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Misc Devlogs Page 15

Change of Plans (prototype v0.32)
I'VE DONE IT! I'VE WRAPPED UP THE...STORY! KINDA! I'll more than likely expand on things as I continue fleshing out this project, but there's an official "To be...
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nuevas imagenes
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Postmortem
al pblicarlo todo salio bien se abria en mac, windows, linux, hasta en android abria pero solo en web y hay que con teclado, al morir y precinar v luego n y lue...
The Heart of the Cosmos Chapter 1 Release
Major Update
Hello all! This is not my first campaign as a GM, but it is the first campaign I have publicly published and am attempting to sell! The idea for this campaign w...
Update 1.0.2 has been released!
i sure hope i don't have to make any more hotfixes Restored Iren's sprite to the game (somehow it got deleted making 1.0.1 whoopsies)...
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Extended README File
Added Websites and stores on README file and change file extension from README...
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1.4.2 added
1.4.2 has been added...
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New Minecraft neep mod !
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hey guys I have made this for the brand new Minecraft film that has released its a neep Minecraft mod which I have made I don't think it will be in the official...
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Bonus Round!
I just could not leave it there… My main goals with this bonus round were: write my own post-process shader and get better feeling movement. Movement In my jo...
AmigaOS 32se Themes, WinXP Theme added
Major Update
Hello Amiga friends, I could not resist... WinXP theme :) it even has the loading screen as a boot pic with XP startup chime Have a super nice Amiga weekend...
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Update 1.0.1 has been released!
I knew in the back of my head I'd have to make a hotfix for the game. Oh well. This update fixes the following: Updated the last credits screen with Purply's mo...
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v1.1.1 - Python Union Type Fix
Update for better support of different Python versions by swapping type union shorthand to full typing.Union declarations. Fixes the error message: TypeError: u...
AmigaOS 32se lite v8.14
----------------------------------------------------------- v8.14 03.04.2025 32se Whats New Since Last ! -------------------------------------------------------...
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1.1 has released. why am I the only download?
1.1 release on friday 21 of march 2025 didn't recived any downloads. Please update to the most recent version as of 04/04/25 what is also 1.1 what could change...
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Change of Plans proto-demo-type 0.21
Added a splash screen! ...It needs work. IGNORE TEA TIME--or don't. I was trying to figure out how to make a drag-n-drop minigame so Lexi (you) can make tea at...
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The game is out!
Major Update
VistaVision's House Remastered, after a rather troubled development, has finally been released! Due to struggles with motivating myself for the project, it took...
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Aprile - Le Spade
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Eccoci ad aprile, il Vecchio Carnevale Blogghereccio torna e, come tema, ha un grande classico del gioco di ruolo. Non ce ne vogliano gli appassionati di asce e...
Dieselpunk 1921 - NPC Card Pack 1
1
Major Update
Happy Thursday Everyone! The NPC Card Pack released alongside Dieselpunk 1921 is now available for purchase separately! Inside you'll find 50 unwatermarked card...
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NEW GAME!
we got a new game...
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just do nothing
BaS-Browser V2.0 Released
Postmortem
🔹 New Features ✅ Bookmarks & Search History – Auto-saved in JSON for persistence ✅ Better Dark Mode – Toggle between the updated light and dark theme...
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Issue 36 Release (Mar 15 - Mar 31)
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Hello everyone! Issue #36 of the Amare Bulletin is out now! 🎉 This edition focuses on non-jam releases and crowdfunding updates, with plenty of exciting news...
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Week 9 - Hydra and P5Live
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THIS WEEK we have been tasked with making unique visuals (2) using either Hydra or P5.live, or both. It’s the first step we need to take in becoming an algora...
Update 3.0
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3.0 is here, and it is now under 1KB, the whole file is 849B, with the JSON file being just 287B. I was able to get the theme under 1KB, which was the goal as t...
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Self Study 5 and The Final Tutorial! | KIT207 Portfolio
Self Study 5 and the Final Tutorial! | KIT207 Portfolio By Cailean Treloyn or "EeE" Welcome to the finish line! This is the last self-study and tutorial for thi...
Update: v1.3.0
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⦿ 1.3.0 Release Version The problem that occurred when loading the game and the equipment restored its durability should now be fixed. The issue with the init...
