This game was a really fun detective game. The neat reflection graphics you managed to pull off was amazing. Amazing work!
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Nobody's Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #80 | 3.517 | 3.517 |
Audio | #88 | 3.552 | 3.552 |
Overall | #125 | 3.328 | 3.328 |
Graphics | #136 | 3.724 | 3.724 |
Game Design | #178 | 3.345 | 3.345 |
Innovation | #320 | 2.828 | 2.828 |
Theme | #320 | 3.000 | 3.000 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great fun! Found all the spots, taped together all the photos, opened and entered the... not going to spoil it for others :P Enjoyed the art and gameplay. Well done!
P.S. - Great credits lol
This is a funny and very well made adventure game. I especially love the games music and the story. I am not a big fan of the ending, but at least it has an ending. Overall a really good jam game. Well done.
I love your reference to the good old Lucas Arts games. I missed those game too! I had a great time playing your games as you put tons of easter eggs in it :)
I was expecting to click and play with the mouse, not with the arrow key when I started. I got confuse ;)
The pixel art and sounds are great.
It seems there are some bug with the event system... like I had to go outside a room and come back before finally get the piece of pictures the polaroid shown.
How does the magnyfying glass in the inventory works? It looks a bit random, I opened and close the inventory and it just move from polaroid to polaroid pieces... I didn't undestand how it worked...
However, I managed to get to the end, and I found it a bit abrupt lol, I expected a piece of hilarious dialogue here. I think there is a missed opportunity ^^
Thanks for making this game, it was great ! I hope you make more, and revive the genre!
Thank you so much for playing and for the feedback! We're working on ver1.1 to fix most of the issues you mentioned. The biggest one is that you need to interact with the picture to get the new clue. And now after you get the pieces together and fix each pic, the game auto interacts with it. I think the biggest issue was that we clearly show the clue in the pic, so players thought "oh, I got this" and went ahead to investigate the place without actually interacting with the picture first, we're updating the game as soon as the jam ends : )
The inventory should be straightforward to use, just move the magnifying glass with the arrows and then interact on the pieces or pics with Ctrl. if that doesn't work let me know and we'll check it out!
We do plan on expanding this game/story, so make sure to follow us to get the latest updates! : D
I'm playing your game right now, will rate it as soon as I finish it!
Holy crap that ending- it actually threw me way offguard! Actual chills!! I'd say overall you got the tone down pat, the smooth noir music and dialogue fit really well and transitioned nicely into the ending. I struggled with hitboxes a little to click on clues properly but that was only a minor thing. I also loved the little touches added to the visuals like the player sprite resizing as they approached the camera. Great game overall though! Thanks for the experience! :D
Thank you so much for the nice comments! We're working on ver1.1 and we're fixing that thing you mentioned, and also adding a few details that had to be cut because we couldn't make them work in time, like a lighter at the last scene, a mirror image on the bathroom and better interaction with the pictures once you get the pieces. Thank you so much for playing! : D
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