A good start on a fun concept! The only thing I would resize is the collision space of the rockets to be larger. Its pretty hard to line up shoots between you and the slimes.
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Thanks for the critique! As you guessed, I ran short on time to implement counter mechanics and enemy variety. Still, as a solo one-man project I think the core concept turned out quite well. As for your question, the audio clips were royalty free that I just modified with a lower pitch.
Fantastic game with a great mechanic! However, I find it hard to judge how this game fits with the jam's theme 'Genre WITHOUT Mechanic'. I understand its a metroidvania with map editing but, to me at least, still felt like a classic metroidvania, mechanics and all. Still, great job on the game itself!