Game Devlogs Page 46
Author: Clayton McAdow Posted on 2/14/2026 The game required a main menu, so I was responsible for making the main menu “level” that effectively launches th...
To save space in the final file, I have multiple puzzles in the same room. Each puzzle starts out as a full 8x10 grid of cubes, but is "whittled down" during th...
I’m gonna talk about my feelings working on the game, and then give some advice relating to those negative feelings for any potential people who are intereste...
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Bug Fixes Fixed web saving files not working properly. Note: Let me know if there is urgent stuff like this that breaks gameplay...
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Hi everyone 👋 Crown & Coin is now playable directly in the browser on itch.io. Recent updates focused on UI, UX, and stability. The chat system was improved...
[FIXED ISSUES] - Time scale did not reset at normal speed after canceling the movie rendering, it's now fixed...
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I did some balancing and it plays better. There are some good synergies, but I will leave that up to you to find out what they are...
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fixed bugs of MF-4 MF-68 MF-70 MF-71 MF-2 now screen capture was worked changed set type of menu added flag for language's country and more...
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===== Added ===== Gameplay New Combo System Added combo text display component Damage now increases by 10% × combo count Combo damage bonus is capped at 200% S...
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《爱食记~Love at the First Bite》正式上线啦!! 一个半月以来相当忙碌,但最终结果我也相当满意~!!感谢聆听我灵感和帮...
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You can die now (and respawn). Added HUD to show some HP and weapon stats. Hid the debug panel by default...
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Recruit Tokens, Hero Unlocking & Roster Expansion Phase 3D is live — and Sweet Chain Empire now has its first proper long-term progression loop. You can now e...
Hello and welcome to a Lunar Journey UPDATE! This update is the one you have all been waiting for... The checkpoints update! Let's dive right in! This update wa...
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Wow! Well, I had certainly meant to leave a couple more devlogs, but things sneak up on us, no? I think I'm going to call this game here. I keep thinking of oth...
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Update — The Demo Is Polished and Back on Track Hey everyone — I’m back! Sorry for the long hiatus. Life happened, and I ended up being away for about thr...
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🃏 PoChinko: The "High Stakes & Hand-Made" Update We’ve officially moved beyond basic physics. The core engine now evaluates full Poker Hands from your hits...
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Pues muy bien la verdad tenemos casi todos los assets, nos falta montar dos escenarios (y medio) y enlazar un poco las escenas y tenemos juego. Yo lo veo muy po...
🚀 Update v0.81: Unit Gallery, Wave Difficulty, & Major Balance Patch! Hey everyone! In this update, we're bringing you two highly requested features to help...
please re-submit your leaderboard score, it now ranks miner score first...
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Hello, you who are reading this, I'm here to post a quick update. Like my previous projects, this one will be paused again. Why? Well, I've made mistakes again...
Haiiii Primero que nada, muchas gracias personita (Zack creo) por hablarme de los scriptable objects ♡ Ahora toca ver tutoriales para hacer el sistema de diá...
First write up of this got lost, not explaining further than that. Long story short, bug fixes, reworked some controls, especially the overworld controls, added...
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Wave 20 cleared. Timer hits 0. Game over? Not anymore. v0.9.9 adds Endless Mode. After Wave 20, instead of "YOU WIN" — the game keeps going. Wave +1, Wave +...
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We at Blitzkrieg Productions present the saving feature! Ah yes, this simple feature only took my sanity. And a whole gigabyte worth of testing programs! Beauti...
This is the first update to Sick Sunday! It's just a small patch update, if find any glitches or have any feedback, please tell me! - Snot bubble cooldown chang...
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Summary: You can now kick enemies into spike walls causing them to die and stick to the spikes. You can also kick out support beams from platforms which will ca...
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This game was originally created as a project for my high school’s coding club. I didn’t have much of an idea about what the game would be about, so I made...
Using Errant landscape to add some randomness to the islands in the world...
This adds the ability to apply any diatomic form of elements when restoring the elements to repair your ship - so for instance, you can use the Nitrogen Gas or...
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"Frieza's Fury: A Dragon Ball Z Fan Project" Game Development Devlog #13: Sparking Animations & Power-Ups...
The score section now features a ‘Level’ counter indicating how many box thieves are active. The maximum number of box thieves possible has also been drasti...
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This release is a simple bug fix for a few things, one is me finally stomping out a disused class called "Swordsman1" from being in the game which keeps popping...
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Changed the colour of XP to make it stand out more Added line to tutorial that tells you how to collect XP Fixed XP boost upgrade...
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Just a small update this week. changed text on title screen from level to difficulty made the millipede head a little deeper to reduce the smushed look refactor...
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That's it. Bye...
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A boring driver's job or a lethal task?
The playtests was a success! That's what I learned this week. It turns out that the advise I received is in fact correct. Bloodmoon Survivors had it's first off...
Hola de nuevo! tengo una nueva versión de Tontoki V 0.2.13c! Se agregó un pequeño circulo para indicar que puedes presionar el botón de acción y pasar al s...
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added the final room of the game added uhhh fixed loadAltTilemap function to use an arrow function instead of any anonymous function so this is more elegantly p...
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Some minor bug fixes -Ensure you see when something can be built - Quit to main menu in web exports -Worker cost adjustments -Goblin Spawn Adjustments...
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🚀 Hercules Mission is Now Available (Demo + Full Version) We’re excited to announce that Hercules Mission is now live! Take control of a heavily modified H...
This game will start its sale from $1 to $0.28 starts at 7 on February 20th 2026 and stops at 2A M february 21st 2026...
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NEW -Added states to the character for different scenes -Updated the player controller • Added animations this includes RUNNING, CROUCHING etc. • Added SLID...
(ESPAÑOL) Turbo Dash es un fangame de Geometry Dash creado en TurboWarp, ¡ya disponible para jugar desde Itch.io y descargar! El juego también será actualiz...
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WISELAND ADVENTURES ALPHA VERSION 0.1.0 (Full patch notes in game's main menu) ADDITIONS: Added purchasable properties and the daily Rent Collection System Adde...
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The demo is out!🎉 If you’ve played the playtest, this is a pretty similar version, with only a few fixes, a completely revamped interactive tutorial and re...
2 files — 0.0.20
Not a lot to say but what has changed so far, so here goes: The Title is under some construction and to keep things not confusing it just jumps right into the g...
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