Cool game! Pretty hard though. But still good job.
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Noob Raiser (GMTK 2023)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #359 | 3.849 | 3.849 |
Overall | #486 | 3.871 | 3.871 |
Creativity | #796 | 3.843 | 3.843 |
Presentation | #807 | 3.922 | 3.922 |
Ranked from 166 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being the player, you're the developer
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
wow. You make a unique, easy to understand, hard to master game. Good job!
very cool game! I liked the difficulty curve. When placing a tile inside of the player, he often gets boosted up at high speeds, which is satisfying but kinda op. Also I got to level 56 but then placed a tile so perfectly inside of the player that it launched him upwards at such a high speed that the camera just got stuck and now I'm doftlocked as the player is nowhere to be seen. But still very fun!
Pretty fun idea and nice visuals, good job! Kinda wish you could move the platforms with mouse, because it gets really finicky with small ones, but that's just a nitpick.
hahahaha really fun game, I just realized I'm the real noob :D
Amazing idea, well implemented, controls can be improved but really good game in 48 hrs
GGs!!!
Damn those noobs. Still need me to make the game harder? Can't they just play some Dark Souls, get good an come back? xDDD
That was a nice entry mate! The bounciness of the knight feels really good and the tile placement mechanism is pretty self-explanatory so, it really feels nice when you catch the knight with a good angle to launch him in the sky! The slowmo feature really helps to achieve your job! The Artsyle is also on point! 🤝
Well done! 😁
Love accidentally building a little chamber for my guy so he bounces rapidly until he instantly flies off into the heavens never to be seen again 11/10, amazing art, music, and game design. Genuinely super fun physics and great mecahnics.
i'm very not good at this, but it's fun! i love a little anxiety with my games, hehe.
i've seen a few takes on being the dev instead of the player, but this one is nice because it also feels kind of like a reverse doodle jump kinda thing, where you're moving and placing platforms instead of navigating through them. the art, and *especially* the title screen, is great!
my only complaints are 1) as someone else mentioned, not being able to put small platforms close enough to the edge sometimes, and 2) i was expecting the intro splash screen to fade away on its own, so i sat there for a bit before pressing anything. that's the tiniest of nitpicks though. good work on this!
Wow what a great entry. Good presentation and a lot of fun. Only issue is that I couldn't go super close to the wall
Great game! The description hits too close to home right after the Jam. Loved the aesthetic. Well done!
wow the level of polish you've achieved is amazing! i really miss arcade style games and this really hit the spot
Very solid arcade game. Charming art and good music. Gameplay is very fun, but can feel a bit buggy sometimes, I feel like the knight sometimes bounces multiple times off the same object. Ive had a bounce take me up like 4 screens which felt inconsistent with most other bounces. I wish you could build more to the side cus my knight was falling straight down the edge and i couldnt really do much to hit him out. Also it would be nice to have a quicker restart, since going back to the menu is unnecessary. Other than those minor issues, its a lot of fun! Good job!
This game is very fun for me, I love the boing boing of the knight, with how bouncy the knight is. I can even cheese it in a way where it is bouncing between 2 things and u can make it fly all the way up. I see this as an intended game feature AHAHA. Although I didn't reach the end, till level 30, (curious how many levels is it for ending) I would love to try to reach it if I have the time for it. Game was very fun! I also find the game to be creative, I feel if this game was just a ball or slime and you're putting things to make it go up, it wouldn't be as fun as this knight boing boing its way up of the tower to reach the top. I like how they are also bugs that spawns that makes it harder and the lava going up its amazing although it doesn't make sense (everything doesn't have to make sense). I definitely love the music choice and the sfx of boing boing. Initially the art style and title didn't really caught my eye but now it's like, I really like the concept art of the main menu. I think it is very well drawn. For game assets, I find them very cute ahaha and its like this odd contrast of cute and metal music but the colour scheme makes sense.
Overall, definitely one of my favourites that I have played for this GMTK :D
Loved the choice of music. And really polished art style. Good Job!
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