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Game Devlogs Page 44

PostJam Update
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🛠️ Devlog – Muchas cositas ¡Ey, criaturitas de Niarlatopepe! Seguimos metiendo mano a Masc Mask & Masked y la cosa se nos ha ido un poco de las manos (p...
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Fighty Driver - Let's test the Residential Area level!
The final version is getting closer! Practice with the DEMO ! Post your comments here or on our Discord server #shooter #singleplayer #arcade #driving #action #...
Big update and new fan song
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5
Major Update
And now it is the time for the big update, focusing primarily on the endgame. Players focused on direct conquest will have new ways to find new battlefields - p...
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Devlog #1: What is SplitHoppers?
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Game Design
Devlog #1: What is SplitHoppers? Hey everyone! First devlog for SplitHoppers , a roguelike survivor built around one mechanic: enemies that split. Kill them fas...
BUILD 1771.9261474609
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Latest update and version are online: Fixed issues: Logic (game loop process pauses during boss fight, ensuring that the loop continues correctly regardless of...
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Added Pulling for the Koala and First Puzzle Elements
You can now push and pull blocks! Gone are the days of the box getting stuck against the wall and here are more opportunities for puzzles. There is now an eleme...
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Dead Carnival V0.1.7 ChangeLog
General bugfix/regular update: 1. Slight optimization towards lighting, 2. Better decorated night 6, 3. Optimization to particles, 4. Slight map tweaks, 5. Made...
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Ready for jam
Major Update
Beatcore is now submitted for the Brackey's jam!...
A rhythm game in a strange location
Devlog #16:In-Game UI and Save/Load / ゲーム中のUIとSave/Load
今週やったこと / What I worked on 今週は、ゲーム中のUIとSave/Loadの対応を行いました。 This week, I worked on the in-game UI and imple...
Demo Expanded: New Traps, Character Creation, and More
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Major Update
First off, thanks everyone who tried the demo, shared the game, or wishlisted it. The trailer and Steam announcement went very well, so I'm working hard to make...
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Whirlybird LEADERBOARD UPDATE ⭐
Whirlybird Update — Global Leaderboard Whirlybird just got a big competitive upgrade: there’s now a public all-time high score leaderboard that shows the be...
HOTFIX: Small QOL Changes
Controls are displayed at the beginning area, menu starts with an option highlighted...
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Bug fixes
Bug fixes Improved visual clarity and some new polishing stuff...
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what‘s new
Postmortem
i make my web, it‘s too hard... now you can join our mattermost server, v.997 is comming soon play prebiew edition and now v.997 is in #demo-play channel on d...
What's NEW in Island Escape: The Raft (devlog 9.3)
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Hello Guys, I released my new game: Island Escape: The Raft . It is the next part of my Big island project after Coin Quest: Island Escape . I added a lot of ne...
Implemented angled choices list (⁀ᗢ⁀)
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Tiny, minimalistic & experimental games & tech demos.
LBaP! v4.2.1 Update
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10
Major Update
Let’s Build a Platformer! has now been fully updated for GB Studio 4.2.1 . This update includes a complete review of all lessons, course comments, and support...
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revamp coming soon D
Iv started work on the next big update for the game 0.04 this will most likely be one of the biggest updates of the game as its going to revamp everything altho...
Copy and PomPaste???
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Added copy-able and shareable score outputs that save to your clipboard! Made buttons more responsive with hover animations. Added more sounds for buttons and l...
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New demo 0.2.7 update
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Hello ! Thanks again for all the support and feedback, it really keeps me going ! A lot happened since (like signing with the publisher Pretty Soon!), so this u...
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New update - colorblind & better saves
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Minor updates Improved colorblind friendly colors. If your device can grayscale the screen, this game will still easily be played. Improved save files, includin...
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Cyber Purge v2.21 released!
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Major Update
This week marked the fifth anniversary of the original release of this game, and it's about time I undid the "watered-down George Lucas Star Wars Special Editio...
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Lower difficulty - v1.1
Lowered the difficulty a bit after some player feedback...
