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Super Recall! (Jam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1218 | 2.828 | 4.000 |
Originality | #1240 | 3.111 | 4.400 |
Overall | #1326 | 3.017 | 4.267 |
Adherence to the Theme | #1353 | 3.111 | 4.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice idea, I see a loot of game with the bullet mechanic but none of them had a scrolling
The shield dude was a great idea
Nice idea, I was happy too se the arrow didn't go all around the place after you shot it, makes it easier to pick it up and continue the fight. With that said, at first I didn't know you could pick up the arrow with your ship, I just thought it respawned or something like that. Also, to make your game more replayable, maybe you could have added an highscore system to incite players in being more invested in the game. WIth that said, nice job :)
Thanks for the feedback! We had intended to include a scoring system as well as a combo system, but we ran out of time...