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Misc Devlogs Page 3

Self Study 3
This week, the focus was level design in Unity. This involved sculpting a terrain in the tourist attraction scene, modelling with Probuilder, and distributing p...
Portfolio Work - Week 3 Self Study
Level Design Here are some screenshots of a basic level made in Unity: Creation Process Added the tourist scene assets. Created a terrain and painted some hills...
Miyu 2.0 release
Major Update
Hi everyone! The 2.0 update is here! It features a few major changes and improvements compared to the previous version: A new flashy outfit with grey hair! Look...
First Version
Added More About Me, Skills, Education Added Work Experience (TBA) What to add in the next update : Pictures of works and work experience...
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AmigaOS 32se lite v8.66
Hello Amiga fans... This is mainly a quality update... I also noticed when running with 2MB chip additional errors was right after install when chip mem was alm...
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03.07.2026 Update
Minor update, added Epub version...
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A sci-fi setting and scenario you can adapt for your creative projects.
Spotify 3.3 breaking changes - update required
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This update keeps the extension compatible with Spotify’s latest API changes. What’s new: Updated library save/remove/like endpoints Updated playlist add/re...
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Added more upgrade nodes after prestige and 4 new pickaxes
unlock_new_ores Unlock New Ores Gate for special ores 8000 coal, 12000 iron, 6000 gold, 4000 diamond unlock_ruby Unlock Ruby Ruby ore spawn 100 diamond, 8000 co...
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Self Study #2 - Character, Rigging, Animation
For this self study I had a go at creating a cartoon type human character, using these tutorials from Imphenzia as a guide https://www.youtube.com/watch?v=eBOcb...
License update
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Major Update
Hi there! We added an update to the license and included text regarding the use of generative AI. Please make sure you’re in compliance for any projects going...
#33 - The Backward Forest
#33 - The Backward Forest Imagine a forest where everything seems to be moving backwards in time...
Command Arguments
the command args are -nosnd and -noimage...
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v1.6.2 - Updated with new In Golden Flame lines
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The macro compendium and effect compendium have been updated to reflect the new changes I made to the In Golden Flame voice line pack...
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Starship Warden - Session 3: The Plaza At The Edge Of The Lake
Tutorial
Starship Warden - Session 3: The Plaza At The Edge Of The Lake THE STORY SO FAR "The Void Walker" had taken the elevator to the lobby on the Epsilon City deck...
v1.01 - Updated to match v1.04 of the PDF
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In Golden Flame, Act 1 was recently updated to v1.04, adding some new abilities and reworking existing ones for some NPC classes. The voice line pack has now be...
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new function
New function added that is required for the following plugin: - SDJB_MoreCustomVehicles - SDJB_UltimateCameraControl this function is crucial for both, speciall...
Tutorial #2 - 3D Models in Unity and Animations
For Tut #2, we needed a 3D modelled character from the self study (check), rigged with bones (check), and with a few animations (kinda check). Our task from the...
52blockslegacy
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52 Blocks Legacy presents 52 Blocks as structure — not spectacle. This volume continues the architectural philosophy introduced in 52 Blocks: New York State o...
5 new games made with ANTIRUINS!
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Postmortem
Five games/demos were made with ANTIRUINS during Dream Disc 25 game jam! Always exciting to see other developpers create their own games with your engine. Each...
Looping audio and native icons
⠀...
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Add Speed Control
Add Speed Slider Speed 0: Use Frames slider to review every frame Speed > 0: Play Forward Speed < 0: Play Backward Add Frames Slider Total animation frames are...
Prestige and Soul Upgrades
after you both trees complete you can prestige for a 2x damage, 20% increase mining speed, instant retry and acces to the new soul tree, you gain soul by destro...
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Tutorial 1 - Unity scene
(Figure 1- My Fat Car model in the MONA-like scene I set up for it.) For our first tutorial, were tasked with taking our tourist attraction models into unity an...
Error...
Oops, I “forgot” an image in the previous zip archive, so the software wouldn't launch. New archive uploaded!...
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New Experience tree and more upgrades
Game Design
Unlock Diamond – 100 gold Diamond Refinery – 30 diamond, doubles diamond gain More Diamond – 5 levels, 5/10/15/20/25 diamond, +10% chance for diamond inst...
