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Misc Devlogs

Issue 57 Release (Mar 1 - Mar 15)
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Hello everyone! Issue #57 of the Amare Bulletin is out now! 🎉 March is off to a lively start with the return of our spring theme, with plenty of new releases...
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Week 3 - Terrains and ProBuilder
Week 3 - Terrains and ProBuilder...
Game Ideas
Game Design
Game Idea 01 So firstly, I misheard Ian in the lecture and I thought he said "Thirst", instead of "First". Hence why my ideas all relate to Heaven and the after...
Tutorial 3 - Navigation
Game Design
In this tutorial I learned about NavMesh agents and NavMesh objects. I quickly discovered how important it is to re-bake the NavMeshSurface , something I had to...
Self Study #3 - Terrain Tools and ProBuilder
This week we're checkin' out the Terrain Toolbox to create some basic terrain, and also having a look at ProBuilder to create some very basic geometry inside Un...
Self Study and Tutorial - Devlog 03
Game Design
Self Study Terrain: My first task was to create and experiment with Unity's terrain function. I had actually already used this in my previous setup for the last...
Making a visual novel fangame (for a manga only I know about haha)
There's a funny little manga that I've gotten myself hyperfixated on the last half a year. It's a very sentimental story, one with a plot that reeks of overdone...
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Lyrical Ludology Season 2 Crowdfunding!
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Major Update
Welcome back, I'm going to jump in like no time at all has passed, so let's dive in! BIRDS Every year I like to make a moodboard for myself. On it I put images...
8 days until the end of the promotion
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You only have 8 days left before the promotion ends to take advantage of this huge discount. Thank you to everyone who has purchased this bundle—it’s the be...
Shellwar: Shell Effect
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There is a weapon muzzel/barrel flash when you fire now, and bullet shells are ejected to the side, for the machine gun many bullet shells eject in a steady str...
Partylog is here: Lonelog for Group Play
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If you’ve ever been the one taking notes at a TTRPG session, you know the problem. The bard is arguing with the shopkeeper. The rogue just triggered a trap. T...
4 files
Update 0.979
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In this update you finally get to play with shadows. For this to work you have to enable shadow generation for a light. This applies to directional, spot and po...
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NitroOS on real hardware
Major Update
im not even joking, what if we run NitroOS on real hardware? I got bored and thought... hmmmmm what if I make a device designed to run NitroOS. Then I saw my Ra...
NitroOS Mobile when?
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Hey guys! Some of you have asked for a mobile version of NitroOS, and a legendary fan has gone out of their way to make a distro where NitroOS alpha is easier t...
NitroOS 2 fan project
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Major Update
NitroOS 2 is a fan-project made by Dynal2 and i thought it's worth a mention! It's an excellent fan project, however, it is a FAN project, not a mainline versio...
Tutorial 3 - Scripting and NavMesh
This week, we went into AI navigation using NavMesh in Unity. Taking my terrain and building from the week's self-study, I applied a navmesh surface (Figure 1)...
Portfolio Work - Week 4 Self Study - Game Ideas
Game Idea 1 - Physics Combat For my first game idea, I propose a first person physics combat game. The movement/combat speed of the game would be something akin...
Sprunki
Game Design
vvb...
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Game
Self-Study3 Terrains and ProBuilder
For Self-Study 3 , the goal was to create an environment for my previous project, “Hobart Cenotaph,” while also experimenting with Terrain creation and expl...
Portfolio Work - Week 4 Self Study - Simple Game
The Simple Game This week I created a simple game prototype in Unity out of the things I had already made. Enemies intermittently spawning in and chasing the pl...
Version.04
Game Design
Sorry for the long time between updates! Daughter caught the Flu, I think I did, and also, Slay the Spire 2 came out! This one added some tables to generate a N...
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Archive [02/15/2026] POLISH Product Update
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02/15/2026 – POLISH Product Update To all our fans, supporters, and patrons, This is Andy from Dreams Circle. Alongside the release of the second POLISH pack...
Auto Game Analysis
You can now automatically analyze your entire chess game from move 1 to the final position with a single button press. At any point during review, just hit the...
