Love the art style. The characters look amazing and I think the concept of stealing the loot while the rest is busy is really nice. Great idea!
Sparrowspell
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I was confused at first (didnt read the description XD) but after a few times I got what was happening. It fits the theme well and there is a lot of polish, well done! It would be nice if the victory message stayed on screen longer since I clicked it away by accident the first time I reached the end.
Took a bit to understand that the enemy was the camera, kept trying to shoot the enemy coming from the side and dying from the one in front me. After I understood it changed the game for me, was really enjoyable getting through the level after that. Level 2 froze for me. Would've been even better with some music :)
Since you mentioned tile preview and tile palette I thought I would see if they would show up if I added a tileset. It seems the work plane doesn't show when you don't have a tileset loaded. I was just getting used to the workflow of the geometry without using one, it appeared the moment I added a tileset. Everything is working fine now so thank you so much! :)
Hi, I'm new to Sprytile and am very happy this exists!
One issue I'm having is that I cannot get the work plane to appear. I've tried fiddling with the options for it in the Sprytile panel but no luck. Is there maybe a Blender setting that I might have imported from an older version (I'm on 2.9 now) that hides the plane?
Thanks a bunch!