Out of all the early jam games I've played, this is the best one so far! Though one issue I encountered was the batteries that were too high for me to acquire.
Recent community posts
Hello, I know it's been a long time since you've probably thought about this jam but I am going to enter another in a few days and I was curious about how laggy the game of this jam was on your laptop. I want to try and optimize the game as best as I can since I have 12 days to finish the game, was the game so laggy that it was basically like a slide show, or was it something like 15-20 frames. Any info will help a lot!
The trigger should be in the center of the third room, I'm not sure if the way you move can prevent you from triggering it though just moving around the center should trigger the next part
It was fun to try something new in this jam. Usually, I make 3rd person adventure games and although this one was still an adventure game, I made it first person and made the story the main focus, unlike other jams. I also tried out some different techniques that I wanted to practice for my bigger project.
Had a lot of fun with this jam :)
Thank you for your compliments and feedback, I was planning on adding more to the environment but as you guessed, I couldn't because of time constraints, I was going to add more little audio to enhance the ambiance but it was 2:00 AM and I had finished everything else and I just wanted to sleep XD
But I'm really glad you enjoyed it and I appreciate all the feedback given!
Had some fun with this one, experienced some glitches but still enjoyed my time. The game really could use some screenshots and a description to get more people into it
Here is my game if you are interestedhttps://peacock-games.itch.io/through-the-closet-door
I absolutely fell in love with the atmosphere that the ambient music gave, it made it wonder what was outside this box, I wanted to know the story for a game like this which made everything so mysterious.
I kinda like the slowness but if I were to fall off a ledge, it would take ages to get back to where I was so checkpoints would have been good because I couldn't finish the game because of it
You did a great job with the simple game mechanics, each level felt very different and eased you into the new environmental mechanics so kudos to that. The only thing that sort of bothered me was how the music just looped with no variety.
But great job overall!
Someone said they almost cried because of my game, and I would love to get more feedback and reviews of my game though I would also love to try more games out of all the thousands that there are.
Once you rate my game I will play and rate yours :)
I learned better methods of hiding level streaming to have my games remain with no loading screens. This was the main reason I wanted to make this game since my bigger project is planned to almost have no loading screens. I also have a bit more experience with being stricter and exact with LODs. I know I learned smaller things from this jam but I can't really think of anything else too significant.
Nice work on getting this to only be one .exe file. Also the games really fun, I think the ammo should have been limited in order to make it a bit more challenging but I think you did well with the results