puzzles were tough but all fair and made sense when I worked them out. (Only one I didn't figure out my self was how to follow someone.) Lots of great animation too, I never got tired of getting hit by that nun!
Thanks! I feared the Easter joke was too subtle :P glad you had fun, looking forward to play yours
It took me an hour to figure out how to get out of the cell, but I liked the dialogue.
Nice game.
The first part is a bit tricky because you need to look at stuff, and players often overlook that mechanic :D glad you liked the dialogs!
Absolutely hilarious. I particularly loved the slingshot. The puzzles are pretty tough but on par with other point-and-click adventures, and the pixel art is very smoothly implemented. I know how hard that is to do in Unity. Nice work!
Thanks :) as for the pixel art, I must thank the shaders provided in PowerQuest as I'm absolutely unable to make Unity work properly
Tried again, got to the end this time
I must be doing something wrong, couldn't get out of the cell, Tried combining everything with everything, nothing worked.
Try to interact with characters too.
I did, talking with them, using all items on them.
Remember that right click inspects things and may open new possibilities!