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Normal Activities's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#984.5334.533
Overall#3823.9473.947
Creativity#5373.9563.956
Enjoyment#12363.3523.352

Ranked from 227 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of haunting as the ghost, you're trying to keep your haunted house in check!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 123 · Next page · Previous page · First page · Last page
Submitted(+5)

Wow what a polished game! The second I booted it up I knew it was gonna be a banger.

Submitted (1 edit) (+2)

The game is fun and could be great. But sadly, lots of bugs stops me from fully enjoying it. I also love artstyle, its perfect.

Developer(+1)

Thank you for your feedback! Yes, there are a lot of bugs in this version sadly because we started to reallyyyy run out of time towards the end. But we intend to make a polished version that has most of those taken care of and is more towards what our original vision was :)

Submitted

looking forward to it! :D

Developer

Also, what bugs were you encountering specifically? I've been able to play through it several times with no game breaking bugs, and few actual bugs

Submitted (1 edit)

taking photos thru walls was the most annoying bug

other one was photos tagged as "including paranormal activity" even when it was stopped right before it, and I escaped shooting site (no ghost on picture) (dunno if it was intendent or not)

Developer (2 edits)

Good to know! Also, they are not trying to take pictures of you, the ghost. They're trying to take pictures of the objects. That's why you can lose even if the ghost isn't in the picture.

Submitted(+3)

well done

Submitted(+3)

Amazing what you have accomplished with such a big team, hats off! This feels like an almost finished game. Wish it were slightly easier though. Haven't beaten it yet, will keep trying :) 

Submitted(+3)

Wow! What a huge team! haha. Glad I stumbled upon the game Jonas submitted. The 3D art is amazing! Interesting concept and similar to the game idea we had where you play as a ghost! Nice work everyone!

Developer(+2)

Thank you for the nice comments. The 3D art team did an amazing job! We all had so much fun. 

Submitted(+4)

great game it was i supposed hard to make something with a team of this size, but you did it !!! Really pleasant and cool game, love it !

Submitted(+4)

You said "we'll just make a steam ready game in 48, that's cool" :D Congrats to the whole team for the masterpiece.

(+5)

god DAMN 

Submitted(+3)

Congrats on being the biggest team in the game jam!

Presentation is fantastic, but the gameplay was pretty hard to keep up with. Felt like there would be things going off everywhere. Maybe if there were ways to somehow slow down the hunters without it being a haunt?

Submitted(+2)

nice one but how tf do you guys coordinate this many people for 48 hours?

Developer(+3)

It wasn't easy haha, Jonas and Yaen organized and coordinated it

Submitted(+3)

Really cool concept and I love the art!

Submitted(+2)

Neat game! Presentation is excellent. Gameplay has some interesting ideas, like how its usually better to not walk through walls to avoid touching any objects. Wish there was a bit more of a tell of where the next haunted object appears next, it feels kinda random and unfair when you can't really react. Good job to all of you!

Developer(+1)

The blue arrow shows you where the next haunted object will appear next! The red arrow means it's actually haunted.

Submitted(+1)

My bad I think i confused the blue arrows with where the guards were located or something lol

Developer(+1)

Thanks for your feedback on the colors :)

(+2)

amazing i wached the live

Submitted(+3)

Really tough! Coordinating a team of this size must have been a nightmare to do in 48 hours, but the end product is amazing!

Submitted(+3)

It's actually surprisingly difficult to win! Fun concept, great art and music (the singing piano is the best :p ). For being made in 48 hours, I think you deserve to win :) 

(+2)

Such an enjoyable, well-polished game :) I love the cute ghosty-grandma & the pic the ghost hunters take when you lose haha

Developer(+2)

I'm glad you enjoyed it! The art team did a great job on the player concept. I was very happy to model such a cute concept.

Submitted(+2)

Great idea, great art and sounds, but a bit too difficult haha.

Anyway, well done!

Submitted(+3)

You had a lot of people here, that can lead to management issues but you did deliver a good polished game that can't be compared to others. Well done.

Developer(+2)

It's all thanks to the management being top notch and everyone being a blast to work with!

Submitted(+1)

Nice to hear you had fun.

(+1)

why so many people in "Submitted by"?

Developer (1 edit) (+3)

That's because 24 people worked on this 48 hour jam entry. 🤯

Submitted(+2)

It was fun to play as a ghost and clip through everything.

Also nice presentation.

Viewing comments 60 to 41 of 123 · Next page · Previous page · First page · Last page