Game Devlogs Page 588
Hello, I am happy to announce that the first part of Chapter 2 has finally been done! I hope you guys enjoy it!...
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Three months of fighting through Steam's bloated bureaucracy have blown our game release schedule. We have been dealing with Steam's archaic rules, constant del...
Small maintenance update. Fixed a few bugs here and there. Added some text to the tutorial to make it 5% less confusing (I will likely need to rework it entirel...
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Added a new mode (has a health system) and music...
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Hello there my fellow Adventurers! Hope the new year is going good so far to you :) For the Variant, marks a new chapter. As the game stays with the 0.8.0 engin...
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This is a Demo of my next game! It will be bigger and there is way more to come. Let me know what you think!...
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Today was one of those days where I didn’t build a huge new system… but I did make something that instantly makes the world feel more Fray . I modeled a new...
On here im going to post my crafting materials im adding to my game in the next update check comment seccsion for more info...
This doesn't appear in the game in any form!...
You think you can handle the truth? CONSPIRACY RPG
Arreglado problema con subir escaleras si estabas al filo de la pantalla...
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Besides adding better sound design to every part of the game (oh, the music!) and adding the entire Bible into the typing game (with each verse having its own p...
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Hi, guys! What's up? How was your holiday? I really enjoyed mine -^.^)/ it's been a while since I was able to spend my time not thinking about anything and just...
Added floating text above player for gained XP Added new powerup type - XP points + 5 Added new upgrade for weapon recharge to increase capacity Added new upgra...
Our game is a 2v2 arena shooters where teams of 2 players are put into mechs and forced to sync up their inputs and work together in order to fight the opposing...
Hey everyone! We’ve just pushed a fresh update to the Shape Swarm demo , now live on both the Arcade site and itch.io 🎉 This update focuses on variety and...
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Been caught up in playing some games and don't really feel like building today. I realize I don't have many rest days left, but I'm gonna go ahead and take one...
A reasonably good week. The new track is finally taking shape and should bring some variety and new life into the game. I also found time to tackle a handful of...
ISO image for CD32 that can be booted on stock hardware...
Fun and simple shooting action
Sheeps animations implemented Bug fix: Victory screen buttons wasn't working...
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Special thanks to all the testers who helped with this release! Fixes Fixed issue where importing a pack could fail if it did not have a preview image. Fixed ho...
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Update v1.8: Clan Wars Global Conflict, HQ Renovations & Rankings! Trainers, the time for peace is over! This update brings the first iteration of competitive C...
Hello engineers, We are excited to announce version 0.4.3, I know, It can't be a game without a banger update, ya get me? So, what is new in the update? Pause b...
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YEP! This update started small, because small things matter, I just wanted some QOL features for Eric's house and space ship, then I realized that Eric's space...
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Hello there, Itch.io! This is Talewarden: Riders of the New Day's first devlog and I'm Yelonnek, the lead artist and scripter for the game! ____________________...
Note: I don't speak English, so please excuse me in advance if I don't make myself clear; I rely on Google Translate or DeepL to try to explain myself. Hi, this...
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Hello everyone! We’ve been hard at work refining the travel mechanics of the game, and today we’re excited to share a major update to the Gliding System. Th...
its outb...
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please play
Added: Added a lot of new buildings & sprites Changes: Fixed restart scaling Split game.cpp into multiple files due to length Balanced economy...
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Hi im here asking if i could get 12 people to join me on my quest to get the app onto the google playstore by being added to the tester version of the app where...
We fixed some textures error and added all platforms support, get a better immersion on the game!...
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WELCOME TO THE DREAM It's 2021. Yes, it's taken me this long to make this little game, but in that time, I graduated school, learned so much about games, made a...
24-Stat ItemSO System ItemSO now supports every stat in the game. Before, items could only modify health, damage, speed, and duration. Now they touch everything...
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It's the Creature of Castorfield January update! We've been working on getting the intro sequence completed, and you can read more about it here on our Patreon!...
We've gone ahead and implemented some polish based on feedback from the game jam ratings we received. - Pause button for mobile - Reduce screen shake and SFX wh...
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bugfixes fixed performance issues when initially entering the gameplay scene...
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In Case you are wondering on how to get to each specific ending, here is a step by step guide on how to reach them. Bad Endings: There are a total of 3 Bad Endi...
New language pick in settings - English...
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Top-down shooter about clown rampage
Hey guys P1X3L Team here. So update 2.5 is going to be a lot more bigger than we originally thought. But there are some bug fixes we would like to release so up...
We're proud to tell you that not only is Confidential Killings complete and fully playable, but it also has a release date: 12 January 2026 ! The response we go...
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Fixed bug where you'd get double tickets before the jackpot Fixed bug where you could keep adding more walls at once by continuing fast enough...
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Process review The night after I posted the last sketch, as I was laying in bed, I had three more ideas for RPGs I might be able to make in an hour. As they swi...
Improvements & Additions 🔹 Gameplay & QoL Added Steam Achievements Major economy updates Implemented Skill Tree system Supplier discounts Increased income In...
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Good evening, everyone! I'm posting quickly to let you know that I've replaced the advanced version with a corrected version. For unknown reasons, one of the co...
После около 3 месяцев застоя, я вернулся. На данный момент я добавил: - TheWorld - Улучшенная О...
As the game is tagged stating that it uses AI in it's development, I feel that it would be disrespectful to any players, current and future, to not fully disclo...
This month I was busy improving the map graphics and UI of the game. Also making OST for it. Finally it looks like a proper game, there is a lot of space for im...
These aren’t able to be obtained via the planned route yet, but the content and system is in the game, so if you want to check them out, you can get hats usin...
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