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Embark on a fishy adventure in a strange world
2 year anniversary and thoughts
Postmortem
February 22th was when I originally released Ghost Of The Youngwood Forest. It sure was exciting moment for me. While the game isn't great, it was a learning op...
Build 0.81 is now available for patrons!
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Build 0.81 is available, coming with lots of updates related to gameplay my Tier 3 patrons asked for. So, although there's no new routes to play, you can now sk...
final jam version
added the monitor to the chatter fight, as well as a lil line after the second tutorial attack to quickly explain bunting...
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ANONYMOUS CARD 体験版 Ver2 修正内容
体験版公開後にいただいたフィードバックをもとに、いくつかの重要な修正を行いました。 バグ修正 ■ パック大量購...
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Small Update
I added a new field to enter focus letters which are letters that are required to show up in words - great for learning new letters. I also added the option to...
Version 0.6.2 changelog
Thanks to everyone providing reports! Fixed library interior door collision Elevator should now unload properly when returning to forest entrance Potential fix...
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No Update
Hello, this project will no longer be developed. Since it's open source, you can download the file, develop it yourself, and publish it...
Element School V0.5
Game Design
📓 Devlog Element School - v0.5 : "La Quête des Fragments" Date : 22 février 2026 Vue d'ensemble Element School est un jeu textuel immersif dans un univers...
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New Update
Major Update
The new potion manic update is here . New things New customers(Goblin ,night) New time mode(1 min ,1,5 min) New timeless mode Fixed some rendering bugs...
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Drone gravity is out !
Drone Gravity is a multiplayer FPS deathmatch where players can invert their gravity! Take control of drones and fight in an intense PVP deathmatches, where YOU...
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Playtesting for the Clerks GB: Prototype has officially come to a close!
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Major Update
It's been a wild ride y'all, and I am truly overjoyed with the quantity and quality of feedback received. When I launched the first round of playtesting, I expe...
Fix
Game Design
Fix: Changed item balance. Fixed bug where text was too big...
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Baba Is You playing cards from Fangamer!
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Marketing
Fangamer has released an official Baba Is You deck of cards, styled after the cards seen in A Solitaire Mystery's Babataire! EU: https://fanga.me/r/baba-collect...
The Doors Close Tomorrow has been released!
Major Update
Yipee!!! Another week long effort culminating in an 8 hour long stretch deep into the AMs has left us with yet another game under the Glorpin' Games name!! It's...
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What's in the next update? (Alpha 0.2.0)
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As a sneak preview on the next update, here is what's to be expected: New actor graphics in the Character Creator New and gameplay accessible crafting recipes f...
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更新:局外養成
這次主要是把局外養成先做進遊戲裡了。 現在每一局結束都會拿到 Flux (不管是通關還是失敗都會有),可以拿來做局外...
Se suspenden todos los desarrollos
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Se suspenden todos los desarrollos, el de este proyecto y el resto, indefinidamente. Últimamente ni tengo energía ni mi vista aguanta tantas horas de pantalla...
Devlog #6: Black Powder & Bandages (Progress: 42%)
The villagers are starting to talk... and they’re bleeding. We have hit 42% completion. The world of Vecchio Furioso is no longer silent, and the combat loop...
Update v1.25 - Joystick Support Added! (February 22, 2026)
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By popular request, Oil Panic now supports joystick control! - Full joystick support via Port 2 - Works simultaneously with keyboard controls - Optimized deboun...
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New art for Souls Savior
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Guys, I’m working on the artwork for the banner and cover of the game Souls Savior for C64, and I’ve just published a draft of how it’s coming along. It...
In Development: Text themes
Tech Discussion
This week's update is a fun technical accomplishment, so I'm going to dive into the hows and whys: Before Back when I was prototyping the game, I'd made the tex...
Verification of high image quality
Since I’m remaking it, I’ve been searching for and testing algorithms to upscale the low-resolution graphics to higher quality. So far, the best candidate i...
A Journey with AI and my Son
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Postmortem
I had been messing around with AI since 2022 but the coding was never in a good enough spot to really talk to the AI and get something out of it that looked gre...
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