I really like it! But I hit a bug. Second time I was supposed to talk to Emily I could not find her at all. I would love to finish the game tho!
EDIT: I restarted the game! I honestly really like it! Love the end
Criteria | Rank | Score* | Raw Score |
Story | #26 | 3.333 | 3.333 |
Horror | #31 | 3.444 | 3.444 |
Enjoyment (Best Game) | #38 | 3.444 | 3.444 |
Aesthetics | #53 | 3.667 | 3.667 |
Sound Design | #61 | 3.222 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I enjoyed this game quite a bit. The music was really catchy, and I absolutely love the character models you used and the way they move so fluidly. If I have one critique, I would add some more sound effects (for picking up the trash, going through the bead doors, ect...). But overall very strong!
I'm a sucker for in-game cinematics/events so I really liked the ending, if not a bit abrupt as it cut to the main menu. Some textures like the skybox were a bit too low in resolution and the walking speed was a bit too slow...then again someone said the walking speed for my game was too fast so maybe I'm in the wrong haha
But overall I really liked this one!
I didn't have time to play the game until the end, but from what I saw it is cool! Great job! It looks like a full-on game. I like the old-school aesthetic and the vibe. Oh and I noticed you can enter the bathroom from the outside. You can put an easter egg there if you'd like hah.
Nice camera work at the ending. I also appreciate how Door Guy was creepier than the guy literally named Creepy Guy.
Ok played it for real this time. I liked it a lot =D
Good stuff: an actual story/progression of events instead of just find 5 pages. Lot of work put into making the club and all of that (i know that you used some assets, but still), eerie atmosphere on the parking lot ;p
Bad stuff: kinda cheesy/b-class horror plot =D Player movement could be a bit faster ;p
Unique setting for a horror game! Must say the track that's playing in the club had me grooving along. I unfortunately uncounted a problem - when I was meant to take the trash outside, my mission said "Talk to Emily" but I was unable to find her, after dumping the rubbish in the bin the game told me to go back inside, however I couldn't hit the trigger to progress the story. Would love to see how the story unfolds!
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