Misc Devlogs
Your Handheld Replicator arrived at the Headquarter, please do check it out. <a href=" Godot" class="redactor-linkify-object">https://ludonauta.itch.io/godot-sp...
chapter 2 in tomorrow...
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#2d #fnaf #jolly #horrors #tails #scratchgames
In this update, we move from a single ship to a living, breathing enemy fleet. The focus here was on Scalability and Symmetry . Instead of hard-coding 40 enemy...
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Update Beta 2.6.1 - Added magical equipments to the shop Atutalização Beta 2.6.1 - Adcionado equipamentos mágicos para a loja...
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3rd Game Coming Soon...
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#fnaf #scary #jolly #horrors #tails #scratchgames
Yes, it's April, shut up. So I've been a little busy with my day job. But now that the product is out the door I'm taking a few days offf to rest and recuperate...
Fileset Added for the Nulsidhe Ascendant~ ~Pipes...
Just updating the beta sheet and fixing some text issues from my system Apenas atualizando a ficha e concertando algunms problemas de texto...
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Se han actualizado los "avistamientos" para que se mantengan guardados en el navegador que se utilice y poder hacer una medición personal de los mismos...
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#35 - Jumping Into Paintings Ever wanted to jump into a painting and see it from the inside? Based on "Evil Paintings" level in my game "Come Play With Kittzzz"...
Well, its finally here, version 2.0. With the release of dragonkids Fitzgerald video a full release seemed like the appropriate way to celebrate. Version 2.0 in...
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added a version mastered to -10LUFS. Much louder...
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Happy house EDM track with bouncy chords and velvety base.
What happens when an RPG has no script? That’s the question behind Tavernbound — an AI-powered tabletop RPG where the story isn’t written in advance. Inst...
SoundBoard Kit — Roblox Soundboard System A fully self-contained, drag-and-drop soundboard for Roblox experiences. Play meme sounds for your entire server (or...
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I made an actual pritable Dakimakura design you can now get with a lot of really great bonus like wallpapers and posters...
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Here we mainly have a little maintenance update. Notably the new property "Static" for the box behavior is on offer which is recommended for boxes that never ch...
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Last Update To "Buff Male Wolf V1.5"! I've added in colored layers and fixed up linearts to avoid having to erase and toggle certain features. Enjoy as this is...
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Finally started implementing the scene in Godot. Had to adjust some of the textures for the desired in-engine look. After some tinkering, the overall vibe trans...
📢 New Content, Features & Mini-Game! This update brings a major expansion of learning content along with new features to improve navigation and engagement...
Hello everyone! Issue #58 of the Amare Bulletin is out now! 🎉 As March comes to a close, we’re wrapping up not just the month but the first quarter of...
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Howdy folks. Gave some thought about how I'm gonna track projects this year. remade the calendar using new affinity. Feel free to use it and rework it for your...
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We entirely forgot to get close-up of the little people in the first area, so here they are! Each area was intended to have lively scenes like this in them. In...
To Whom it may Concern, I decided to make Haversack (Bag +5) free. It has been a long, long time since I updated the project, and I doubt I ever will again. So...
I realised when using the script in a current project that it was just adding the panel wherever, because Unity is dumb and won't place anything at 0, 0. The sc...
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A Global Data is added to my base which could also be used by others, for now, there is no description how to use it at this point. The global data however is u...
-Added 4 New Apps -Bug Fixes...
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Starship Warden - SESSION 7 - THE STORY SO FAR "The Void Walker" is on the Epsilon City deck. They were at "The Walk At The Lake And The Stadium" and there was...
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Un pequeño juego de terror en un hospital abandonado
Howdy folks. I've updated the mimic palette for 2026. Now that more games are actually coming to print, i really need to establish colors so there's consistency...
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Turning my scene evil For our study into lighting and shadergraphs within Unity, we started off by following a Brackeys baked/static lighting tutorial. As Unity...
Along side the student, i've completely remade the baldi too! enjoy!...
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-Bug Fixes -Added Shutdown and Reboot buttons...
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I completely redid the model focusing on more smaller details from the official video and other things. Enjoy!...
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🇧🇷 Notas de Atualização - Versão Beta 2.6 Esta atualização foca na funcionalidade da engine, trazendo ferramentas essenciais para a gestão de combat...
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Cuántica: construir algo diferente Hola a todos. QuerÃa tomarme un momento para contarles un poco sobre lo que estoy haciendo con Quantum y por qué este proy...
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Quick bugfix: custom Decker palettes are now preserved when exporting to PDF If you've already started a project with this template, all that's changed is the c...
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I am running a jam to make things with this template, between the 1st of April and the 15th of May 2026. I'd love if you contributed, it's at https://itch.io/ja...
Self Study Brackey's Lit Monkey tutorial: My first task was to learn more about lighting (particularly baked lighting) by following an online tutorial with a mo...
This update focuses on making the app feel smoother to use. A lot of the work this round went into small quality-of-life improvements . What’s new Chess piece...
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Added tiers of dust, each more valuable than the previous and with different colors and effects. Currently, all of them spawn randomly. Changed the NPCs' (I am...
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I forgot to add the story to the pack, the story has now been added...
Version 3.0 of the deck is finally here! This expands the deck with another sheet, bringing our total to a whopping 45 cards! There are now a few cards for sci-...
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It's with great joy that I'm releasing this plugin — two years after I first imagined using RPG Maker MV to create visual novels. What started as a small expe...
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changelog V2.0 requires an Arduino Nano R4 and a +5V USB power supply. It can be used on Amiga or any USB HID compatible host system making it suitable for use...
This week was the implementation of cinemachines and post processing effects. First a virtual camera was created, which allows much more dynamic and automatic c...
Introducing Saltwind Haven A New Playable Region in Tavernbound The world of Tavernbound is expanding. Today, we’re introducing Saltwind Haven — a living, b...
Now that the 224x288 layout is live, it’s time to add some motion. Today, we’re checking off the first two items on the roadmap: the scrolling starfield and...
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Putting the save and load support on more solid ground while getting rid of the material conversion for models from the last update is basically all that is on...
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Initial release version...
Play bone animations created with the HHB Editor.
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