Great puzzle, I'm still trying to figure out that last upper right one!
Gwen C. Katz
Creator of
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Absolute delight--played it once not knowing about the second ending and then played it again. Great both times.
I do think it could use slightly more signaling about the turn count--say, having a turn counter always onscreen and having it change color at a certain point. Because I wouldn't have gotten that without reading the comments.
I'm glad you enjoyed it! Yes, there's a chapter 2, and it also involves cute animals: https://gwenckatz.itch.io/deductopia-hill-and-dale
Probably a lot of them will involve animals. I just like drawing them.
Love this cute lil dude. Interesting puzzle getting the transformations to happen at the right time. Would have liked to have a feature that highlights all the possible spaces you can move to (it took me a sec to see that you can move horizontally onto the heavy dude) but totally understand not having it in a jam timeframe.
Excellent game.Wanted to note 2 bugs:
-When I did the lighter fluid, I went over the edge of the window and that made the window pop down into the bottom corner of the screen, and I couldn't drag it back so I had to quit the game.
-On day 14, I walked off the map. I was at the cut fence and the boarded up part showed up but the wire didn't.
I've been releasing some of them piecemeal for different jams, and some are private and only going to be released in the full game. Some others that got released on Itch:
Chapter 2:
https://gwenckatz.itch.io/deductopia-hill-and-dale
Chapter 3:
https://gwenckatz.itch.io/deductopia-chapter-3-train-station
Your lizard is cute and the idea of puzzles based around losing your tail is very funny, but trying to combine Unity physics with grid-based puzzling is an awkward fit--I ended up losing steam on this one because I felt like I was constantly fighting with the movement controller to make him go where I want him to go.
I'm glad you enjoyed it! Since you were interested in seeing more of these, here's Deductopia Chapter 1:
https://store.steampowered.com/app/3515580/Deductopia_Chapter_1_Bring_Your_Pet_t...
I'm also working on a bigger deduction game called Surradia, which includes most of the QoL features you were asking for:
https://store.steampowered.com/app/2781420/Surradia_An_Art_Retrospective/























