Misc Devlogs
Release V1.1 disponibile il 7 novembre con bug fixes e migliori audio per un utilizzo migliore...
Hey there friends! Its been a while since we had our last devlog, but we've made some pretty substantial changes to the game since our last devlog. We are less...
NO BG FROM SCRATCH + ORIGINAL BGS! OUR ENTIRE CLASS HAVE SEEN MICHIFIESTA! THEY LIKE IT! YES!...
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https://adamisagem.blogspot.com/2025/11/hello-we-stay-athing.html...
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Mazed is in BETA 3, almost finished! Expanded map a little thats it...
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Tales of Makaia : The Lost Crown demo version will be released in 4 days. You will be able to experience what the game will look like in the future. Some things...
This week on Fish n'Chips we work on our final animation pass, just as we make our way to our 75% milestone! This pass involved us finishing up the hand-drawn p...
Travel thought weird and scenic locations with The Impossible Roller Coaster...
Wanted to do one more Monday Hop and now I have an excuse to draw a (late) Halloween themed cover!!! Additionally , I've updated some stuff: - When using the HT...
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I decided on running OSE for the foreseeable future, but I'm removing the thief class from my game and redistributing its capabilities to the other characters...
Magician Changes HP increased from 6 to 8 Armor increased from 0 to 1 Sensors reduced from 10 to 8 Manifest Illusion can no longer block attacks, but still allo...
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A lot has happened since launch — Season 2 started, Cinderella Boy hit 200k subs, Likenapple got hitched, a fandub is in the works, Punko was at NYCC, and you...
Hello everyone, Issue #48 has arrived — and this one feels a little extra special. 💖 We’re officially celebrating two years of the Amare Bulletin! It’s...
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in 1 hour we update the advanced calculator we gonna add the scientific calculator and programing calculator also we fix some bugs like when do you finish a ope...
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Added: • Сustomizable transparency • Customizable talk interval • Tray menu icons • Auto font scale (too broken, sorry 😭)...
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Thermal Death Axe lost 1 damage to be more in line with base options. Diversion Rail now only immobilizes till the start of your next turn to be less punishing...
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BETA 2 has released!! Added Gotta Sweep Expanded map a little bit Added a Superdoor (only 1) Added Student Shuffle and Broken Ruler Upgraded Detention a little...
This week the Fish n' Chips team worked hard to complete our second pass, meaning we are inching closer to our 75% completion milestone! For our second pass, we...
There is nothing, maybe try risking?...
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Do absolutely nothing, maybe it will change you?
This build now includes a new button to reveal the Origins of the Elements. Function is similar to the previous "Can I Lick It" update. I have also fixed the mi...
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just testing out the update log, nothing new with the map yet...
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So much work was put into this game, and we all learned so much in the process. We'd just like to share some of that process with everyone, especially since we...
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In this devlog I take a look at how Geoengineer handles logging. In the video, I cover: how Geoengineer logs verbosely in development builds but stays quiet in...
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Thanks to all who have purchased the deck so far. I greatly appreciate it! I am sorry that there hasn't been an update since. I had classes and then a big life...
In the forges of imagination, where worlds are shaped from ink and whispers, Aventhral takes its first breath. Brassheart - The Cog Unwound , our debut adventur...
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Spooky season is upon us so I thought I'd release a small demoscene like intro for Halloween!...
added: alpha 1 of the revamped version alpha 2 of the revamped version alpha 2.6 of the alpha version tutorials a cleaner tutorial...
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When you look at the history of air combat in World War II, there’s a fascinating story about data and what’s missing from it. Analysts studying returning b...
Hello Continuum 93 Community! We have a massive update for the project: the full source code for the Continuum 93 fantasy computer emulator is now freely availa...
Version 1.2 has been released. This update fixed compatability issues with other scripts expecting "$gamePlayer" and "Sprite" by aliasing Sprite_Memao. As alway...
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Hello all Amiga friends !!!! Halloween is coming in fast... hope you enjoy this new Halloween VI theme, it has Visual Prefs & Full Palette enabled ;) a long sca...
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Geoengineer is a browser-based terraforming strategy game built in Godot 4.5 . Players control a geoengineering rig to make distant worlds habitable. 🌊🚀 T...
New sound for draker in horror and normal (and he has an animation) Mr sun new sound for horror and normal Updated gallery New bonus (lazy guy)...
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I GOT BACK AND ME AND LUISFE ADDED A NEW BOSSFIGHT, NERFED GAMEPLAY, AND WE DID SMOOTHER MOVE!!!!! V4.0.0 MICHIFIESTA WINDOWS!!...
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o7 Support pack is now available! All purchases help fund Doce Fim. Little by little, let’s reach the goal~...
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The Lyra sample game comes with an indicator system that manages indicator widgets nicely, but I didn't find much related documentation. So here are some of my...
This week for Fish n'Chips, we did post-mortem edits on our animatic and started animation! We had a few timing issues for the animatic addressed, along with ad...
A pirate and a crab take on PAX Australia 🏴 ☠️🦀 | 'Below Deck' October 2025 Ahoy mateys, welcome Below Deck! One year ago we started the Below Deck ne...
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It has finally happened, the Sixth Voice PDF is real! It is also crunchy as hell, formatted very painfully, and kinda sucks. BUT, it is now a pdf with everythin...
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Version 1.1 has been released with a few fixes (Special thanks to @Carotopia for finding these bugs) Fixes: - Event state remains on event page change (Eg when...
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modified stuff and thats all...
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This update was initially made to support the release of my new game; Dice the Demiurge, but became more substantial with new features and customisation options...
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Ardan WIP Here it is! Second step of my WIp for Ardan - main character of Eternal Light ! Let me know if you like it or not.. thanks...
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