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A jam submission

Jygain's DoorView game page

Use the door that opens a hole in the dimension to rescue your friends who have been sent to the back dimension!
Submitted by たなかゆう-TANAKA Yu- (@am1tanaka) — 15 minutes, 3 seconds before the deadline
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Jygain's Door's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#54.1824.182
Game Design#64.2274.227
Overall#64.0724.072
Fun#114.0454.045
Audio#213.9553.955
Graphics#294.2734.273
Theme#1183.7503.750

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are friends, trees, and enemies behind the door that open a hole in the dimension.

Did you write all the code and made all the assets from scratch?
I created the code myself on Godot. I used assets from kenney.nl and M+ Font.

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted(+1)

The door mechanic is really interesting! It is a really creative way of interacting with enemies and the environment without actually fighting enemies.

I feel like this idea could become a quite good and complex game if you want to spend more time on it. The levels here were a bit simple but that's because of the time limit i guess.

Submitted(+2)

The aesthetics are so good, and the game and level design is awesome! Feels like a fully-featured game already! Good work :3

Submitted(+1)

Adorable puzzle platformer! I enjoyed this quite a bit. Well done!

Submitted(+1)

Really cute little game with a great mechanic. Thanks for not making the fail state completely frustrating - having only the little guys who die respawn instead of a full level restart. Good choice :-P.  Awesome work!

Submitted(+1)

I like the overall aesthetic and design direction of this game, it feels familiar yet fresh! 

Submitted(+1)

This is well made and well thought out. 

The jump is a bit close when jumping over spikes and enemies, but I love the door mechanic's manipulation of the environment and characters (except yourself) to progress through the game. I'd like to see this developed more.

Good work. :)

Submitted(+1)

Such a cool idea executed incredibly well! Definitely one of my favorite! Excellent work :D :D

Submitted(+1)

Another favorite from this jam. I don't have a critique to give; I loved this!

Submitted(+1)

Beautiful game ! I love the game design ! 

Submitted(+1)

very interesting concept!! nice implementation!!

Submitted(+1)

Really cool and cute! :D

Submitted(+1)

Amazing game! Really cute art and aesthetic!

Submitted(+1)

Such a cute design!!! Loved it!

One thing I'd change is, setting the x-velocity to zero if player is in air and doesn't press any keys (this killed me so many times.

I loved the way you interpreted the theme with the door! I think your concept would allow for sooo many fun puzzles!

Submitted(+1)

Loved the game. Felt that maybe you could have done something more with the concept, but don't know what. Hated that the character had a sword but couldn't use it. Had fun, played the 5 levels. Really good tutorial.

Submitted(+1)

Amazing game! Style, gameplay, sound - everything is at an excellent level! This game reminded me of "Sonic 3D Blast", it turned out to be such a portal to childhood! Thank you very much!

Submitted(+1)

Really fun! I loved the retro style. Also very creative gameplay!

Submitted(+1)

A great game, with a very good finish. It may have potential!

Submitted(+1)

Loved the gameboy - esque artstyle! A game I would definitely get for my game boy if it was an actual cartridge! very cool concept!

Submitted(+1)

Such cute visuals, and a very unique take on the game. Really made the game jump to life because doors when used on enemies could go both ways. Well done

Submitted(+1)

Cute idea and visual, really loved the game as a hole!

The levels where a bit easy not that difficult but still love to see more levels for sure later on!!

Viewing comments 33 to 14 of 33 · Next page · Last page