Game Devlogs Page 133
Update v0.2.0 New Story 7 - Alone New Challenge Stage - Boss Defeat two waves of boss enemies for one-time rewards Reset weekly...
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v1.0 – Skin Shop Update Added a small skin shop: now you can change the look of the click button Added a simple button click animation Enjoy the game! 🎮...
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Logra la mayor puntuación abriendo cofres y eliminando trampas o enemigos, en cada turno podrás hacer uso de dos de las cuatro cartas que componen tu mano. Es...
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Terms & Conditions These terms and conditions apply to the RoboRun app (hereby referred to as "Application") for mobile devices that was created by Alderwood ga...
You have been asking for a Windows version for a long time, and it's finally here! As promised, the PC version is now available. It is still undergoing optimiza...
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DevLogs for Pong 4/03/2026 -Created unity project Added objects to use in game creation -Planned out how to finish the project -Created itch.io page -Cover imag...
Claim: This week, I worked on the “import sprites” and “code for player walk cycle” cards, which I moved to the done column. Evidence: In Picture 1, Pic...
And the fixes are in! I had some feedback and testing before uploading a hotfix on the steam library graphics you can use to customize Louie's Laker Life, shoul...
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Current version contains all features from the CRA except for sounds. Specific notes about angle changes when hitting the paddle: I used a 'capsule' collider to...
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C: This week I moved the "Lore document" card to the in progress column because thats what I worked on this week. I also started working on the "Audio slide dec...
There was many grammar errors in the last version of the Program L.C. (EN) so, I made a new one without the errors and without the untranslated sentences...
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CiDR2 News: CASTING CALL IS OPEN AGAIN! This time, I am not only calling for the remaining voice roles for the cast, but I am also calling for other roles, such...
Removed unintentional debug features...
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Play a revamped version of block breakers!
Goal: In this development sprint, my work mainly focused on the following three aspects: UI art and design UI implementation in Unity (code) Level design My goa...
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In 2011, the puzzle game Buzzsaw+ dazzled Spectrum owners as the first game to use MULTICOLOUR sprite graphics - previously a technique solely reserved for tech...
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Heya all! Snapshot 35 has just released on all platforms! Here is a brief overview of the highlights... Super Shell Power-up Become Shell Mario and shell-dash y...
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Author - Yoga Gunawan Posted On : 03/14/2026 The start of a new project means there's a lot of work to be done and never enough time to do it. I am the systems...
For those who've been asking - and those who haven't - here's a Windows build if you want to squeeze as many possible frames per second out of your sphere rende...
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MISE A JOUR 1.7.4 (FR) Bugs corrigés - Bug majeur corrigé (les fins étaient bloquées, elles ne le sont plus) - Bug mineur corrigé (grenouille) - Correction...
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Update V.1.1 Simple update :D New content: -No New content Bug Fixes: -Provinces no longer become Blue after selecting it, and won't be on the map forever. -Sli...
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Been working on and off this creature for some time. It has a tie to something that is cherished by Sarah. Worked in blender to give it a new hair system, and w...
The L.U.M.N. system has reached 100% data synchronization. This is our biggest update yet, moving Atomic Allies closer to a "Gold" state for the App Store...
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Made some tweaks to the incredible underworld. + Made some of the Player's dragon soul lights turn off when died. + Made the Green pentagram only instantiates p...
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I'm still struggling with one particular scene so I decided to skip it for now and fix these demo a little and write part of the next few scenes to keep the ide...
Today I added some instructions to the game. I realized the most obvious way the game could fail on release is if it wasn't intuitive to play. These two screens...
MODULAR SKILL SYSTEM Skills are no longer fixed effects. Each one is assembled from composable parts: Base resource (1 of 7) — what the skill produces Affixes...
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Guild Manager 26 is now in Open Beta! We've also been greenlit on Steam to launch in 2026! Patch 2.0 - Beta 2026-03-14 Major visual upgrade across all systems a...
In this update, we’ve polished the translations and added a new option in the Extras menu . Main updates: - Dialogue & Text: Included new messages and interac...
Work has been moving quickly on Tribute To Ultima VIII: Pagan , and the project has crossed an important threshold: it is starting to feel less like a loose pro...
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Background processing now works when the tab is hidden - uses a Web Worker timer that browsers can't throttle, and packet/chewing systems are now delta-time awa...
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Fixed a bug that was giving newly relegated teams a massive disadvantage...
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After a lot of requests I have finally added the outlines to platforms in the other world! I wanted to make this game accessible to people who haven't played pl...
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Good news ! Now you can play the game in the browser without downloading the game...
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Mountainman Games has launched it's first digital game: Billy's Quest. Help Billy explore a labyrinth full of dangers on a quest to save his girlfriend Billina...
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Fixed a bug where most music and SFX won't play on mobile...
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Big Content add update. lots of new choices mainly for 0-15. Implemented alot of the bonuses correctly now and Tiny Fight Beasts cards are fully working now and...
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ENG-US Bubblizion demo will launch on March 24th! 🎉 You'll be able to play it here on Itch.io and also on Steam. Stay tuned! PT-BR A demo do Bubblizion será...
Sources: All sprites were handmade in Pixel Studio (Steam) Additional features: The ball starts in the centre and moves left or right at an angle both randomly...
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Version 0.11.0 Hello survivors, it has been a while. I come to you with a new version which includes mostly technical changes. You won’t see much difference b...
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Vending Empire just got one of its biggest updates yet in v0.2.1, adding tons of new chaos, characters, and progression to the city! Machines are now fully owna...
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We've urgently fixed the issue preventing us from completing the third level of the first star sector, as well as some serious bugs affecting the gameplay exper...
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Version 0.1.0 of Magical School Break Break , the first playable version, has been released. This release includes: Mock for graphics: awesome colorful squares...
Hi there! Several of you have asked me about the choice of a hexagonal grid design for a real-time strategy game. I therefore felt it was important to dedicate...
Hi! I apologize for my absence on Friday, as promised. Apparently Friday the 13th reached me and it was because of her that I had a splitting headache yesterday...
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In questo periodo di silenzio abbiamo lavorato tanto al perfezionamento del manuale base e dei generatori. I cambiamenti sono numerosi ed importanti. Attualment...
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Hello folks! It's been awhile!! I'm posting to make an exciting announcement: There is a new version of Lost and Found! This new version includes new sprites, a...
Hello everyone I'm here to give you a few updates So I decided to remake the characters introduction sheet and new characters sprites is finished, you'll see th...
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