Love the simplicity of this!
grippus
Creator of
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The art is really cute! The cover image definitely compelled me to check this one out. I almost bounced off because of the amount of text, but am glad I stuck around to get to the more challenging levels. Once past the "tutorial" it was pretty fun. I did make a mistake and lost though - wasn't expecting it to send me back to the very beginning! That was my main gripe. But great work!
I had to play your game after seeing the description! While not quite the same as my game, we definitely utilized some similar design concepts. I wish I had the time to make as many levels and mechanics as you were able to include. My main critique is that the real-time mechanics with the fireballs felt unnecessary. It could have been cool to make those turn-based too!
Either way, great job! I had fun.
Nice job! I had fun with this one, despite its simplicity. It has a similar gameplay loop to Root Beer Tapper, actually. One element you could take from that game is making it so enemies don't fall back down unless you really overload them with bullets. For example, in Root Beer Tapper you can serve a customer but they only get pushed back a bit, not always all the way off the bar. If the aliens shed some of the bullets off of them over time it would cause the player to either fill them with bullets or juggle which ones they're shooting at.
Just some rambling thoughts I had while playing :)