1 file — EXCLUSIVE FOR RPG MAKER MZ
Tutorial #5
The scene is final! I tweaked some of the lighting settings from last tutorial and did some other shenanigans. I added a second camera that triggers as the play...
⚔️ BLADES VTT DEEP CUTS v1.1 UPDATE! ⚔️
Hey scoundrels! I've just updated the Blades in the Dark Lite VTT to incorporate all the changes from the Fresh Deep Cuts v1.1 ruleset! The VTT remains the most...
Assassins Creed: Shadows - Crash - PS5 - Yoshimitsu Estate - User crashed after killing an enemy with Yasuke than entering a cutscene.
Current Results: User crashed due to error CE-108255-1 after killing an enemy during the mission Showdown in Sakamoto with Yaskue after entering a cutscene. Exp...
Interview Feedback And Reflection
Interview Feedback And Reflection Feedback "Your interview went very well. You were able to let your technical knowledge and experience shine through within our...
Devlog 05 - Lighting
The Fifth Week! This week we focused on Lighting and Shadergraphs. Not sure how well I can deal with creating a "mood/vibe" using lighting, mainly due to me rar...
Version 1.2.1
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General wording pass across the PDF document, with some minor tweaks to actual optionals: Field Gun Carriage now has Loading tag (as was originally intended). C...
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Episode 24 OUT!
Hey guys! Episode 24 is out now, where we built upon last video to hide away zombies that the user didnt encounter yet...
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Self Study #5
Shadergraph and post processing! I did not have fun with this, not because I don’t like shaders or post processing but because Unity has like 20 bajillion dif...
Proof Of Concept/What is this all about?/(Early) call for participation
Major Update
I've now reached what I think can be called Proof Of Concept for the Poetry Slice idea, but what is the idea? Watch this short video where I explain where the i...
Password Update
Major Update
Hey guys, redownload or re-note down the passwords as I updated them due to them getting Leaked...
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Password Update
Major Update
Hey guys, redownload or re-note down the passwords as I updated them due to them getting Leaked...
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Password Update
Major Update
Hey guys, redownload or re-note down the passwords as I updated them due to them getting Leaked...
2 files
Devlog #8
Devlog #8 Now You're Thinking With Portals The Process Final week; finally done! I am really proud of what I managed to make this week, there's still a lot of t...
GemNet website!
go to "gemnet" to see the GemNet site!...
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a fake operating system
v1.1 What's that? Customization?
Major Update
Customization is here! Make your own damn Walkers™! Custom Walker™ Guide This is a guide on how to add your own Walkers™. First, access the user data fold...
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DevLog_06: Lighting, Shaders, PostProcessing, & Cameras
Tech Discussion
Hi. For this weeks work we started working with shaders, lighting, post-processing, and cameras. First I followed a Brackey's tutorial to learn how to make emis...
Self Study #3
Due to issues (disliking) of ProBuilder and Terrain this self-study was delayed considerably. Anyway, for my tourist attraction I had chosen MONA, which is NOT...
Devlog #7
Devlog #7 Pulling Everything Together The Process Finally, after all those weeks of hard work, I have to put in more hard work to see the results! All jokes asi...
now an alphatest version!
Major Update
the alphatest version gives you the pause button, green flag, and stop button. just gives the user a bit more features that are supposed to be hidden from the p...
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Change of Plans
Heh. Guess I'm one of those fancy game devs now. So I haven't the foggiest idea what I'm going to put here. I'll be honest. Ren'Py has a very... very steep lear...
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Devlog #6
Devlog #6 The Cake Is A Lie The Process We're finally at the last model needed, and by "we" I mean I am! The last model was the cake, and I really had fun this...
made the unreadable pixelated text on news, readable!
so, i made the unreadable pixelated text on news, readable! because the engine i was using made the image too pixelated because it was too small. now presenting...
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Version 0.5 has got Skill(s).
It took some time and doing, but the Skills tab is now available for use. It still needs some work but the main foundation is in place. Firstly, I need to go th...
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Devlog #5
Devlog #5 What's On The Radio The Process The radio was the goal for this week. I had completed 3 models so far in this style, and I knew the ins and outs of th...
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