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A jam submission

Conni the RoombaView game page

Help Conni get charged.
Submitted by Raphinirt, Elytron — 1 hour, 6 minutes before the deadline
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Conni the Roomba's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#10413.7393.739
Enjoyment#11463.3913.391
Overall#16023.3913.391
Presentation#26893.0433.043

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are the map builder and not the puzzle solver

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+2)

It's a really fun concept, and the presentation is impeccable. The biggest problem I got is that there isn't much indication of what Conni's behavior will be, other than trial and error. Once I reached level 4, I couldn't get it to spin anymore, and I never understood why :/

(+2)

I really enjoyed it! It has interesting concept. The art needs a bit of polishing up but all in all, Good Job! I wish to see this being further developed.

Submitted(+2)

Very cool idea, love how clever the puzzles can be with only 4 elements!

I like how you have to figure out how the roomba moves and then design the level around that, super interesting!

Some hints on the algo after a certain number of resets might be good, i got stuck on level 4 and wasn't able to figure out how to get it to turn :P

Developer

Thank you for your feedback! I like your idea with the hint after some fails, but it should generally help if we would visualize the sensors the roomba has.

As you are stuck in level 4: he turns if there is a block 2 spaces left from him.

 

Submitted(+2)

Super awesome idea, a lot of potential for variety in terms of the ai and level design.  I do wish we had different levels that forced us to exploit certain aspects of the ai, and once we move on from the ai, being able to see a full representation of it, to help us get a better score.  Still great.

Developer(+2)

Thanks for the  feedback! During the jam, we thought about a lot of different ways, how we could represent the algorithm the ai is following. We thought about using actual programming language to desplay it or something more abstract like building blocks representing the code snippets that are working together. In the end, we decided that implementing this would make the game more confusing for non-programmers and we liked the idea of needing to test a lot of things to figure out how it works. But I like the idea of displaying it after the level to get a better score or to just know if your intuition of it was right. :)

Submitted(+1)

Yeah experimenting is really fun, I was thinking of something similar to neon white, where the better score you get, the more information you're given, which allows for experimentation, but also mastery.  Still, great game and cool idea.

(+2)

A truly wonderful game

Developer(+1)

Glad you liked our game

Submitted(+2)

I probably beat this game

Submitted

Nice game!I like the idea. Would be nice if the algorithm don't change that often. Maybe you can visualize the different algorithms as different robot models.

Submitted(+2)

Oh, it’s almost a “game for programmers”, but in a less intrusive and obvious way. Always good to see one of those, if executed properly.

Submitted(+2)

I think this game is wonderful, even though I got completely stuck on level 4 xD

I like that sometimes it's not always clear what to do. Because that way the game basically forces you to experiment and try things. And I really like that in puzzle games, where the game is not really holding your hand and just says "Here is some stuff, go do fun things with it".

Good job on releasing your fun game!

Developer(+1)

Thanks for playing!!