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tupperwarefan

37
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A member registered Apr 11, 2021 · View creator page →

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I think the current fix is just restarting the game :( It is a bug that I have only experienced in the web player, where some events refuse to trigger. We hope to fix these web player issues, but currently recommend downloading the game for a smoother experience!

Thank you for playing our game and for the feedback and suggestions! We fixed some of the crashes, but there are definately still some weird bugs that only (or at least much more frequently) occur in the web player. When the rating period is over, we are planning to add subtitles and some more environmental hints to guide the player!

Great art style and cute friend! The game was short but sweet and well polished.

Fun little puzzle game, great job on your first unity project! Unfortunately I messed up in one room, and could not figure out a way to reset it.

Fun twist on minesweeper, really enjoyed it! Took a few failed attempts to get the hang of it but was fun and surprisingly fast to play once you got the rhythm down. The art style was also great!

Really fun short adventure! First person platforming was quite challenging but doable. Can't wait for the super deluxe edition!

I really enjoyed this game! It was very polished for a game jam game and I could see it growing into a full game with more levels and mechanics :) The controls felt great and I liked the art style and the cute characters and animations!

Fun platformer with interesting ways to use the two different dimensions/mechanics! Wall jumping was a bit difficult (or maybe I did not understand how to do it properly).

I was not very good at this game, only got up to a score of 3 over a few tries :D Love the character!

Really nice visuals, audio, and gameplay, with very strong Hollow Knight vibes! The game was very polished for a game jam game and, at least for me, the difficulty was really very well balanced on the boss fight. One of the best games I have tried out so far in this jam! :)

I really enjoyed your game and could not stop until I beat it (and it was definately worth it)! Reminded me a bit of Enter the Gungeon. The intro scene and all the different death scenes were really funny :D

I enjoyed the puzzles and the atmosphere of the game was great. Loved the ending too! Great job :)

The description said that you didn't have time to implement the horror part but the atmosphere for a horror game was definitely there! I enjoyed the atmosphere and art style and thought the note / item inspection looked especially cool!

I enjoyed the idea and the first couple levels of the game, too bad I also got stuck on the cannon level so I could not experience more! I also really enjoyed the music and the animation if you rode off the screen :D

I liked that each level was a different style of game, which is a lot to do for a game jam! The controls could use some polish though, I couldn't get past the third level because I got stuck on the side of the platforms.

My first calm approach was not very successful, but charging in with the trigger held down worked much better and was actually quite satisfying with the slow mo feel of the game! With some extra polish it could be great! 

The gameplay was really fun and I found myself trying quite a few times to beat it! Got quite far but never quite made it to the end. I liked the gamble of opening doors, even though I don't think I would ever not want to open one since some of the buffs feel really strong.

Fun small puzzle game! I had no idea what I did on the last door to get it open but just spamming the screen worked :D The other 2 doors felt good difficulty wise, and there was a surprising amount to do in just a small screen.

Not really sure what was numbers were causing gems to spawn or why I lost when I did, but got 83 points :D

I liked the visuals and audio of the game! The precision needed for the jumps, especially to avoid the obstacles, made it quite difficult, but maybe I'm just not that good at it :D Sometimes enemies also killed me although I jumped on top of them. The controls felt good though!

Fun platformer with different interesting uses of the portal mechanic! Got a little confusing for me as the amount of portals grew and I was craving slightly tighter controls, but overall fun and I liked the story as well :)

I really liked the animations, sound effects, and the whole atmosphere! The timing of the first 'thing' appearing was also really good, scared me good :D

Cute chill game with the possibility to expand it later!

Fun game mechanics with lots of interactions! The difficulty felt really good to me, and there were a lot of levels for a game jam! Controlling the character is sometimes a bit difficult but I guess that is part of the difficulty :D

Fun game! The hooking mechanism and swinging physics work surprisingly well and feel great! My only suggestion would be to tighten up the movement a litte, stopping feels a bit slidy.

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Fun puzzle game with smooth controls and interesting ways the mechanic was used, especially in the last level!

(Noticed a small bug: when restarting the game as you hit a wire source, it remains attached to you as you respawn.)

Fun game that looks and sounds great! Controls were a bit difficult to get used to, I wanted to jump with W while using the mouse to grab and E and R were hard to press while using A and D to move.

Fun simple game with fitting music and sound effects! Could maybe be expanded with more platform types and more speed in the future :)

Love the character and especially those footsteps! A bit buggy but interesting mechanic.

Simple movement and mechanics but lots of different interesting ways it is used!

Good take on the theme and a lot of content for a jam! Unfortunately my brain did not understand.

Fun game and good use of the mechanic in different ways! Very polished for a jam game as well.

Great concept, wish we had come up with something similar!

Was a bit hard to understand the rules at first but a fun idea when you get the hang of it! Brain did not want to co-operate though.

Good start to a game!

Interesting take on the theme! Would be nice to have a fast forward so you could get a good idea of the patterns faster.

Really liked the progressing guitar music!