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A jam submission

DrealityView game page

A puzzle game that wishes it was a lot more than it is.
Submitted by Hyeve — 12 hours, 17 minutes before the deadline
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Dreality's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1113.6923.692
Presentation#1174.1924.192
Overall#1233.8463.846
Originality#2273.6543.654

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The Vibes :) And the FMV shader backgrounds, though I've done many better ones on Shadertoy.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

this was such a pleasant puzzle game to go through! love this "go"-esque gameplay loop of having to flipping pieces to black with some pieces having different modifiers, made for some really interesting puzzles! the level design is so simple and elegant, allows for your brain to just kind of take all the information you need and piece them together into creating a nice flow state of flipping piece after piece! the act of just flipping itself is satisfying, seeing how the level unfolds before as you play and discovering which pieces get affected by the aberration pieces (which is also a really neat mechanic) created a lot of cool mental note-taking moment for me personally!

the visuals on display are incredible! the foreground elements have this very communicative simplicity to it that a puzzle game needs to allow players to not feel overwhelmed and easily digest the information before them. the UI with the lined borders and the retry and menu buttons also feel simplistic yet stylized in its layout, really feels natural to the game's framing without feeling intrusive to the actual view of the puzzles. then there's that fantastic background visual, it looks absolutely gorgeous! im talking about both in the title screen and in the actual game itself, the 3D elements with blur create this sort of fuzzy dream-like feel, which is appropriate given the game's name xd. the audio and background music also elevate this dream-like atmosphere to the next level, really tying the whole thing together well!

this was really great, could see this being a really fun mobile game to casual play while hanging outside! great work!

Submitted (1 edit)

A nice puzzle game and very well presented.

I did find it quite easy for the first 20 or so levels, it seemed that as long as you make the tiles black that have shapes in, you can always just mop up the other tiles individually afterwards, so it wasn't a big challenge. Up until the levels where most (if not all) the tiles are special. then it started becoming more of a challenge :)

I enjoyed playing it and it's a really nice puzzle game idea - great job!

Submitted

Me with monkey brain enjoyed this puzzle. Good stuff.

Submitted

A nice little puzzle/"remember what does what" game with a twist. Well done! :)

Submitted

Puzzles like this aren't just hard to solve- they're tricky to design well, and you did a great job. I was totally enraptured up until around 18 when I had to stop to eat dinner. Simple presentation but works in the games favour as it doesn't get to crowded, shame you were limited by the web build for your visuals but I found it a nice meditative experience. I really appreciate that the aberrant tiles still had set tiles that they changed, meaning it was still a puzzle game with a definitive answer. I actually took the longest to solve the 'traditional' level though xD.

Submitted (1 edit)

The shaders were super cool! And the puzzling was quite nice too, though I think I ran into a bug on level 20 where it won't solve even though all the tiles are black. Maybe I found an alternate solution that the game won't take? It won't let me retry either.

Developer(+1)

20 is the last level - there’s supposed to be an end screen, but I think it broke while I was trying to get the game running on webgl.

Submitted

a great take on the classic puzzle I like to call “press random things until they line up” — I got to level 18 before my strategy stopped working. my only complaint is that I have to wait for the little flipping animation to finish before I can click on the next thing. awesome backgrounds and overall very nice aesthetic!

Developer

Yeah, I didn’t want to complicate the flipping logic, so I decided to just lock it to the animations so there’s no way for a player to break it. Does lead to a little bit of unresponsiveness sometimes though :/

Submitted

Very polished puzzle game. It feels like a full game which is very impressive for the time frame.

The visual design is very clean and suited to the gameplay. It's vibrant enough to be interesting but not distracting. The music also pairs very nicely.

Great work!

Submitted

Simple and great!

Submitted

Really cool design/concept! I love the polish and the graphics, but I do have a few critiques: I think the symbols on the circles don't really tell you immediately which ones they flip, which can make it a lot hard to construct a sequence of how to solve the puzzle in your head. I think that while it would be less elegant, if they had little arrows or dots pointing to the ones that they were going to flip it would feel much more intuative. I also think the circles flip a little slowly, but that's just my preference. Other than that, really great entry :)

Developer(+1)

Originally I did have arrows rather than the sliced circle indicators I ended up with, but I wasn’t super happy with how it looked. Definitely agree it’s not the clearest design though. Tile flip speed is something I also knew wasn’t perfect, but just forgot to go back and adjust.

Submitted

got to lvl 8

Submitted

This is another 5/5 candidate to me. The experience is fluent. The looks are good, without unintended glitches. And it is a twits on that game about switching adjacent squares on and off. As all the games I rate 5/5, I do it thinking that this is a game I would like to find pre installed in a GNU/Linux distro.

It also includes an quick tutorial, and can be included in the category of games that are "easy to get, hard to master". Perfect!

Submitted

One of the most polished games I've played, you could probably throw it on an app store as is almost. Love it!

Submitted

This is a great experience, the game is super polished and the puzzles really get you to think. It builds a great atmosphere.

Although there were a few times when I started clicking wildly (and still got the answer!). I couldn't pass level 15 though :( Thats still a lot of content.

Something to be proud of.

Submitted

Can I just say, I love the UI! Simple and sleek

Submitted

Very nice and relaxing puzzle game. The shaders in the background are very cool, and the game looks very polished. The only downside would be that the aberration pieces feel very random. Of course, you can memorize them, but I prefer to just click on random pieces, hoping for the best and it actually worked for me well enough to complete all the levels.

Submitted

Love it. Music didnt start from the start for me

Submitted

Really simple concept done well!

Submitted

I enjoyed being tantalizingly close to victory only to realize the one remaining dot will undo all my progress lol

Submitted

I love games that focus on a single mechanic taken to its logical conclusion. Level 12 actually made me stop and grab some scrap paper to figure it out :)

Viewing comments 25 to 6 of 25 · Next page · Last page