Misc Devlogs Page 2
Long time no see! Here’s a new update on Code Manager : the software is now fully keybind-friendly — no need for the mouse anymore! Keybinds: CTRL + Left...
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Full disclosure: Magic Puddle is currently not being developed any further. This post is about a feature I *could* make if/when I pick it up again. I released M...
I truly wanted to do more and I am disappointed in myself with how much I removed from the final combat demo. But I wanted to just have the combat in here nothi...
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Greetings Witches! Just a little update for you to tell you there is now a full colour PNG of a badge to show your support of the Wigfish if you choose to becom...
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i just updated the icon so yeah...
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MICHI FIESTA!!1!11!
We're doing pilot gear now?!? Crazy Pilot Gear Light Hardlight Blade Pilot Weapon [Threat 1][1 Energy] AP Heavy Hardlight BladeLL Pilot Weapon Pilot Weapon [Thr...
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This update focuses on game structure design, story development, and gameplay mechanics. In the first stage, I conducted extensive brainstorming, beginning with...
I can’t draw, I won’t use AI, and my creative process is too disorganised to commission an artist. That’s why I’m always looking for unconventional ways...
Inspired by KPop Demon Hunter which is more focus on the demon world...
i added saving and loading it saves as script.txt on the location of the engine...
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Extended README File for Update 1.3...
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Only Update Solaris ArcadeEd
So i added ui creation well you dont make it say you did CREATE Player @ 10 10 INTERACT PICKUP CREATE Treasure1 T 5 5 INTERACT PICKUP CREATE Door1 D 15 10 INTER...
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Added an end if you complete the requirements, fix some text and now you can maximise the window for all resolutions. Enjoy! This is the update 1.3 for Solaris...
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Deutsch : Die deutsche Übersetzung des S&S Kochbuchs wurde heute auf die v.4.09 aktualisiert ! Links wurden ersetzt und Texte wurden hinzugefügt , ein neuer P...
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Thanks to this project being originally created back in 2023, a decent amount of pre-production work, such as concept art, characters, and story, has been compl...
Welcome to Fabric Friends! Fabric Friends is a TCG game that is intended to be 1v1 style card game where the main goal is to defeat your opponent by dropping th...
Linux users now can enjoy the demo too! Feel free to give feedback!...
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5.1 is here with Pizza Boy SC Support! Now you can use these skins on the great Sega classic emulator! There is also a new “Cosmic Orange” variation for N3D...
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This version adds a new effect to the logo animation as well as a few additional optimisations...
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Steps to perfection Today I focused on establishing a small idle walk pattern for the enemy. To respect the set architecture, the pure management of the movemen...
Ich habe die Credits in meinen Texten ergänzt. Die haben leider gefehlt und ich wurde zurecht darauf hingewiesen. Vielen Dank nochmal dafür :) Und ich habe in...
From Behind to Front Today I worked on creating and setting collisions between the game world ( World ), the player ( Player ) and the enemy ( Enemy ) Without p...
Hey folks! Now you can download the first MISSION. I am planning a series of 2page missions for those days you don’t feel like improvising or rolling for Aspe...
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Hallo, guten tag 👋 Today I'd like to tell the short story about the G3A3 battle rifle. Have fun :) The G3 Rifle (Gewehr 3) is an early Cold War era battle ri...
Ahoy mateys, welcome Below Deck! Things are cooling off from Gamescom in Germany, and heating up for PAX! We’re just a few weeks away from our second business...
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All my board/card game translations can now be found at https://dcftranslates.itch.io...
In the village at night, people have suddenly started to disappear. Not a trace, not a scream, what have these people done to deserve this ? Is the village curs...
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First Enemy on screen! Today I had the goal of putting a small enemy on the map and starting to make him go back and forth, nothing complex. To do this I create...
🆕 Digital writing tools for those who like to keep up with their weekly, monthly or everyday events on their mobile 📲 📱, pc 💻👩🏾 💻 or tablet...
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First 4 Steps Today I managed to put something on the screen.. even if the result isn’t great, for me it’s essential to have succeeded because I know that f...
Hej Kære godt folk Der er kommet nyt spilmateriale til MotW og jeg har fået set på at få det oversat. Jeg har også oversat noget af det gamle, ekstra spill...
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After watching countless devlogs and starting (then quickly dropping) so many attempts, I finally want to dive into developing my own game. Not with the goal of...
Changed the graphics API to DirectX 12 to work around graphical glitches caused by AMD drivers. Reduced the translucency in the ear...
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DOWNLOAD YANDERE ZINE 2025 to read the officially released zine! With almost 20 submitters, this zine has a variety of yandere-content to devour and praise. Sup...
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fixing more levels uh yeah that's kinda it...
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Rule discovery puzzle game combined with a torture device
Nantu Lumina ya Disponible! Nantu Lumina ya está disponible en itch.io para Android. Aventura inmersiva e interactiva (5+), sin anuncios, con progreso guardado...
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Development is moving from lore to systems! In Eternal Light, characters are defined by BaseCharacterData (.tres) and linked to an Archetype resource. This lets...
Hi everyone, Here’s a new devlog for v0.1.9 — a few new features have been added! In the commands, you’ll now find a small terminal that shows what your c...
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yes download update!!!!...
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baldi
Main lore The lore of Eternal Light is taking shape. We’ve defined the Eternal Core , the Threads of Light , and the Dominion — a faction that claims to pro...
HALLOW / TORMENT CONTEXT: After the demon lord was slaying the group betrayed one of their party members without telling them anything... a day goes by and Noah...
Added on title screen an option to adjust sounds, new enemy robot on third stage and now in game you can pause it pressing "ESC". Enjoy! :)...
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Art Update Improvements to the Current Template If you’ve played a bit and generated enough wolves, you might have noticed that the striped patterns often occ...
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wao first game that can technically be played start to finish - 2 endings -technically a story -somewhat done sprites It's all there!!!...
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Hello everyone! Issue #45 of the Amare Bulletin is out now! 🎉 We are back after a short break. Thank you everyone for your patience. This issue covers a mont...
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Fixed an issue with preplate #2. One of the objects wasn't flat to the plate. This can usually be fixedor mitigated by adding a raft. Which is why I never see t...
Added a kitbashing files to the Nulsidhe set~ ~Pipes...
added floodfill algorithm variable maze size support added exploration highlight to demonstrate the efficiency of each algorithm...
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