Congrats for having time to make that many micro features and mini games ! really cool entry :)
Play game
One Door To Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 4.281 | 4.281 |
Overall | #116 | 3.492 | 3.492 |
Game Design | #132 | 3.484 | 3.484 |
Innovation | #145 | 3.281 | 3.281 |
Fun | #198 | 3.234 | 3.234 |
Audio | #203 | 3.234 | 3.234 |
Graphics | #223 | 3.438 | 3.438 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
On OVER 9000!!
Did you write all the code and made all the assets from scratch?
I participated in the game jam alone.
Code +Gamedesign - My from scratch.
Music&Graphic arts - Not mine, but with permissions. Links on description.
Comments
Nice way to fit the theme, I really anticipated that it's not something unfair behind each door i'm about to open but the rng killed me. I almost always lost to the attack dice roll, and every time on guess the number games. But really addicting game, great job.
I really appreciated your game, the global mood is really nice and the best point of the game in my opinion is the synergy between the mini games you added (loot, stat boosts and all of these elements). Special mention to the story doors, it was very nice to play.
I had such a blast playing this game! The game design is excellent, I got lucky on my first run finding the exit within 10 doors but keep replaying to see all the scenarios :D Awesome work!!
Very cool concept and use of the theme! I liked the room variety, made for some interesting gameplay. Some rooms though felt incredibly unbalanced, ie: picking a number from 1 to 10 is a 10% chance to win... I played 4 times and still didn't get through more than 10 doors.
Thanks for playing and comments! Yes, some rooms were specifically designed to be very "unfair". A room like “1 out of 10” may not appear at all. The chance of getting such a room is very small. (For example, the chance of getting into a room "50% chance" is 4 in 1, compared to a room "1 in 10"). The game also has a "Potion of Luck" that allows you to win in a room that depends on chance. 10 rooms is very little, maybe you are just unlucky. Sometimes I also lost in the first 5 rooms. But it was so nice when I won the first 2-3)
It was a very fun game! I tried 5 times but still didn't manage to find the exit hahaha (is it actually random? or is it always the last door?)
Great little concept. I liked finding out what was behind the doors.
I would have liked some more feedback from some of the rooms. The one where you roll a dice against "them" was the only room where I got to see their choice (other than combat... but the combat rooms didn't have any real feedback either). Rock Paper Scissors would just say "YOU LOSE" instead of showing their choice. Etc...
Other than that, I had a lot of fun. It felt like exploring a series of mini games!
Nice work.
D
P.S. Was that God Rest Ye Merry Gentlemen?
I really really like this game. great graphics, love the medieval music, and love the concept! good job!
Cool concept, clever mechanics, the fights could be more enagaging if you added some enemy art and animations but nonetheless great job!
Hello, colleague! )))
Cool game! Nice sound and so many mechanics!
And so many doors))
I enjoyed the game! Very thoughtful, stylish and beautiful!
It works, it pleases!
A cool project!
I was suprised on how many different types of doors were really in there! Fun game.
The big reliance on luck could get a bit frustrating but overall an interesting game.
It's so funny that you had the foresight to add special text when players click the winning door first. Got it on my first run lmfao. There goes all my luck for the next ten years. I really enjoyed the gameplay loop on my second run. Sometimes the dice rolls felt like they took a while, but other than that, really enjoyable experience.
Good job! Liked the amount of mini games! Was hooked into it more than i thought!
Kudos to you for embracing the challenge of a game jam and delivering a game within the tight deadline! 🚀 Your commitment to the craft is truly commendable. I think the game could be improve by creating few "tutorial" rooms so the player can understand better the game loop.
Really good game, it is impressive how you did this in just one week.
If you have time take a look at my game.
Leave a comment
Log in with itch.io to leave a comment.