The bats early on were annoying at first, but I think that just had to do with adjusting to the controls and not running into walls lmao. But once you get the controls down, nah not too hard tbh!
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The idea is cool, but the execution is rough. I can't tell if you synced the attack window to the hi-hat or if it's just really fast, but is definitely hard to control.
Pretty original though! If you fixed that and added some juicy effects this could be sick!
This game was sick. Absolutely a 5 on originality. Not only have I never seen this idea in this jam, I don't think I've ever seen this idea before. You really got creative on this one. Challenging, tight, and really fun. Good job!
Extremely original concept and very well executed! Going through walls because you don't have the sense of touch in the moment? Really thinking outside the box on this one. I really liked this. Rated 4-5-5
Beautiful, simple, engaging, and immersive. Design would have been a 5 from me if the monster's vision range was more easily understood, but I get that some sacrifice needs to be made for fantastic aesthetics. I also love the parallax on that dust at the end!