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Game Devlogs Page 79

Adivina el futbolista
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Adivina futbolistas famosos ⚽ Adivina quién es el futbolista: ¡el mejor juego de preguntas sobre fútbol! 🏆 ¿Eres un auténtico fanático del fútbol? P...
Project Reflection
Hi, another quick update, I'll be working on a full project breakdown here, so expect that shortly!...
2 files
New Update v1.7.3
Major Update
New Feature: Ability Tree Every Pokemon card now has its own Ability Tree with 14 unique abilities across 5 tiers! Invest diamonds to permanently boost your car...
Welcome to the mystery! A Single Photo Demo is now LIVE
Marketing
Hello everyone! We are Dreamy Devs , and we are so excited to finally share our school project with you: A Single Photo . This demo is the result of our hard wo...
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New Insomnis Experiment demo 💀
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Major Update
New content! Insomnis Experiment is part of the upcoming Vermilion Arcade - Horror Collection. A new demo is out now with an updated Insomnis Experiment, play n...
Lenguages
Major Update
Yeah, a new update, its late for me but ah there its: -Audio Ofsset ofset ODLASKNFLNIEL -Lenguage Support ITS OFFSET...
BUILD 1772.0570068359
BUILD 1772.0570068359 extra life support adapted from rpg engine to arcade style: removed default/god/player load save file for extra life, save file will store...
v0.4.0
Added Active status effects are now displayed in the UI...
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A roguelike where light is life.
Interaction term
Now the games includes an interaction variable mode...
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Econometrics game
I'm back!
Postmortem
Ah well, howdy mowdy showdy gowdy! We're so back. I'm back from camp and it's vacation for me, on top of that, I got my monitor back! While the last few days no...
MSX1 - Procedural Generator
Tech Discussion
I'm finalizing (and documenting) the last bits of the Procedural Generator for CLOACA MAXIMA, and thought that I should share some of that here. The generator i...
Egomorph - Big Announcement
Egomorph - Major Update I've spent the last few weeks completely rewriting egomorph; previously, egomorph was built on tensorflow.js and keyword-based, now egom...
Much-Needed Updates
Introduction This week, we focused a lot on refining the player experience. We listened to a lot of the feedback from last week, and we agreed with you all that...
3 files — 1.5.01029-alpha
Figure KnockOut Demo Out
Major Update
Been working on this game for like 3 years and I'm finally ready to release a demo. These 3 years were mostly focused on building the systems to have as least a...
1 file
Dungeon Crawler V.15
Added new designs throughout the loading and game Bug fixes, it's always bug fixes Removed _entity...
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Latest Update — February 2026
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🗓 Latest Update — February 2026 🖥️ Interface Overhaul: Left Panel Streamlining We’ve done some spring cleaning to reduce the "infinite scroll" feel...
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[Patch] 1.3.5 Changelog
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Special thanks to all the testers who helped with this release! Improvements New resume, restart, and exit icons on the pause screen. Opening the pause menu now...
3 files
Notification-terminal ikke lenger i karakterkort
Det er som tittelen sier, bare en grafisk beauty-fix!...
2 files — 1.01.41.56_hotfix_4
Sagagenerator
Teaser Trailer
Try to find a way back home and avoid new dangers lurking in this ghost town
Freshly Squeezed Progress Report: Automating New Releases
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A blog post about continuing to automate the creation of release builds for the various platforms I support. https://www.gbgames.com/2026/02/23/freshly-squeezed...
It's time for an update
Major Update
The game has changed drastically enough that an old save file likely will not carry over into later development. I'd recommend downloading the latest version he...
1 file
Secret
hey guys, long time, no see about the game, Well we have received new Fanart piece for the game and yes in the extras we are going to add a fanarts secretion wh...
V10.9
Added Collatz Secret balls now use an icon when not unlocked Merged Triplet and Multiple buttons Removed ball variants Import button moved...
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Hotfix 3
Another hotfix with some fixes, probably the last one before I release a new version containing bigger additions: - Fixes to the price changing system - Managed...
2 files
Canceled until further notice
Postmortem
Good evening everyone who happens upon this game. I am writing to inform any people interested in this game that it is cancelled indefinitely for the future. Th...
