I couldn't find the second campsite delivery for the life of me but I absolutely fell in love with the piano theme, it reminds me of this theme:
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Reaper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #142 | 1.521 | 1.800 |
Sound Design | #151 | 2.028 | 2.400 |
Enjoyment (Best Game) | #176 | 1.521 | 1.800 |
Aesthetics | #184 | 1.859 | 2.200 |
Horror | #215 | 0.845 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the idea of this game but there really wasn't an ending at least that I could figure out. After the last delivery it just says press N to exit and I roamed around for a bit but couldn't find anything. Again I really like the idea of simply making deliveries but it really needed that punchline/wrap-up.
Yeah, I also thought that the game was a bit too vague on the story part, it was my first time trying to incorporate a story without any dialogue, all I did was change the design of the world on each level (although I don't know if it's recognizable hehe). Anyway thanks for the feedback! (btw, the story was also about a guy collecting souls like the reaper, hence the tombstones, and the things that you were delivering was like a parting gift of some sort)
It looks like the game was made for a different Jam based on the file title, but I didn't really get any kind of spooky or horror from the game. I liked the style of the world and layout.
Thanks!! I really focused more on the level design in this one, but couldn't really put the horror feels in it. As you've said this game was made for a different jam, but it also coincided with the start of this jam and I thought that the game I was making fitted the theme at the time I was developing it (although it doesn't seem like it right now).
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