Misc Devlogs Page 2
Hello, everyone. Since today marks the one-year anniversary of the announcement of my game, Duel Cards—and given that it’s been a full year and I’ve only...
This week, we went into AI navigation using NavMesh in Unity. Taking my terrain and building from the week's self-study, I applied a navmesh surface (Figure 1)...
hey buenas la pagina es nueva el juego esta en desarrollo el juego esta previsto lanzarse en gamejolt, aqui en ich io y proxsimamente en steam...
This week we're checkin' out the Terrain Toolbox to create some basic terrain, and also having a look at ProBuilder to create some very basic geometry inside Un...
Hey guys! Some of you have asked for a mobile version of NitroOS, and a legendary fan has gone out of their way to make a distro where NitroOS alpha is easier t...
For Self-Study 3 , the goal was to create an environment for my previous project, “Hobart Cenotaph,” while also experimenting with Terrain creation and expl...
The Simple Game This week I created a simple game prototype in Unity out of the things I had already made. Enemies intermittently spawning in and chasing the pl...
NitroOS 2 is a fan-project made by Dynal2 and i thought it's worth a mention! It's an excellent fan project, however, it is a FAN project, not a mainline versio...
This week, the first half of the self-study was implementing a set of basic game mechanics. This included collision triggers responsible for actions like health...
Last ninja was my favorite game when I was 12. Both because I loved karate and the amazing songs from Ben. When I was 27, I found Ben Daglish online and emailed...
1 file
The new fanart pinups for this month is Demon Slayer! Check the link, the new folder should be added. We have five more 4 more months and 4 more packs to go unt...
Painting is going pretty well, added some detail and natural wear. Hopefully, will be done by next week, and then it’s implementation time...
pre extracted zips update: fixed errors on web demo...
3 files
Finally learning how to make cliffs. This week we moved into the world of terrain building in Unity! Despite considering myself maybe a 6-of-all-trades (not sur...
This tutorial was a great introduction to implementing animations within Unity . Unfortunately, because my low-poly character from Self Study 2 was unable to be...
This version fixes some bug related to collision and introduces spatial hashing to the collision system behind the scene. It’s mostly a performance update - n...
1 file — v09
This is a very minor update to SaiThumbs that will ensure that corrupted or erroneous files are more gracefully handled rather than possibly crashing or corrupt...
3 files
The game's cost is FREE! LuisFE has returned to the game! And the game is on Scratch Open Source!! (Link: https://scratch.mit.edu/projects/1255216712/ )...
This zine is now available to read in your Internet browser; shoutout to EZMReader for the functionality...
1 file
Self-Study 2 - Bones, Rigging, and Animation For this self-study task, I created a low-poly character by following the tutorial “Easy Low Poly Character Model...
I am back with another wallpaper. I have taken some time to try to figure some things out. I feel good about this wallpaper and feel like it is at the very leas...
It has armor now. I'm too lazy to make a full dev log right now, just go look at it...
1 file
Hey everyone! 👋 Small but meaningful update dropping today. Here's what's new: 🎨 App Themes You can now choose between different visual themes for the app...
Fixed mobile zoom and big numbers notation...
1 file
This is a game about auto mining with 3 upgrade trees and prestige system.
This tutorial focused on bringing my rigged character into Unity and controlling animations through an Animator Controller. What I set up: Imported my FBX chara...
I made ze better things...
3 files
Commands are game, username, and clear. Support for Arabic soon!
VFX Production Mech - High-Poly Hard Surface...
Premium +A Cinematic Drone. High-poly mechanical detail for VFX and Concept Art.
It's Tuesday but I posted it on my web yesterday. It was too late and went to bed! Thanks for reading!...
2 files
This week we need to model, rig and animate a character and then import that into Unity. I thought I struggled with Blender last week... It took me about an hou...
NavAgent Enemies This week I learned how to add navigation agents and get them to navigate a level correctly. In this example scene, enemies can be placed with...
Week 2 - Bones, Rigging, and Animation (Fully body character model in Blender) I used this useful tutorial to create a simple low poly character for this week's...
This week a NavMesh was added to a unity scene, to simplify smart AI character movement on a mesh. This involved taking a pre-determined scene (as my prepared s...
Huge update to my FPS game template, new textures, new models, I redid the graphics on the walls and bullet holes! Enjoy!...
2 files
Añadimos un pdf con las fichas de cada animalito que fue facilitado por EbaN . Gracias por el aporte!...
3 files
What I made This week I created a simple low-poly humanoid character in Blender and set it up with a basic skeleton (rig) so it could be animated. The aim was t...
For this tutorial I created a simple third-person character scene in Unity and implemented both character movement and animation control using C# and Unity’s...
Finally finished unwrapping the UVs. It was unusually challenging because certain objects have multiple visual states: split into a number of segments, dependin...
A new update has arrived. Version 1.0.2! What's new -- A new menu A brand new storing feature The program can finally output decimals...
1 file
Hi guys! Failte here. I know, it’s been a while since I created something… but now I’ve finally finished a project called Missie . What is she? Missie is...
1 file
Self Study: Creation of a 3d humanoid character My first task was to create a simple humanoid in Blender, which I would later rig up and animate. I decided to o...
2 files
I am completely lost halfway through tutorial 2. I don't know what the fuck im doing, I dont know why the only way to do the diploma in one year is to do the in...
WARNING: THIS MOD CONTAINS HARMFUL ELEMENTS LIKE GORE, LOUD SOUNDS, FLASHING AND GLITCHING, AND JUMPSCARES, if you are under the age of 14 or HATE these types o...
1 file
Starship Warden - SESSION 4 - Still at the Plaza At The Edge Of The Lake THE STORY SO FAR "The Void Walker" had taken the elevator to the lobby on the Epsilon C...
The tutorial this week had us work with animated characters. After modelling and animating our own characters in Blender, we moved through the import and adjust...
This week, the focus was level design in Unity. This involved sculpting a terrain in the tourist attraction scene, modelling with Probuilder, and distributing p...
Level Design Here are some screenshots of a basic level made in Unity: Creation Process Added the tourist scene assets. Created a terrain and painted some hills...
Hi everyone! The 2.0 update is here! It features a few major changes and improvements compared to the previous version: A new flashy outfit with grey hair! Look...
Loading more posts...











