Demo Update 0.8 - The music update
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Steam Next fest is coming up today, and for that we've prepared a small but special update for you all! It includes some awesome new music from the band Clothin...
2 files — 0.8
MXM weekly progress report 3
This progress report covers two weeks of work rather than the usual one. in week one i put together the box prototype form the separate pieces we had. we had a...
Localising Plan Harahar
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Game Design
The localisation is largely done by AI, but it is understatement to say it's a light work. It is more of a total revamp than a mere localisation. Due to the nat...
Spanish Translation
Traducción al español ya disponible. Puedes cambiar el idioma desde la sección "Preferences"...
SD Weekly Progress Report Devlog 3
Claim: This week I worked on the "Create Layout for all 3 levels" card, which is in the "In Progress" column. Specially, I worked on the second level and the po...
Daily 25/2/26
when you fall too far, player health is reduced instead of instantly killing them. This means that if you narrowly surpass the fall limit, you will not die but...
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[Test] Android Test Uploaded!
Hey, folks! For testing purposes, I'm releasing an Android .APK version of the game, exclusively here on itch. Do note that this build is simply the PC version...
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🐺 Devlog – Listening, Iterating, Refining
Over the past few weeks I’ve been watching streams, reading feedback, and paying close attention to how players move through the demo. This update is a direct...
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Version 1.2 now live
Small bug fixes in Chapter 1...
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Week 5!
Week 5 has just finished up so here are some things that have been officially added! New flying enemy drone added, Player now recovers battery while powered dow...
3 files — 1.5.01258-alpha
SHADOW OS PRO v0.1.5 Released
SHADOW OS PRO returns with the second Beta release for SHADOW OS PRO (v0.1.5). - Replaced Payload with the IRIS Fanmade Medley song - Made some Desktop icons lo...
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Upcoming Update and Improvements
Tech Discussion
Finally, I cleaned up the UI and improved the game overall. I also replaced the shop system with a reward system. The game is now much more playable and has imp...
Oneline v2.0 - The Major Content & Quality Update!
Major Update
Hello Everyone! We are thrilled to announce that Oneline v2.0 is finally here! This is our biggest update yet, focusing on making the game smoother, more beauti...
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Hi, chat! Version 1.0 is officially live.
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Major Update
First off, I want to sincerely apologize for the delay in getting this out to you. Originally, my plan was just to patch in a few extra rooms to continue the pr...
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Baldi's Fun Chaotic Schoolhouse v1.0.0 Released
The release of Baldi's Fun Chaotic Schoolhouse (A Baldi's Basics Classic mod). Here is everything this mod has. - Springtrap as Bully, Bonnie as Principal, Shad...
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Lucky Roll – Official Trailer - Release Date
Lucky Roll – Official Trailer - Release Date After months of development, I’m excited to finally share the official trailer for Lucky Roll . This project ha...
GAME OUT
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Major Update
Idle grind is out!...
RPG game with 6 skills and 24 mechanics!
Planeta Sinclair - GOTY 2025 -
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[ES] Agradezco la labor realizada por todo el equipo de Planeta Sinclair, en especial a André Leão, por el trabajo de divulgación que realizan manteniendo vi...
Springtrap's Sandwich Farm v1.0.0 Released
Major Update
This is the first version of Springtrap's Sandwich Farm. Here are the features of this current release: - 6 total endings. - A good amount of routes to go to. H...
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Mouse No Longer Inverted, Volume Sliders Work Now
The volume sliders work now. That was. . . more trouble than it should've been At some point when moving things around I deleted the .blend file for the start s...
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Hey all
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Major Update
I know it’s been awhile since I’ve been on itch but I would to say that FNWR Chapter 3 is being worked on (but development is slow right now due) but I hope...
Added Keep Android Open banners to our games
#keepandroidopen After Canis Shieldo™ and Joystie™ it is the turn of Picola Anatis Jr. Paint™ to receive the Android Keep Open banner. Through this banner...
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Improved assets, lighting and dungeon environment
- Added new self made assets for simple zombies and range. - Added furniture, lights and tiles to the dungeon. - Added button that opens doors. - Added and impr...
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Battle sprites
I created some Battlesprites (still work in progress) to be used in the Battle system :))...
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