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14.09.2025
Game Design
Hello, everyone. Since today marks the one-year anniversary of the announcement of my game, Duel Cards—and given that it’s been a full year and I’ve only...
Second prestige unlocked and the new mana mechanics
Major Update
Now you can prestige for the second time earning few bonuses and access to the new mana mechanics, in the mana tab you have in this moment 19 nodes. convert 1k...
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update page Lmao
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Game Design
hey buenas la pagina es nueva el juego esta en desarrollo el juego esta previsto lanzarse en gamejolt, aqui en ich io y proxsimamente en steam...
Self-Study 4 development
This week, the first half of the self-study was implementing a set of basic game mechanics. This included collision triggers responsible for actions like health...
Last ninja quiz
Major Update
Last ninja was my favorite game when I was 12. Both because I loved karate and the amazing songs from Ben. When I was 27, I found Ben Daglish online and emailed...
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New Pinups Added - Demon Slayer
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The new fanart pinups for this month is Demon Slayer! Check the link, the new folder should be added. We have five more 4 more months and 4 more packs to go unt...
More texturing progress
Painting is going pretty well, added some detail and natural wear. Hopefully, will be done by next week, and then it’s implementation time...
Userside update and web demo
pre extracted zips update: fixed errors on web demo...
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Minor bug fix
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This is a very minor update to SaiThumbs that will ensure that corrupted or erroneous files are more gracefully handled rather than possibly crashing or corrupt...
3 files
Tutorial 2 - 3D Models in Unity
Game Design
This tutorial was a great introduction to implementing animations within Unity . Unfortunately, because my low-poly character from Self Study 2 was unable to be...
Little man
Game Design
Self-Study 2 - Bones, Rigging, and Animation For this self-study task, I created a low-poly character by following the tutorial “Easy Low Poly Character Model...
michifiesta open source + no price
The game's cost is FREE! LuisFE has returned to the game! And the game is on Scratch Open Source!! (Link: https://scratch.mit.edu/projects/1255216712/ )...
Self-study 3
Finally learning how to make cliffs. This week we moved into the world of terrain building in Unity! Despite considering myself maybe a 6-of-all-trades (not sur...
ANTIRUINS v090 (Optimized)
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This version fixes some bug related to collision and introduces spatial hashing to the collision system behind the scene. It’s mostly a performance update - n...
1 file — v09
EZM Browser Reader Version Added
Major Update
This zine is now available to read in your Internet browser; shoutout to EZMReader for the functionality...
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Update 0.2.6: Hanged Man Changes
It has armor now. I'm too lazy to make a full dev log right now, just go look at it...
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Wallpaper #8 VANTABlackCliff
I am back with another wallpaper. I have taken some time to try to figure some things out. I feel good about this wallpaper and feel like it is at the very leas...
Controller Support
Press A (Xbox) X (Playstation) or B (Nintendo)...
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Translations
Added a lot of languages (including old english)...
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Themes, PGN Drag & Drop, and More
Hey everyone! 👋 Small but meaningful update dropping today. Here's what's new: 🎨 App Themes You can now choose between different visual themes for the app...
Tutorial 2 — Animator Controller, Input, and Unity Events
This tutorial focused on bringing my rigged character into Unity and controlling animations through an Animator Controller. What I set up: Imported my FBX chara...
New update, add konda
Major Update
I made ze better things...
3 files
​Commands are game, username, and clear. Support for Arabic soon!
Self Study 2 — Rigged Character + Animations (Idle, Walk, Wave)
What I made This week I created a simple low-poly humanoid character in Blender and set it up with a basic skeleton (rig) so it could be animated. The aim was t...
AXON-01 | OUT NOW
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Major Update
VFX Production Mech - High-Poly Hard Surface...
Premium +A Cinematic Drone. High-poly mechanical detail for VFX and Concept Art.
Fixed mobile zoom and big numbers notation
Fixed mobile zoom and big numbers notation...
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This is a game about auto mining with 3 upgrade trees and prestige system.
Monday Hop 004
It's Tuesday but I posted it on my web yesterday. It was too late and went to bed! Thanks for reading!...
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Going live!
Major Update
Mirrors of Wilaya is officially up in pre-release!...
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A Shia Leftist Intuitive Tool
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