Lovely little game. It looked great, the music was cool. But it didn't feel like there was much for me to do. The choices didn't feel that important and the game kinda just played itself. But I loved the aesthetic.
D
So much fun! This is my favourite game of the jam so far. I played it until it broke. I would've kept playing too. The balance felt off for sure. Some time you can't make it past day 5, but sometimes you get the right roll and you can't lose.
Still, a little tweaking in the future and this is a solid game. I would love a mobile version of it.
Cheers!
D
The art was super cool, and the game idea was great. I kept getting some weird glitch through whenever I'd "win" or "lose" I'm not sure, but I'd get locked on a screen and nothing I did would get me out of it so I'd refresh the page.
Other than what I can only assume is a weird glitch, the game is cool. Well done, and great art and sound for sure!
D
Nice work. I loved the snail timer. Very cute. And all the graphics and animations were great.
I did find falling to be really frustrating, but only because the movement was so slow that to get back to where you were just took a long time. I think the arrow growing a little faster would be nice, and maybe some way to just walk left and right instead of always having to jump. It made getting to the edge of a platform feel really slow.
Overall though, nice game jam entry. Good work.
D