Game Devlogs Page 45
⚔️ Local Co-op Mode Bring a friend! Magic Affinity now supports full local 2-player co-op on a single screen — no networking required. Co-op Activation: T...
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🇺🇸 English This update focuses on improving usability and making the overall experience smoother and more intuitive. Changes in v0.2.3 Improved Options Me...
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Hola!! Este es el primer demo que subo. Eventualmente subiré otro más largo (eso espero), ojalá les guste :))...
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I added a video on how the game should played in the first two minutes...
I re-uploaded the game so you can actually play it. I forgot it required a steam login, my bad. Try downloading it again please...
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Skill Trainer game mechanic added. For now it's one trainer in the first biome (Alchemy Trainer), a second trainer should be added soon. The trainer allows you...
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Tic Tac to End is a tic-tac-toe variant...
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A tic-tac-toe variant
I'm finished with Chapter 5. Now to do more with filmmaking and art...
Added Pattern Manager with 16 Patterns and Copy Paste Clear Random Added Left Trigger: can't drive knobs or sliders, but has auto-fire (!) Added a "remote contr...
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We've seen what happens in one timeline after Elder Hartley gets assigned Elder Suárez as his companion. But what if, before his transfer, he prays for somethi...
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Mathilda building her radio transmitter- This image has been AI generated Mathilda is a young woman and a lone survivor with highly developed technological skil...
Hello Survivors and Horror Fans! We have some massive news. After the incredible support here on itch.io—with over 6,000 of you checking out the project—we...
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Game 3 of 3! This game was completed last and is the simplest out of the 3 games brainstormed in the great obtaining of January 2025. Could I add more? I could...
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Lucky Egg Festival...
Open Pokémon packs, chase rares, and build your collection — no grind, just dopamine.
Game 2/3! This game was actually completed first in the great idea obtaining of January 2025 It was the easiest and fastest to complete! As always, please let m...
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Hello everyone, this is xlllida— Petting Lover Demo V1.3 is now live! 🎉 This update focuses mainly on polishing the GUI and adding more life to the charact...
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plan#929319239 road to mvp change render pipeline + add shooting effects + add visible damages to zombies + make sounds 3d + make zombies attack survivors + mak...
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Nothing Will Be the same! 1.4 Enemy waves have been severely reduced to shorten the waves, the player health has been severely decreased too to keep the difficu...
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The Demo is now out on Steam! https://store.steampowered.com/app/4259120/Close_to_Light_Demo/ As such, the itch version is also updated with the new content: Ne...
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Hello, Crumblers! It's been a minute. Motivation hasn't been too high to work on this project, but I made a promise, and I'm determined to fulfill it! I will be...
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Hello, friends! I hope you're all enjoying Soft Serve Frenzy! Version 2.0 has been released! - Over 30 new items - New Customers - New "Cleaning" feature - New...
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Fixes in this version: Corrected misspellings of world names in the terminal Fixed the terminal menus and clarified how to select a destination...
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This is kind of a surprise game in my lineup! In January 2025 I got several ideas and they kind of took hold and wouldn't let up until I was finished. So this i...
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Good morning, or rather good evening. The game has just received the BETA v0.4 update. This may be the last update from Fragment 1, which is coming without Frag...
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Hello retro adventurer, Level 07 is in progress! Level design is finished, it s time to fill this level with evil traps and dark monsters. As we are near the en...
Hey guys! I'm pleased to announce that Act 3 is FINALLY complete!! So much new art and music I had to do for this chapter... But I have to say, I think it was w...
Hey everyone! Over the last week or so I’ve been working on fixing multiplayer bugs and making it easier to play with friends. I also reworked the dismantle t...
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Hey everyone! Let me keep this brief: Some time ago, I was able to create a localizeable version of KTTD. The plan is to (at least?) add a Japanese translation...
New Features: -Many weapons now have select fire modes activated by the X key. -If you have a flashlight equipped, you can now use it in your offhand when wield...
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v1.1: Fixed a potential blocker in the starting location Fixed an incorrectly assigned material on one of the worms...
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Додано нового боса. Було представлено нового потужного ворога-боса з унікальними схема...
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Made a beta version available to certain people who want access...
Added: Stamina system Fixed: Player's status bar does not update correctly when recieved damage...
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Added unlimited rooms (syncing between pages is janky) Added Grower and Shrinker to online select Added many weapons to online select Added Billiard to online s...
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Patch 1 is out. What does it add? .Added breakable beer bottles(BROKEN) .Added usable valves and switches(SEMI-WORKING) .Fixed the safe(WORKING) .Added more mel...
all i did was clean the unused menu options took 3 hours, gamemaker on linux sucks legit the build i was using DIDN'T INCLUDE IMPORTANT LIBRARIES, AND EVEN MISS...
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Hello everyone I released the first playable version of the game I've been working on for a while now. all be it a very minimal one. I started with all the mult...
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The mechanism for waiting for land to be loaded has been improved during movements/loads themselves, and the waiting timer has been increased in such cases so t...
¡Saludos, leñadores! Ha llegado la actualización más ambiciosa hasta la fecha. El bosque ya no es un lugar tranquilo para talar; algo oscuro ha despertado e...
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Buenas tardes, ya hemos comido Escasas 5 horas para entregar. Y la verdad... que para lo que hemos quedado... P.D. Ya tenemos casi los 4 minijuegos y estamos tr...
The Early Access Build is now available for Nobody Knows I'm Here! The game is playable as is but will receive updates prior to its official release. Play the g...
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The game will be released in the next 5 days. This is update turned out to be much, much bigger than I initially expected and it's taking longer to finish. Foll...
Hey everyone! A lot has happened since the v0.10 tutorial update — four major versions shipped in a single development sprint. This post covers everything fro...
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