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La manette
Tech Discussion
Le projet était de créer une sorte de manette de vidéosurveillance recouverte de mousse Nous avons alors créé la boîte avec une découpeuse laser, puis no...
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Version .03
Game Design
Update .03! Spent the weekend celebrating a friend's birthday. Added the random Hex map tables. These should allow you to add different features to your hex map...
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Week 1
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We were asked to learn Blender for the first few weeks of class. Here we have a barrel I created using "Blender 2.8 How to Create a Wooden Barrel: https://www.y...
Self Study 2
(Re)animating a simple stone statue (Figures 1,2,3 - Completed gifs of my simple 3D character animations. Some details visible here aren't covered in this Devlo...
Tutorial 2 - Animation in Unity
This week, I imported a rigged and animated model* into Unity that was exported from Blender. The animations were applied to the character using the animator co...
Hobart Cenotaph
Game Design
This was my first self-study project where I recreated a tourist attraction using reference images. I really enjoyed the early stages of this project, especiall...
Self Study 2 Devlog
Game Design
Over the past week and a bit I've been learning about rigging models and doing animation in blender. I drew up a simple model, and while it might have some clip...
Portfolio Work - Week 2 Tutorial
Character Controller Fisher model with tank controls and a wave animation. The square object is meant to be a door which can be opened by the player. The walkin...
FPS enemy AI updates
Enemy AI has been improved so they patrol to random locations and don't get stuck as often...
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Self Study and Tutorial - Devlog 01
Game Design
Self Study: Creation of a simple Barrel My first task was to create a simple Barrel model by following a video tutorial. The results were nothing short of spect...
KIT207 Self-Study 1 + Tutorial 1
Game Design
For the first tutorial I chose to model the Wrest Point Casino hotel building. I started with a 12 sided cylinder and extruded some columns from each vertical e...
Added pickaxe crafting
Game Design
now you can craft the pickaxe from pickaxe tab balanced frenzy time increase from 2->3 base and 0.25->0.5 extra added ore collect animation added transition ani...
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Added button to change sprite animation
Toggle UI mode - press F1 Idle Button Walk Button UI Panel can resize...
Dev Log #4 I think I'm getting somewhere
Game Design
The past two weeks have been a struggle as I tried to decide which story my game should be based on, since it will be heavily narrative dependent. In this dev l...
Issue 56 Release (Feb 16 - Feb 28)
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Hello everyone! Issue #56 of the Amare Bulletin is out now! 🎉 This is our final bulletin with a winter theme as we prepare to welcome spring in the next issu...
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Starship Warden - Session 2: The City Elevator Lobby
Tutorial
Starship Warden - Session 2: The City Elevator Lobby THE STORY SO FAR "The Void Walker" was inside a passenger elevator, and tried to jimmy the controls to go t...
projectOS now released!
Major Update
This is the first build of projectOS , it is written in PenguinMod (which most likely uses javascript) , although subject to change soon, this started developme...
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update v1.0.1
I juste add more K-pop and C-pop radios to listen !...
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iso launch
Major Update
this is pretty much an editor too make maps. its consist of version 0,0,1-0,0,7... pretty much till the version I got rotation, layers, and true isometric persp...
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Tutorial 1 - Barrel 🛢
Game Design
As a introduction to KIT207 & Blender, I created a Barrel guided with the following YouTube video linked below. Here is my lovely Barrel: This was fun creating...
3 new upgrades and a price adjust
1. added 3 ore upgrade nodes: -increased grid size for game speed - more gold, increase chance of gold instead of iron -improved iron, double the iron hp and ir...
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New DPOSBoot Operating System Update
Major Update
-ISO Has updated BOOTX64.EFI with Fixes...
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Project page update
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Major Update
The project page has been updated and now serves as a place to purchase the Extended, Deluxe, and Cursed versions of the games. Until Itch fixes the situation w...
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Tavernbound Is Live
Tavernbound Is Live The tavern doors are open. Tavernbound is now live in Early Realm Access — the first public step into a living, evolving fantasy RPG. You...
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