I felt like no matter how long I played, it still felt hard for my brain to wrap around which dimension I was supposed to be in, especially as it got further into the game (but in a fun, challenging way xd) thank you for creating this, was super engaging! :D
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Realm Bender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #32 | 4.364 | 4.364 |
Aesthetics | #55 | 4.167 | 4.167 |
Music | #98 | 3.652 | 3.652 |
Sound | #131 | 3.364 | 3.364 |
Mechanics | #141 | 3.576 | 3.576 |
Story | #194 | 2.848 | 2.848 |
Fun | #217 | 3.439 | 3.439 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Did you use any existing assets? If so, list them below.
https://skfb.ly/Uqv6, https://fonts.google.com/specimen/Audiowide, , https://fonts.google.com/specimen/Foldit
Comments
Cool Concept. It makes me think of Tron. The music really helped set the mood for me. It makes me wish I would have added music to my game haha.
A very difficult game, but interesting. Challenges the player. :)
This was a really cool concept once I realised how to play it! very challenging I think something that throws me off a little was the extra colors on platform like purple which Im assuming maybe to represent blue+orange. The graphics and music were great too!
Thanks for your kind words! Yes, we chose purple to represent blue+orange, because if you mix the two colors it's an ugly olive green xD We might switch to a more basic red and blue which would make more sense with the purple. We will also try to introduce the player to one mechanic at a time. That should make it easier for new players to learn the mechanics :)
The graphics were sick! I loved the initial concept and thought the controls were really nice, but it was hard to understand how it worked at first.
love the aesthetics and the concept. it's definitely wrecking hell on my brain :D I think if you keep working on it, intriducing less stuff at a time might help, sometimes I died without really being able to understand why for a while, because so many types of obstacles are introduced at once.
Beautiful game and a really cool mechanic! Great work :)
Neat game with a fun mechanic. A thing I didn't like was that once you get on a moving platform, you have to keep moving to stay on top of it, else you fall. I know this is a unity problem, but I think there are some solutions to it. Anyway, good game overall, I love the neon aesthetic too.
What an interesting concept! The aesthetics of the game are nice; it’s pretty futuristic and blends well with the music and sfx. It took me a while to grasp it, but I think it needed a tutorial. or something that would explain the game more; still, good job!
Really great game:) ,was a bit tricky to grasp at first. The visuals was really well done.
this one was pretty tricky. i loved the aesthetics, but was puzzled when i'm allowed to move on, if you could convey this to player a bit clearer. but otherwise nice game. Great Job
The looks of the game are nice -I was just very confused by the "when can I move on what" - maybe if you color the platforms in the same light which you need to move on -> or opposit - would be more understandable (like the black and white thing in Nier automata Hacking) But nice concept - cool idea- I didn t make it far tho xD
Cool glowing neon aesthetic and I like the way it says "Realm Bender" at the beginning. Has a kinda 90's arcade game feel. nice work!
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