You are absolutely right, I thought i'd have time to add an indicator but I got overwhelmed 😅
I don't think that patching the game now would be fair though so this will have to wait for the end of the rating period. Anyway thanks for your feedback !
I wish there were a little more interactions with the environment because although the level rooms are very pretty, I ended up just running through them whenever they had no material to pick my interest (but maybe that's the point). Apart from that your game looks very cute ! you nailed everything from the palette to the designs with very good taste 😌
Very nice execution of the genre ! Gameplay was smooth and juicy, the sound design was very pleasant too ! The game would benefit from some balance on the gains or talismans though, because you very quickly reach a point where you can just put your chips on catergories like red, black, odd, evens and get some crazy amounts of money back haha (though you nailed the dopamine rush when watching dem numbers grow 🤑🤑🤑)
This one is so impressive ! The core mechanic is very cool and i really like the vibe of the game. My only complaint is that it does not seem to support AZERTY keyboards and that means I've got to use ZQSD to move which is not very conveniant. Anyway the hat mechanic is such a clever idea, I had a blast playing ! Congrats !
Very cool entry ! as for most puzzle jam games, it took me a little time to understand the mechanic but not enough to make me give up ! Also really liked the shading and palette. Your concept is cool because you can come up with new mechanics as much as you want which is nice if you want to iterate on the game. Congrats !
Also just to warn you and maybe other players, in the mirror area, I wanted to get closer to the windows to get a view of the tower but ended up getting softlocked because a small step was blocking my way ! Although this allowed me to speedrun again the first part of the game which to me is a clever implementation of the wildcard haha, this may be something you wanna patch !