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A jam submission

Noob Raiser (GMTK 2023)View game page

Submitted by preposterous_productions — 3 hours, 49 seconds before the deadline
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Noob Raiser (GMTK 2023)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3593.8493.849
Overall#4863.8713.871
Creativity#7963.8433.843
Presentation#8073.9223.922

Ranked from 166 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of being the player, you're the developer

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 129 · Previous page · First page
Submitted(+1)

Very fun! I liked how the pieces got smaller the farther up you went. Resetting and speeding up the lava was a perfect way to make the game more interesting. Incredible work.

Developer

Thanks! Our best Jam game so far ;)

Submitted(+1)

I am really blown away by the pixel art in this game. The title menu is **chef's kiss**! 

Developer

Thanks! Indeed, really happy how that turned out

Submitted

I'm always impressed when I think "Wow did they use pre-made art in this it looks so good!" Really charming, the quick straight to the action gameplay led me to not get frustrated with the losses and just go again. I would really really love if there was a mouse based placement system, I would definitely grind out some hiscores with that!

Developer

Thanks! Yep, really happy with the art on this one. Mouse movement is something that came up during the development, but we didn't have the time, as it would probably require to work some more on the screen-transitions to make it comfortable.

Submitted (1 edit)

The way that the player can get stuck when placing objects inside him and then launching into orbit makes the game so fun. 
189 highscore

Developer

GG! Seems you got the best score up to now. Yep, that launching into orbit is totally a bug intended feature! ...

Submitted

Great art, music and funny taglines. Nice work!!

Developer

Thankee you!

Submitted

Very good art. and i really like the game play.  very cool idea but there is a bug where the knight gets stuck on a platform and make lots of bugs(in game). overall good game 

Developer

Thanks! Yes, we didn't have the time to fix the 'getting stuck' thing, but you can just stack some more platforms on top of the player and bounce him out ;)

Submitted

Its alright if you did not have the time to fix the bug in the game. as long as you tried your best into the jam which you did thats what matters so you can improve in the future.

Submitted

Dynamic and fun!

Developer

Thanks!

Submitted

Love the knight animations! The game looks awesome and feels great to play. You can get stuck and that adds some difficulty.

The only thing is the transitions, that zoom doesn't feel great, but that's just a small detail.

This game is awesome, great job!

Developer(+1)

Thanks for playing! Yeah, that zoom is something else :P

Submitted

Cool idea and art style! Like the take on the theme as well, GJ

Developer

Thanks for playing! We circled on a number of ideas but ended up choosing this one for the theme.

Submitted

Cool visuals!

Developer

Thanks again !

Submitted

Cool visuals!

Developer

Thanks!

Submitted (1 edit)

this could be a really fun phone game. great stuff!

(my score is 19 btw)

Developer(+1)

Yep, we were thinking about making it for phones.

Thanks for playing!

Submitted

Very cool! I really enjoyed this one.

Smart take on the theme of you building the level as you go, the bug items were really interesting too, awesome job!

28 was my best.

Developer

Thanks, happy you liked it!

Submitted

That's quite fun and a unique concept too! The panic of getting a really good bounce, then only getting tiny pieces to place right after so you keep missing and just go back to where you were, is really intense fun! Nicely done. Graphics are great too, suits it perfectly! 

Developer(+1)

Thanks! We actually wanted the platforms to always have the same bounce, but the bugs features make it more fun it seems

Submitted

I'm Icy Magma Tower!  Great, kinda hard 17 meters is a lot, right? RIGHT??

Developer(+1)

... sure ... yup... 17 meters is, like, a highscore! 
Plz don't read the other comments....

Submitted

I was very good at this game btw. Some would say it was way too easy. I would just say that I am a very good gamer by nature and practice.

Great concept and execution that makes me wonder about the nature of reality and game develorping. 

Developer(+1)

Yes, reality is indeed a forever changing concept.
And you do seem to be really good at video-games, i can tell from your hat!

Submitted

I don't think you intended this but I had a ton of fun putting the bars right on top of him, which would launch him straight up several screens lol. I got 70 points, and then nailed a bar right on top of him which sent him to orbit, the screen tracking stopped working but I was getting the point ding sound like 10 times in a second. Wow that was fun, I got way more sucked in than I thought I would! Really satisfying audio and physics, really love the character animations. That was a lot of fun!

Developer

We knew it was possible to launch him up, but not to that extent :D
GG and thanks for playing!

Submitted

I like the addicting gameplay loop and the cool graphic style.
The character can easily get stuck between the walls and platforms.

Developer

Yeah, there is still some fine-tuning to do to avoid the character getting stuck, we didn't have the time :P
Thanks for playing!

Submitted

Fun game!

Developer

Thanks!

Submitted

Loved the game, found having to use the keys to be quite difficult for precision especially at higher levels. Also found the game rather easy after finding that if you place a platform on the character while its moving up it zooms up very quickly.

Developer(+1)

Yeah, we noticed the 'platform atop the character' thing but didn't have time to fix it. For the controls we had to compromise between speed and precision :P
Thanks for playing!

Submitted

The platform atop character was really fun to discover still and the speeds were really fun especially trying to keep it going so defiantly not a negative imo lol. Controls were still fun even if it bit difficult.

Viewing comments 20 to 1 of 129 · Previous page · First page