Nice. Everything worked as it should, and the art was rather charming.
Cheers!
Great art, and I loved the music. The game play was challenging but fun.
Maybe it's just me, but I always have trouble hitting R, when A/D are movement keys. Maybe E would've been a better reload... even though R makes more sense because it stands for reload. Or maybe even RMB.
Great submission though.
Nice little game. I did wish there was more scenery and some variation in the enemies or gameplay. Different bandits to shoot, or having to reload my gun or acquiring different weapons would have kept it from getting so monotonous.
Overall, great submission. The controls were smooth, I liked the headshot sound (it let me know I was doing well), and the gun and hand art was great. Nice work.
Good luck with the jam.
D
The screen was loading weird and I couldn't get it into full screen mode.
But I managed to hit the play button. I like the game. Way harder than I thought it was gonna be. The first few shots led me into a false sense of security.
Great art, nice music and SFX, and fun simple game play.
Good luck with the jam.
Great game. Lots of fun, great sounds, nice art style. I did find the starting all the way at the beginning of the level a little frustrating on some of the later levels. Maybe a checkpoint system could have made that a little nicer an experience. But overall a great submission. Good luck with the jam!
Thanks for the great feedback. I just went back and fixed those levels now that the jam is over.
https://davemorris.itch.io/pinky/devlog/1531792/i-made-an-update
The piston sounds and drop sounds were next on my list, but I was running out of time so I just left them silent. That'll be the last thing I add... maybe when the jam is done. And I had an animation on the nut as it moved, but it's such a minimal game that it was hard to not make it too much, so I just added the jump animation and left it at that. There is an idle: if you stand still long enough it blinks. :)
Lovely little game. It took me a while to realize I could buy gems cheap and sell them for more, but after a few tries I figured it out. It was a nice simple game and left room for me to discover how to play and where to go. I felt like I was exploring a dungeon and figuring out how it worked.
Nice job. Solid entry. Good luck.
I played this game right through to the end. It was nice and relax after a few days of "lots of family!"
I loved it. I liked the vibe, the music, the art. I did hit a bug where I couldn't purchase the 6th song. The button was unresponsive, so I just saved up enough to by the 7th and played it and won.
The economics were a little weird. The regular fireflies lost meaning after a while. I amassed so many so fast. So any time I built a stall I could just upgrade it immediately. It made them feel relevant. Also, once I needed blue, the regular ones lost meaning entirely. Because I always had enough, so I focused on Blue, and the same thing happened with the red.
Overall though, super cute chill game. I played it all the way through this late into the jam, I think that speaks volumes. Solid work. I'll be following you!
D
Also, the theme and special object were used excellently.