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A jam submission

One ComboView game page

Submitted by Benienma — 6 hours, 44 minutes before the deadline

Play game

One Combo's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#3244.1004.100
Overall#6603.6673.667
Adherence to the Theme#7313.9003.900
Design#10373.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I agree that it is a bit slow, but otherwise it is a great start for a puzzle game

It's ok to start this game. But hard to stay with it for very long time :)

Some problems

- Character combo too slow (a little faster is better)
- High score should include. I want to know how many monsters that I've killed

Submitted

This was a great idea, but the execution I felt was lacking.

(+1)

The idea is nice, make me think of Fidel Dungeon Rescue. A few problem however:

  • The fact of not showing the character moving is frustrating. Maybe having a ghost image showing the expected position could have helped.
  • The character is moving too slowly when doing the combo.
  • When losing, allow the player to retry instead of starting a new room.

In the end, I liked it. It's just missing some detail to remove player frustration.

I think "no ghost image" make this game more challenge ^^